| Index: net/socket/sctp_client_socket_pool_unittest.cc
|
| ===================================================================
|
| --- net/socket/sctp_client_socket_pool_unittest.cc (revision 0)
|
| +++ net/socket/sctp_client_socket_pool_unittest.cc (revision 0)
|
| @@ -0,0 +1,926 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "net/socket/sctp_client_socket_pool.h"
|
| +
|
| +#include "base/callback.h"
|
| +#include "base/compiler_specific.h"
|
| +#include "base/message_loop.h"
|
| +#include "base/threading/platform_thread.h"
|
| +#include "net/base/mock_host_resolver.h"
|
| +#include "net/base/net_errors.h"
|
| +#include "net/base/test_completion_callback.h"
|
| +#include "net/socket/client_socket.h"
|
| +#include "net/socket/client_socket_factory.h"
|
| +#include "net/socket/client_socket_handle.h"
|
| +#include "net/socket/client_socket_pool_histograms.h"
|
| +#include "net/socket/socket_test_util.h"
|
| +#include "net/socket/ssl_host_info.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +namespace net {
|
| +
|
| +namespace {
|
| +
|
| +const int kMaxSockets = 32;
|
| +const int kMaxSocketsPerGroup = 6;
|
| +const net::RequestPriority kDefaultPriority = LOW;
|
| +
|
| +class MockClientSocket : public ClientSocket {
|
| + public:
|
| + MockClientSocket() : connected_(false) {}
|
| +
|
| + // ClientSocket methods:
|
| + virtual int Connect(CompletionCallback* callback) {
|
| + connected_ = true;
|
| + return OK;
|
| + }
|
| + virtual void Disconnect() {
|
| + connected_ = false;
|
| + }
|
| + virtual bool IsConnected() const {
|
| + return connected_;
|
| + }
|
| + virtual bool IsConnectedAndIdle() const {
|
| + return connected_;
|
| + }
|
| + virtual int GetPeerAddress(AddressList* address) const {
|
| + return ERR_UNEXPECTED;
|
| + }
|
| + virtual const BoundNetLog& NetLog() const {
|
| + return net_log_;
|
| + }
|
| +
|
| + virtual void SetSubresourceSpeculation() {}
|
| + virtual void SetOmniboxSpeculation() {}
|
| + virtual bool WasEverUsed() const { return false; }
|
| + virtual bool UsingTCPFastOpen() const { return false; }
|
| +
|
| + // Socket methods:
|
| + virtual int Read(IOBuffer* buf, int buf_len,
|
| + CompletionCallback* callback) {
|
| + return ERR_FAILED;
|
| + }
|
| + virtual int Write(IOBuffer* buf, int buf_len,
|
| + CompletionCallback* callback) {
|
| + return ERR_FAILED;
|
| + }
|
| + virtual bool SetReceiveBufferSize(int32 size) { return true; }
|
| + virtual bool SetSendBufferSize(int32 size) { return true; }
|
| +
|
| + private:
|
| + bool connected_;
|
| + BoundNetLog net_log_;
|
| +};
|
| +
|
| +class MockFailingClientSocket : public ClientSocket {
|
| + public:
|
| + MockFailingClientSocket() {}
|
| +
|
| + // ClientSocket methods:
|
| + virtual int Connect(CompletionCallback* callback) {
|
| + return ERR_CONNECTION_FAILED;
|
| + }
|
| +
|
| + virtual void Disconnect() {}
|
| +
|
| + virtual bool IsConnected() const {
|
| + return false;
|
| + }
|
| + virtual bool IsConnectedAndIdle() const {
|
| + return false;
|
| + }
|
| + virtual int GetPeerAddress(AddressList* address) const {
|
| + return ERR_UNEXPECTED;
|
| + }
|
| + virtual const BoundNetLog& NetLog() const {
|
| + return net_log_;
|
| + }
|
| +
|
| + virtual void SetSubresourceSpeculation() {}
|
| + virtual void SetOmniboxSpeculation() {}
|
| + virtual bool WasEverUsed() const { return false; }
|
| + virtual bool UsingTCPFastOpen() const { return false; }
|
| +
|
| + // Socket methods:
|
| + virtual int Read(IOBuffer* buf, int buf_len,
|
| + CompletionCallback* callback) {
|
| + return ERR_FAILED;
|
| + }
|
| +
|
| + virtual int Write(IOBuffer* buf, int buf_len,
|
| + CompletionCallback* callback) {
|
| + return ERR_FAILED;
|
| + }
|
| + virtual bool SetReceiveBufferSize(int32 size) { return true; }
|
| + virtual bool SetSendBufferSize(int32 size) { return true; }
|
| +
|
| + private:
|
| + BoundNetLog net_log_;
|
| +};
|
| +
|
| +class MockPendingClientSocket : public ClientSocket {
|
| + public:
|
| + // |should_connect| indicates whether the socket should successfully complete
|
| + // or fail.
|
| + // |should_stall| indicates that this socket should never connect.
|
| + // |delay_ms| is the delay, in milliseconds, before simulating a connect.
|
| + MockPendingClientSocket(bool should_connect, bool should_stall, int delay_ms)
|
| + : method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)),
|
| + should_connect_(should_connect),
|
| + should_stall_(should_stall),
|
| + delay_ms_(delay_ms),
|
| + is_connected_(false) {}
|
| +
|
| + // ClientSocket methods:
|
| + virtual int Connect(CompletionCallback* callback) {
|
| + MessageLoop::current()->PostDelayedTask(
|
| + FROM_HERE,
|
| + method_factory_.NewRunnableMethod(
|
| + &MockPendingClientSocket::DoCallback, callback), delay_ms_);
|
| + return ERR_IO_PENDING;
|
| + }
|
| +
|
| + virtual void Disconnect() {}
|
| +
|
| + virtual bool IsConnected() const {
|
| + return is_connected_;
|
| + }
|
| + virtual bool IsConnectedAndIdle() const {
|
| + return is_connected_;
|
| + }
|
| + virtual int GetPeerAddress(AddressList* address) const {
|
| + return ERR_UNEXPECTED;
|
| + }
|
| + virtual const BoundNetLog& NetLog() const {
|
| + return net_log_;
|
| + }
|
| +
|
| + virtual void SetSubresourceSpeculation() {}
|
| + virtual void SetOmniboxSpeculation() {}
|
| + virtual bool WasEverUsed() const { return false; }
|
| + virtual bool UsingTCPFastOpen() const { return false; }
|
| +
|
| + // Socket methods:
|
| + virtual int Read(IOBuffer* buf, int buf_len,
|
| + CompletionCallback* callback) {
|
| + return ERR_FAILED;
|
| + }
|
| +
|
| + virtual int Write(IOBuffer* buf, int buf_len,
|
| + CompletionCallback* callback) {
|
| + return ERR_FAILED;
|
| + }
|
| + virtual bool SetReceiveBufferSize(int32 size) { return true; }
|
| + virtual bool SetSendBufferSize(int32 size) { return true; }
|
| +
|
| + private:
|
| + void DoCallback(CompletionCallback* callback) {
|
| + if (should_stall_)
|
| + return;
|
| +
|
| + if (should_connect_) {
|
| + is_connected_ = true;
|
| + callback->Run(OK);
|
| + } else {
|
| + is_connected_ = false;
|
| + callback->Run(ERR_CONNECTION_FAILED);
|
| + }
|
| + }
|
| +
|
| + ScopedRunnableMethodFactory<MockPendingClientSocket> method_factory_;
|
| + bool should_connect_;
|
| + bool should_stall_;
|
| + int delay_ms_;
|
| + bool is_connected_;
|
| + BoundNetLog net_log_;
|
| +};
|
| +
|
| +class MockClientSocketFactory : public ClientSocketFactory {
|
| + public:
|
| + enum ClientSocketType {
|
| + MOCK_CLIENT_SOCKET,
|
| + MOCK_FAILING_CLIENT_SOCKET,
|
| + MOCK_PENDING_CLIENT_SOCKET,
|
| + MOCK_PENDING_FAILING_CLIENT_SOCKET,
|
| + // A delayed socket will pause before connecting through the message loop.
|
| + MOCK_DELAYED_CLIENT_SOCKET,
|
| + // A stalled socket that never connects at all.
|
| + MOCK_STALLED_CLIENT_SOCKET,
|
| + };
|
| +
|
| + MockClientSocketFactory()
|
| + : allocation_count_(0), client_socket_type_(MOCK_CLIENT_SOCKET),
|
| + client_socket_types_(NULL), client_socket_index_(0),
|
| + client_socket_index_max_(0) {}
|
| +
|
| + virtual ClientSocket* CreateSCTPClientSocket(
|
| + const AddressList& addresses,
|
| + NetLog* /* net_log */,
|
| + const NetLog::Source& /* source */) {
|
| + allocation_count_++;
|
| +
|
| + ClientSocketType type = client_socket_type_;
|
| + if (client_socket_types_ &&
|
| + client_socket_index_ < client_socket_index_max_) {
|
| + type = client_socket_types_[client_socket_index_++];
|
| + }
|
| +
|
| + switch (type) {
|
| + case MOCK_CLIENT_SOCKET:
|
| + return new MockClientSocket();
|
| + case MOCK_FAILING_CLIENT_SOCKET:
|
| + return new MockFailingClientSocket();
|
| + case MOCK_PENDING_CLIENT_SOCKET:
|
| + return new MockPendingClientSocket(true, false, 0);
|
| + case MOCK_PENDING_FAILING_CLIENT_SOCKET:
|
| + return new MockPendingClientSocket(false, false, 0);
|
| + case MOCK_DELAYED_CLIENT_SOCKET:
|
| + return new MockPendingClientSocket(true, false,
|
| + ClientSocketPool::kMaxConnectRetryIntervalMs);
|
| + case MOCK_STALLED_CLIENT_SOCKET:
|
| + return new MockPendingClientSocket(true, true, 0);
|
| + default:
|
| + NOTREACHED();
|
| + return new MockClientSocket();
|
| + }
|
| + }
|
| +
|
| + virtual ClientSocket* CreateTCPClientSocket(
|
| + const AddressList& addresses,
|
| + NetLog* /* net_log */,
|
| + const NetLog::Source& /* source */) {
|
| + NOTIMPLEMENTED();
|
| + return NULL;
|
| + }
|
| +
|
| + virtual SSLClientSocket* CreateSSLClientSocket(
|
| + ClientSocketHandle* transport_socket,
|
| + const HostPortPair& host_and_port,
|
| + const SSLConfig& ssl_config,
|
| + SSLHostInfo* ssl_host_info,
|
| + CertVerifier* cert_verifier,
|
| + DnsCertProvenanceChecker* dns_cert_checker) {
|
| + NOTIMPLEMENTED();
|
| + delete ssl_host_info;
|
| + return NULL;
|
| + }
|
| +
|
| + virtual void ClearSSLSessionCache() {
|
| + NOTIMPLEMENTED();
|
| + }
|
| +
|
| + int allocation_count() const { return allocation_count_; }
|
| +
|
| + // Set the default ClientSocketType.
|
| + void set_client_socket_type(ClientSocketType type) {
|
| + client_socket_type_ = type;
|
| + }
|
| +
|
| + // Set a list of ClientSocketTypes to be used.
|
| + void set_client_socket_types(ClientSocketType* type_list, int num_types) {
|
| + DCHECK_GT(num_types, 0);
|
| + client_socket_types_ = type_list;
|
| + client_socket_index_ = 0;
|
| + client_socket_index_max_ = num_types;
|
| + }
|
| +
|
| + private:
|
| + int allocation_count_;
|
| + ClientSocketType client_socket_type_;
|
| + ClientSocketType* client_socket_types_;
|
| + int client_socket_index_;
|
| + int client_socket_index_max_;
|
| +};
|
| +
|
| +class SCTPClientSocketPoolTest : public testing::Test {
|
| + protected:
|
| + SCTPClientSocketPoolTest()
|
| + : params_(new SCTPSocketParams(HostPortPair("www.google.com", 80),
|
| + kDefaultPriority, GURL(), false, false)),
|
| + low_params_(new SCTPSocketParams(HostPortPair("www.google.com", 80),
|
| + LOW, GURL(), false, false)),
|
| + histograms_(new ClientSocketPoolHistograms("SCTPUnitTest")),
|
| + host_resolver_(new MockHostResolver),
|
| + pool_(kMaxSockets,
|
| + kMaxSocketsPerGroup,
|
| + histograms_.get(),
|
| + host_resolver_.get(),
|
| + &client_socket_factory_,
|
| + NULL) {
|
| + }
|
| +
|
| + int StartRequest(const std::string& group_name, RequestPriority priority) {
|
| + scoped_refptr<SCTPSocketParams> params(new SCTPSocketParams(
|
| + HostPortPair("www.google.com", 80), MEDIUM, GURL(), false, false));
|
| + return test_base_.StartRequestUsingPool(
|
| + &pool_, group_name, priority, params);
|
| + }
|
| +
|
| + int GetOrderOfRequest(size_t index) {
|
| + return test_base_.GetOrderOfRequest(index);
|
| + }
|
| +
|
| + bool ReleaseOneConnection(ClientSocketPoolTest::KeepAlive keep_alive) {
|
| + return test_base_.ReleaseOneConnection(keep_alive);
|
| + }
|
| +
|
| + void ReleaseAllConnections(ClientSocketPoolTest::KeepAlive keep_alive) {
|
| + test_base_.ReleaseAllConnections(keep_alive);
|
| + }
|
| +
|
| + ScopedVector<TestSocketRequest>* requests() { return test_base_.requests(); }
|
| + size_t completion_count() const { return test_base_.completion_count(); }
|
| +
|
| + scoped_refptr<SCTPSocketParams> params_;
|
| + scoped_refptr<SCTPSocketParams> low_params_;
|
| + scoped_ptr<ClientSocketPoolHistograms> histograms_;
|
| + scoped_ptr<MockHostResolver> host_resolver_;
|
| + MockClientSocketFactory client_socket_factory_;
|
| + SCTPClientSocketPool pool_;
|
| + ClientSocketPoolTest test_base_;
|
| +};
|
| +
|
| +TEST_F(SCTPClientSocketPoolTest, Basic) {
|
| + TestCompletionCallback callback;
|
| + ClientSocketHandle handle;
|
| + int rv = handle.Init("a", low_params_, LOW, &callback, &pool_, BoundNetLog());
|
| + EXPECT_EQ(ERR_IO_PENDING, rv);
|
| + EXPECT_FALSE(handle.is_initialized());
|
| + EXPECT_FALSE(handle.socket());
|
| +
|
| + EXPECT_EQ(OK, callback.WaitForResult());
|
| + EXPECT_TRUE(handle.is_initialized());
|
| + EXPECT_TRUE(handle.socket());
|
| +
|
| + handle.Reset();
|
| +}
|
| +
|
| +TEST_F(SCTPClientSocketPoolTest, InitHostResolutionFailure) {
|
| + host_resolver_->rules()->AddSimulatedFailure("unresolvable.host.name");
|
| + TestCompletionCallback callback;
|
| + ClientSocketHandle handle;
|
| + HostPortPair host_port_pair("unresolvable.host.name", 80);
|
| + scoped_refptr<SCTPSocketParams> dest(new SCTPSocketParams(
|
| + host_port_pair, kDefaultPriority, GURL(), false, false));
|
| + EXPECT_EQ(ERR_IO_PENDING,
|
| + handle.Init("a", dest, kDefaultPriority, &callback, &pool_,
|
| + BoundNetLog()));
|
| + EXPECT_EQ(ERR_NAME_NOT_RESOLVED, callback.WaitForResult());
|
| +}
|
| +
|
| +TEST_F(SCTPClientSocketPoolTest, InitConnectionFailure) {
|
| + client_socket_factory_.set_client_socket_type(
|
| + MockClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET);
|
| + TestCompletionCallback callback;
|
| + ClientSocketHandle handle;
|
| + EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority,
|
| + &callback, &pool_, BoundNetLog()));
|
| + EXPECT_EQ(ERR_CONNECTION_FAILED, callback.WaitForResult());
|
| +
|
| + // Make the host resolutions complete synchronously this time.
|
| + host_resolver_->set_synchronous_mode(true);
|
| + EXPECT_EQ(ERR_CONNECTION_FAILED, handle.Init("a", params_,
|
| + kDefaultPriority, &callback,
|
| + &pool_, BoundNetLog()));
|
| +}
|
| +
|
| +TEST_F(SCTPClientSocketPoolTest, PendingRequests) {
|
| + // First request finishes asynchronously.
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, (*requests())[0]->WaitForResult());
|
| +
|
| + // Make all subsequent host resolutions complete synchronously.
|
| + host_resolver_->set_synchronous_mode(true);
|
| +
|
| + // Rest of them finish synchronously, until we reach the per-group limit.
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| +
|
| + // The rest are pending since we've used all active sockets.
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
|
| +
|
| + ReleaseAllConnections(ClientSocketPoolTest::KEEP_ALIVE);
|
| +
|
| + EXPECT_EQ(kMaxSocketsPerGroup, client_socket_factory_.allocation_count());
|
| +
|
| + // One initial asynchronous request and then 10 pending requests.
|
| + EXPECT_EQ(11U, completion_count());
|
| +
|
| + // First part of requests, all with the same priority, finishes in FIFO order.
|
| + EXPECT_EQ(1, GetOrderOfRequest(1));
|
| + EXPECT_EQ(2, GetOrderOfRequest(2));
|
| + EXPECT_EQ(3, GetOrderOfRequest(3));
|
| + EXPECT_EQ(4, GetOrderOfRequest(4));
|
| + EXPECT_EQ(5, GetOrderOfRequest(5));
|
| + EXPECT_EQ(6, GetOrderOfRequest(6));
|
| +
|
| + // Make sure that rest of the requests complete in the order of priority.
|
| + EXPECT_EQ(7, GetOrderOfRequest(7));
|
| + EXPECT_EQ(14, GetOrderOfRequest(8));
|
| + EXPECT_EQ(15, GetOrderOfRequest(9));
|
| + EXPECT_EQ(10, GetOrderOfRequest(10));
|
| + EXPECT_EQ(13, GetOrderOfRequest(11));
|
| + EXPECT_EQ(8, GetOrderOfRequest(12));
|
| + EXPECT_EQ(16, GetOrderOfRequest(13));
|
| + EXPECT_EQ(11, GetOrderOfRequest(14));
|
| + EXPECT_EQ(12, GetOrderOfRequest(15));
|
| + EXPECT_EQ(9, GetOrderOfRequest(16));
|
| +
|
| + // Make sure we test order of all requests made.
|
| + EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds, GetOrderOfRequest(17));
|
| +}
|
| +
|
| +TEST_F(SCTPClientSocketPoolTest, PendingRequests_NoKeepAlive) {
|
| + // First request finishes asynchronously.
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, (*requests())[0]->WaitForResult());
|
| +
|
| + // Make all subsequent host resolutions complete synchronously.
|
| + host_resolver_->set_synchronous_mode(true);
|
| +
|
| + // Rest of them finish synchronously, until we reach the per-group limit.
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| +
|
| + // The rest are pending since we've used all active sockets.
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| +
|
| + ReleaseAllConnections(ClientSocketPoolTest::NO_KEEP_ALIVE);
|
| +
|
| + // The pending requests should finish successfully.
|
| + EXPECT_EQ(OK, (*requests())[6]->WaitForResult());
|
| + EXPECT_EQ(OK, (*requests())[7]->WaitForResult());
|
| + EXPECT_EQ(OK, (*requests())[8]->WaitForResult());
|
| + EXPECT_EQ(OK, (*requests())[9]->WaitForResult());
|
| + EXPECT_EQ(OK, (*requests())[10]->WaitForResult());
|
| +
|
| + EXPECT_EQ(static_cast<int>(requests()->size()),
|
| + client_socket_factory_.allocation_count());
|
| +
|
| + // First asynchronous request, and then last 5 pending requests.
|
| + EXPECT_EQ(6U, completion_count());
|
| +}
|
| +
|
| +// This test will start up a RequestSocket() and then immediately Cancel() it.
|
| +// The pending host resolution will eventually complete, and destroy the
|
| +// ClientSocketPool which will crash if the group was not cleared properly.
|
| +TEST_F(SCTPClientSocketPoolTest, CancelRequestClearGroup) {
|
| + TestCompletionCallback callback;
|
| + ClientSocketHandle handle;
|
| + EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority,
|
| + &callback, &pool_, BoundNetLog()));
|
| + handle.Reset();
|
| +}
|
| +
|
| +TEST_F(SCTPClientSocketPoolTest, TwoRequestsCancelOne) {
|
| + ClientSocketHandle handle;
|
| + TestCompletionCallback callback;
|
| + ClientSocketHandle handle2;
|
| + TestCompletionCallback callback2;
|
| +
|
| + EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority,
|
| + &callback, &pool_, BoundNetLog()));
|
| + EXPECT_EQ(ERR_IO_PENDING, handle2.Init("a", params_, kDefaultPriority,
|
| + &callback2, &pool_, BoundNetLog()));
|
| +
|
| + handle.Reset();
|
| +
|
| + EXPECT_EQ(OK, callback2.WaitForResult());
|
| + handle2.Reset();
|
| +}
|
| +
|
| +TEST_F(SCTPClientSocketPoolTest, ConnectCancelConnect) {
|
| + client_socket_factory_.set_client_socket_type(
|
| + MockClientSocketFactory::MOCK_PENDING_CLIENT_SOCKET);
|
| + ClientSocketHandle handle;
|
| + TestCompletionCallback callback;
|
| + EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority,
|
| + &callback, &pool_, BoundNetLog()));
|
| +
|
| + handle.Reset();
|
| +
|
| + TestCompletionCallback callback2;
|
| + EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority,
|
| + &callback2, &pool_, BoundNetLog()));
|
| +
|
| + host_resolver_->set_synchronous_mode(true);
|
| + // At this point, handle has two ConnectingSockets out for it. Due to the
|
| + // setting the mock resolver into synchronous mode, the host resolution for
|
| + // both will return in the same loop of the MessageLoop. The client socket
|
| + // is a pending socket, so the Connect() will asynchronously complete on the
|
| + // next loop of the MessageLoop. That means that the first
|
| + // ConnectingSocket will enter OnIOComplete, and then the second one will.
|
| + // If the first one is not cancelled, it will advance the load state, and
|
| + // then the second one will crash.
|
| +
|
| + EXPECT_EQ(OK, callback2.WaitForResult());
|
| + EXPECT_FALSE(callback.have_result());
|
| +
|
| + handle.Reset();
|
| +}
|
| +
|
| +TEST_F(SCTPClientSocketPoolTest, CancelRequest) {
|
| + // First request finishes asynchronously.
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, (*requests())[0]->WaitForResult());
|
| +
|
| + // Make all subsequent host resolutions complete synchronously.
|
| + host_resolver_->set_synchronous_mode(true);
|
| +
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
|
| +
|
| + // Reached per-group limit, queue up requests.
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST));
|
| +
|
| + // Cancel a request.
|
| + size_t index_to_cancel = kMaxSocketsPerGroup + 2;
|
| + EXPECT_FALSE((*requests())[index_to_cancel]->handle()->is_initialized());
|
| + (*requests())[index_to_cancel]->handle()->Reset();
|
| +
|
| + ReleaseAllConnections(ClientSocketPoolTest::KEEP_ALIVE);
|
| +
|
| + EXPECT_EQ(kMaxSocketsPerGroup,
|
| + client_socket_factory_.allocation_count());
|
| + EXPECT_EQ(requests()->size() - kMaxSocketsPerGroup, completion_count());
|
| +
|
| + EXPECT_EQ(1, GetOrderOfRequest(1));
|
| + EXPECT_EQ(2, GetOrderOfRequest(2));
|
| + EXPECT_EQ(3, GetOrderOfRequest(3));
|
| + EXPECT_EQ(4, GetOrderOfRequest(4));
|
| + EXPECT_EQ(5, GetOrderOfRequest(5));
|
| + EXPECT_EQ(6, GetOrderOfRequest(6));
|
| + EXPECT_EQ(14, GetOrderOfRequest(7));
|
| + EXPECT_EQ(7, GetOrderOfRequest(8));
|
| + EXPECT_EQ(ClientSocketPoolTest::kRequestNotFound,
|
| + GetOrderOfRequest(9)); // Canceled request.
|
| + EXPECT_EQ(9, GetOrderOfRequest(10));
|
| + EXPECT_EQ(10, GetOrderOfRequest(11));
|
| + EXPECT_EQ(11, GetOrderOfRequest(12));
|
| + EXPECT_EQ(8, GetOrderOfRequest(13));
|
| + EXPECT_EQ(12, GetOrderOfRequest(14));
|
| + EXPECT_EQ(13, GetOrderOfRequest(15));
|
| + EXPECT_EQ(15, GetOrderOfRequest(16));
|
| +
|
| + // Make sure we test order of all requests made.
|
| + EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds, GetOrderOfRequest(17));
|
| +}
|
| +
|
| +class RequestSocketCallback : public CallbackRunner< Tuple1<int> > {
|
| + public:
|
| + RequestSocketCallback(ClientSocketHandle* handle, SCTPClientSocketPool* pool)
|
| + : handle_(handle),
|
| + pool_(pool),
|
| + within_callback_(false) {}
|
| +
|
| + virtual void RunWithParams(const Tuple1<int>& params) {
|
| + callback_.RunWithParams(params);
|
| + ASSERT_EQ(OK, params.a);
|
| +
|
| + if (!within_callback_) {
|
| + // Don't allow reuse of the socket. Disconnect it and then release it and
|
| + // run through the MessageLoop once to get it completely released.
|
| + handle_->socket()->Disconnect();
|
| + handle_->Reset();
|
| + {
|
| + MessageLoop::ScopedNestableTaskAllower nestable(
|
| + MessageLoop::current());
|
| + MessageLoop::current()->RunAllPending();
|
| + }
|
| + within_callback_ = true;
|
| + scoped_refptr<SCTPSocketParams> dest(new SCTPSocketParams(
|
| + HostPortPair("www.google.com", 80), LOWEST, GURL(), false, false));
|
| + int rv = handle_->Init("a", dest, LOWEST, this, pool_, BoundNetLog());
|
| + EXPECT_EQ(OK, rv);
|
| + }
|
| + }
|
| +
|
| + int WaitForResult() {
|
| + return callback_.WaitForResult();
|
| + }
|
| +
|
| + private:
|
| + ClientSocketHandle* const handle_;
|
| + SCTPClientSocketPool* const pool_;
|
| + bool within_callback_;
|
| + TestCompletionCallback callback_;
|
| +};
|
| +
|
| +TEST_F(SCTPClientSocketPoolTest, RequestTwice) {
|
| + ClientSocketHandle handle;
|
| + RequestSocketCallback callback(&handle, &pool_);
|
| + scoped_refptr<SCTPSocketParams> dest(new SCTPSocketParams(
|
| + HostPortPair("www.google.com", 80), LOWEST, GURL(), false, false));
|
| + int rv = handle.Init("a", dest, LOWEST, &callback, &pool_,
|
| + BoundNetLog());
|
| + ASSERT_EQ(ERR_IO_PENDING, rv);
|
| +
|
| + // The callback is going to request "www.google.com". We want it to complete
|
| + // synchronously this time.
|
| + host_resolver_->set_synchronous_mode(true);
|
| +
|
| + EXPECT_EQ(OK, callback.WaitForResult());
|
| +
|
| + handle.Reset();
|
| +}
|
| +
|
| +// Make sure that pending requests get serviced after active requests get
|
| +// cancelled.
|
| +TEST_F(SCTPClientSocketPoolTest, CancelActiveRequestWithPendingRequests) {
|
| + client_socket_factory_.set_client_socket_type(
|
| + MockClientSocketFactory::MOCK_PENDING_CLIENT_SOCKET);
|
| +
|
| + // Queue up all the requests
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| +
|
| + // Now, kMaxSocketsPerGroup requests should be active. Let's cancel them.
|
| + ASSERT_LE(kMaxSocketsPerGroup, static_cast<int>(requests()->size()));
|
| + for (int i = 0; i < kMaxSocketsPerGroup; i++)
|
| + (*requests())[i]->handle()->Reset();
|
| +
|
| + // Let's wait for the rest to complete now.
|
| + for (size_t i = kMaxSocketsPerGroup; i < requests()->size(); ++i) {
|
| + EXPECT_EQ(OK, (*requests())[i]->WaitForResult());
|
| + (*requests())[i]->handle()->Reset();
|
| + }
|
| +
|
| + EXPECT_EQ(requests()->size() - kMaxSocketsPerGroup, completion_count());
|
| +}
|
| +
|
| +// Make sure that pending requests get serviced after active requests fail.
|
| +TEST_F(SCTPClientSocketPoolTest, FailingActiveRequestWithPendingRequests) {
|
| + client_socket_factory_.set_client_socket_type(
|
| + MockClientSocketFactory::MOCK_PENDING_FAILING_CLIENT_SOCKET);
|
| +
|
| + const int kNumRequests = 2 * kMaxSocketsPerGroup + 1;
|
| + ASSERT_LE(kNumRequests, kMaxSockets); // Otherwise the test will hang.
|
| +
|
| + // Queue up all the requests
|
| + for (int i = 0; i < kNumRequests; i++)
|
| + EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
|
| +
|
| + for (int i = 0; i < kNumRequests; i++)
|
| + EXPECT_EQ(ERR_CONNECTION_FAILED, (*requests())[i]->WaitForResult());
|
| +}
|
| +
|
| +TEST_F(SCTPClientSocketPoolTest, ResetIdleSocketsOnIPAddressChange) {
|
| + TestCompletionCallback callback;
|
| + ClientSocketHandle handle;
|
| + int rv = handle.Init("a", low_params_, LOW, &callback, &pool_, BoundNetLog());
|
| + EXPECT_EQ(ERR_IO_PENDING, rv);
|
| + EXPECT_FALSE(handle.is_initialized());
|
| + EXPECT_FALSE(handle.socket());
|
| +
|
| + EXPECT_EQ(OK, callback.WaitForResult());
|
| + EXPECT_TRUE(handle.is_initialized());
|
| + EXPECT_TRUE(handle.socket());
|
| +
|
| + handle.Reset();
|
| +
|
| + // Need to run all pending to release the socket back to the pool.
|
| + MessageLoop::current()->RunAllPending();
|
| +
|
| + // Now we should have 1 idle socket.
|
| + EXPECT_EQ(1, pool_.IdleSocketCount());
|
| +
|
| + // After an IP address change, we should have 0 idle sockets.
|
| + NetworkChangeNotifier::NotifyObserversOfIPAddressChangeForTests();
|
| + MessageLoop::current()->RunAllPending(); // Notification happens async.
|
| +
|
| + EXPECT_EQ(0, pool_.IdleSocketCount());
|
| +}
|
| +
|
| +TEST_F(SCTPClientSocketPoolTest, BackupSocketConnect) {
|
| + // Case 1 tests the first socket stalling, and the backup connecting.
|
| + MockClientSocketFactory::ClientSocketType case1_types[] = {
|
| + // The first socket will not connect.
|
| + MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET,
|
| + // The second socket will connect more quickly.
|
| + MockClientSocketFactory::MOCK_CLIENT_SOCKET
|
| + };
|
| +
|
| + // Case 2 tests the first socket being slow, so that we start the
|
| + // second connect, but the second connect stalls, and we still
|
| + // complete the first.
|
| + MockClientSocketFactory::ClientSocketType case2_types[] = {
|
| + // The first socket will connect, although delayed.
|
| + MockClientSocketFactory::MOCK_DELAYED_CLIENT_SOCKET,
|
| + // The second socket will not connect.
|
| + MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET
|
| + };
|
| +
|
| + MockClientSocketFactory::ClientSocketType* cases[2] = {
|
| + case1_types,
|
| + case2_types
|
| + };
|
| +
|
| + for (size_t index = 0; index < arraysize(cases); ++index) {
|
| + client_socket_factory_.set_client_socket_types(cases[index], 2);
|
| +
|
| + EXPECT_EQ(0, pool_.IdleSocketCount());
|
| +
|
| + TestCompletionCallback callback;
|
| + ClientSocketHandle handle;
|
| + int rv = handle.Init("b", low_params_, LOW, &callback, &pool_,
|
| + BoundNetLog());
|
| + EXPECT_EQ(ERR_IO_PENDING, rv);
|
| + EXPECT_FALSE(handle.is_initialized());
|
| + EXPECT_FALSE(handle.socket());
|
| +
|
| + // Create the first socket, set the timer.
|
| + MessageLoop::current()->RunAllPending();
|
| +
|
| + // Wait for the backup socket timer to fire.
|
| + base::PlatformThread::Sleep(
|
| + ClientSocketPool::kMaxConnectRetryIntervalMs * 2);
|
| +
|
| + // Let the appropriate socket connect.
|
| + MessageLoop::current()->RunAllPending();
|
| +
|
| + EXPECT_EQ(OK, callback.WaitForResult());
|
| + EXPECT_TRUE(handle.is_initialized());
|
| + EXPECT_TRUE(handle.socket());
|
| +
|
| + // One socket is stalled, the other is active.
|
| + EXPECT_EQ(0, pool_.IdleSocketCount());
|
| + handle.Reset();
|
| +
|
| + // Close all pending connect jobs and existing sockets.
|
| + pool_.Flush();
|
| + }
|
| +}
|
| +
|
| +// Test the case where a socket took long enough to start the creation
|
| +// of the backup socket, but then we cancelled the request after that.
|
| +TEST_F(SCTPClientSocketPoolTest, BackupSocketCancel) {
|
| + client_socket_factory_.set_client_socket_type(
|
| + MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET);
|
| +
|
| + enum { CANCEL_BEFORE_WAIT, CANCEL_AFTER_WAIT };
|
| +
|
| + for (int index = CANCEL_BEFORE_WAIT; index < CANCEL_AFTER_WAIT; ++index) {
|
| + EXPECT_EQ(0, pool_.IdleSocketCount());
|
| +
|
| + TestCompletionCallback callback;
|
| + ClientSocketHandle handle;
|
| + int rv = handle.Init("c", low_params_, LOW, &callback, &pool_,
|
| + BoundNetLog());
|
| + EXPECT_EQ(ERR_IO_PENDING, rv);
|
| + EXPECT_FALSE(handle.is_initialized());
|
| + EXPECT_FALSE(handle.socket());
|
| +
|
| + // Create the first socket, set the timer.
|
| + MessageLoop::current()->RunAllPending();
|
| +
|
| + if (index == CANCEL_AFTER_WAIT) {
|
| + // Wait for the backup socket timer to fire.
|
| + base::PlatformThread::Sleep(ClientSocketPool::kMaxConnectRetryIntervalMs);
|
| + }
|
| +
|
| + // Let the appropriate socket connect.
|
| + MessageLoop::current()->RunAllPending();
|
| +
|
| + handle.Reset();
|
| +
|
| + EXPECT_FALSE(callback.have_result());
|
| + EXPECT_FALSE(handle.is_initialized());
|
| + EXPECT_FALSE(handle.socket());
|
| +
|
| + // One socket is stalled, the other is active.
|
| + EXPECT_EQ(0, pool_.IdleSocketCount());
|
| + }
|
| +}
|
| +
|
| +// Test the case where a socket took long enough to start the creation
|
| +// of the backup socket and never completes, and then the backup
|
| +// connection fails.
|
| +TEST_F(SCTPClientSocketPoolTest, BackupSocketFailAfterStall) {
|
| + MockClientSocketFactory::ClientSocketType case_types[] = {
|
| + // The first socket will not connect.
|
| + MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET,
|
| + // The second socket will fail immediately.
|
| + MockClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET
|
| + };
|
| +
|
| + client_socket_factory_.set_client_socket_types(case_types, 2);
|
| +
|
| + EXPECT_EQ(0, pool_.IdleSocketCount());
|
| +
|
| + TestCompletionCallback callback;
|
| + ClientSocketHandle handle;
|
| + int rv = handle.Init("b", low_params_, LOW, &callback, &pool_, BoundNetLog());
|
| + EXPECT_EQ(ERR_IO_PENDING, rv);
|
| + EXPECT_FALSE(handle.is_initialized());
|
| + EXPECT_FALSE(handle.socket());
|
| +
|
| + // Create the first socket, set the timer.
|
| + MessageLoop::current()->RunAllPending();
|
| +
|
| + // Wait for the backup socket timer to fire.
|
| + base::PlatformThread::Sleep(ClientSocketPool::kMaxConnectRetryIntervalMs);
|
| +
|
| + // Let the second connect be synchronous. Otherwise, the emulated
|
| + // host resolution takes an extra trip through the message loop.
|
| + host_resolver_->set_synchronous_mode(true);
|
| +
|
| + // Let the appropriate socket connect.
|
| + MessageLoop::current()->RunAllPending();
|
| +
|
| + EXPECT_EQ(ERR_CONNECTION_FAILED, callback.WaitForResult());
|
| + EXPECT_FALSE(handle.is_initialized());
|
| + EXPECT_FALSE(handle.socket());
|
| + EXPECT_EQ(0, pool_.IdleSocketCount());
|
| + handle.Reset();
|
| +
|
| + // Reset for the next case.
|
| + host_resolver_->set_synchronous_mode(false);
|
| +}
|
| +
|
| +// Test the case where a socket took long enough to start the creation
|
| +// of the backup socket and eventually completes, but the backup socket
|
| +// fails.
|
| +TEST_F(SCTPClientSocketPoolTest, BackupSocketFailAfterDelay) {
|
| + MockClientSocketFactory::ClientSocketType case_types[] = {
|
| + // The first socket will connect, although delayed.
|
| + MockClientSocketFactory::MOCK_DELAYED_CLIENT_SOCKET,
|
| + // The second socket will not connect.
|
| + MockClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET
|
| + };
|
| +
|
| + client_socket_factory_.set_client_socket_types(case_types, 2);
|
| +
|
| + EXPECT_EQ(0, pool_.IdleSocketCount());
|
| +
|
| + TestCompletionCallback callback;
|
| + ClientSocketHandle handle;
|
| + int rv = handle.Init("b", low_params_, LOW, &callback, &pool_, BoundNetLog());
|
| + EXPECT_EQ(ERR_IO_PENDING, rv);
|
| + EXPECT_FALSE(handle.is_initialized());
|
| + EXPECT_FALSE(handle.socket());
|
| +
|
| + // Create the first socket, set the timer.
|
| + MessageLoop::current()->RunAllPending();
|
| +
|
| + // Wait for the backup socket timer to fire.
|
| + base::PlatformThread::Sleep(ClientSocketPool::kMaxConnectRetryIntervalMs);
|
| +
|
| + // Let the second connect be synchronous. Otherwise, the emulated
|
| + // host resolution takes an extra trip through the message loop.
|
| + host_resolver_->set_synchronous_mode(true);
|
| +
|
| + // Let the appropriate socket connect.
|
| + MessageLoop::current()->RunAllPending();
|
| +
|
| + EXPECT_EQ(ERR_CONNECTION_FAILED, callback.WaitForResult());
|
| + EXPECT_FALSE(handle.is_initialized());
|
| + EXPECT_FALSE(handle.socket());
|
| + handle.Reset();
|
| +
|
| + // Reset for the next case.
|
| + host_resolver_->set_synchronous_mode(false);
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +} // namespace net
|
|
|
| Property changes on: net/socket/sctp_client_socket_pool_unittest.cc
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|