OLD | NEW |
(Empty) | |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "net/socket/sctp_client_socket.h" |
| 6 |
| 7 #include <netinet/in.h> |
| 8 |
| 9 #include "base/basictypes.h" |
| 10 #include "net/base/address_list.h" |
| 11 #include "net/base/host_resolver.h" |
| 12 #include "net/base/io_buffer.h" |
| 13 #include "net/base/listen_socket.h" |
| 14 #include "net/base/net_log.h" |
| 15 #include "net/base/net_log_unittest.h" |
| 16 #include "net/base/net_errors.h" |
| 17 #include "net/base/test_completion_callback.h" |
| 18 #include "net/base/winsock_init.h" |
| 19 #include "testing/gtest/include/gtest/gtest.h" |
| 20 #include "testing/platform_test.h" |
| 21 |
| 22 namespace net { |
| 23 |
| 24 namespace { |
| 25 |
| 26 const char kServerReply[] = "HTTP/1.1 404 Not Found"; |
| 27 |
| 28 class SCTPClientSocketTest |
| 29 : public PlatformTest, public ListenSocket::ListenSocketDelegate { |
| 30 public: |
| 31 SCTPClientSocketTest() |
| 32 : listen_port_(0), |
| 33 net_log_(CapturingNetLog::kUnbounded) { |
| 34 } |
| 35 |
| 36 // ListenSocket needs to know the protocol if we're allowing non-TCP protocols |
| 37 virtual int protocol() {return IPPROTO_SCTP; } |
| 38 |
| 39 // Implement ListenSocketDelegate methods |
| 40 virtual void DidAccept(ListenSocket* server, ListenSocket* connection) { |
| 41 connected_sock_ = connection; |
| 42 } |
| 43 virtual void DidRead(ListenSocket*, const char* str, int len) { |
| 44 // TODO(dkegel): this might not be long enough to tickle some bugs. |
| 45 connected_sock_->Send(kServerReply, |
| 46 arraysize(kServerReply) - 1, |
| 47 false /* don't append line feed */); |
| 48 } |
| 49 virtual void DidClose(ListenSocket* sock) {} |
| 50 |
| 51 // Testcase hooks |
| 52 virtual void SetUp(); |
| 53 |
| 54 void CloseServerSocket() { |
| 55 // delete the connected_sock_, which will close it. |
| 56 connected_sock_ = NULL; |
| 57 } |
| 58 |
| 59 void PauseServerReads() { |
| 60 connected_sock_->PauseReads(); |
| 61 } |
| 62 |
| 63 void ResumeServerReads() { |
| 64 connected_sock_->ResumeReads(); |
| 65 } |
| 66 |
| 67 protected: |
| 68 int listen_port_; |
| 69 CapturingNetLog net_log_; |
| 70 scoped_ptr<SCTPClientSocket> sock_; |
| 71 |
| 72 private: |
| 73 scoped_refptr<ListenSocket> listen_sock_; |
| 74 scoped_refptr<ListenSocket> connected_sock_; |
| 75 }; |
| 76 |
| 77 void SCTPClientSocketTest::SetUp() { |
| 78 PlatformTest::SetUp(); |
| 79 |
| 80 // Find a free port to listen on |
| 81 ListenSocket *sock = NULL; |
| 82 int port; |
| 83 // Range of ports to listen on. Shouldn't need to try many. |
| 84 const int kMinPort = 10100; |
| 85 const int kMaxPort = 10200; |
| 86 #if defined(OS_WIN) |
| 87 EnsureWinsockInit(); |
| 88 #endif |
| 89 for (port = kMinPort; port < kMaxPort; port++) { |
| 90 sock = ListenSocket::Listen("127.0.0.1", port, this); |
| 91 if (sock) |
| 92 break; |
| 93 } |
| 94 ASSERT_TRUE(sock != NULL); |
| 95 listen_sock_ = sock; |
| 96 listen_port_ = port; |
| 97 |
| 98 AddressList addr; |
| 99 scoped_ptr<HostResolver> resolver( |
| 100 CreateSystemHostResolver(HostResolver::kDefaultParallelism, |
| 101 NULL, NULL)); |
| 102 HostResolver::RequestInfo info(HostPortPair("localhost", listen_port_)); |
| 103 int rv = resolver->Resolve(info, &addr, NULL, NULL, BoundNetLog()); |
| 104 CHECK_EQ(rv, OK); |
| 105 sock_.reset(new SCTPClientSocket(addr, &net_log_, NetLog::Source())); |
| 106 } |
| 107 |
| 108 TEST_F(SCTPClientSocketTest, Connect) { |
| 109 TestCompletionCallback callback; |
| 110 EXPECT_FALSE(sock_->IsConnected()); |
| 111 |
| 112 int rv = sock_->Connect(&callback); |
| 113 |
| 114 net::CapturingNetLog::EntryList net_log_entries; |
| 115 net_log_.GetEntries(&net_log_entries); |
| 116 EXPECT_TRUE(net::LogContainsBeginEvent( |
| 117 net_log_entries, 0, net::NetLog::TYPE_SOCKET_ALIVE)); |
| 118 EXPECT_TRUE(net::LogContainsBeginEvent( |
| 119 net_log_entries, 1, net::NetLog::TYPE_SCTP_CONNECT)); |
| 120 if (rv != OK) { |
| 121 ASSERT_EQ(rv, ERR_IO_PENDING); |
| 122 rv = callback.WaitForResult(); |
| 123 EXPECT_EQ(rv, OK); |
| 124 } |
| 125 |
| 126 EXPECT_TRUE(sock_->IsConnected()); |
| 127 net_log_.GetEntries(&net_log_entries); |
| 128 EXPECT_TRUE(net::LogContainsEndEvent( |
| 129 net_log_entries, -1, net::NetLog::TYPE_SCTP_CONNECT)); |
| 130 |
| 131 sock_->Disconnect(); |
| 132 EXPECT_FALSE(sock_->IsConnected()); |
| 133 } |
| 134 |
| 135 // TODO(wtc): Add unit tests for IsConnectedAndIdle: |
| 136 // - Server closes a connection. |
| 137 // - Server sends data unexpectedly. |
| 138 |
| 139 TEST_F(SCTPClientSocketTest, Read) { |
| 140 TestCompletionCallback callback; |
| 141 int rv = sock_->Connect(&callback); |
| 142 if (rv != OK) { |
| 143 ASSERT_EQ(rv, ERR_IO_PENDING); |
| 144 |
| 145 rv = callback.WaitForResult(); |
| 146 EXPECT_EQ(rv, OK); |
| 147 } |
| 148 |
| 149 const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; |
| 150 scoped_refptr<IOBuffer> request_buffer( |
| 151 new IOBuffer(arraysize(request_text) - 1)); |
| 152 memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); |
| 153 |
| 154 rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); |
| 155 EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| 156 |
| 157 if (rv == ERR_IO_PENDING) { |
| 158 rv = callback.WaitForResult(); |
| 159 EXPECT_EQ(rv, static_cast<int>(arraysize(request_text) - 1)); |
| 160 } |
| 161 |
| 162 scoped_refptr<IOBuffer> buf(new IOBuffer(4096)); |
| 163 uint32 bytes_read = 0; |
| 164 while (bytes_read < arraysize(kServerReply) - 1) { |
| 165 rv = sock_->Read(buf, 4096, &callback); |
| 166 EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| 167 |
| 168 if (rv == ERR_IO_PENDING) |
| 169 rv = callback.WaitForResult(); |
| 170 |
| 171 ASSERT_GE(rv, 0); |
| 172 bytes_read += rv; |
| 173 } |
| 174 |
| 175 // All data has been read now. Read once more to force an ERR_IO_PENDING, and |
| 176 // then close the server socket, and note the close. |
| 177 |
| 178 rv = sock_->Read(buf, 4096, &callback); |
| 179 ASSERT_EQ(ERR_IO_PENDING, rv); |
| 180 CloseServerSocket(); |
| 181 EXPECT_EQ(0, callback.WaitForResult()); |
| 182 } |
| 183 |
| 184 TEST_F(SCTPClientSocketTest, Read_SmallChunks) { |
| 185 TestCompletionCallback callback; |
| 186 int rv = sock_->Connect(&callback); |
| 187 if (rv != OK) { |
| 188 ASSERT_EQ(rv, ERR_IO_PENDING); |
| 189 |
| 190 rv = callback.WaitForResult(); |
| 191 EXPECT_EQ(rv, OK); |
| 192 } |
| 193 |
| 194 const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; |
| 195 scoped_refptr<IOBuffer> request_buffer( |
| 196 new IOBuffer(arraysize(request_text) - 1)); |
| 197 memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); |
| 198 |
| 199 rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); |
| 200 EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| 201 |
| 202 if (rv == ERR_IO_PENDING) { |
| 203 rv = callback.WaitForResult(); |
| 204 EXPECT_EQ(rv, static_cast<int>(arraysize(request_text) - 1)); |
| 205 } |
| 206 |
| 207 scoped_refptr<IOBuffer> buf(new IOBuffer(1)); |
| 208 uint32 bytes_read = 0; |
| 209 while (bytes_read < arraysize(kServerReply) - 1) { |
| 210 rv = sock_->Read(buf, 1, &callback); |
| 211 EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| 212 |
| 213 if (rv == ERR_IO_PENDING) |
| 214 rv = callback.WaitForResult(); |
| 215 |
| 216 ASSERT_EQ(1, rv); |
| 217 bytes_read += rv; |
| 218 } |
| 219 |
| 220 // All data has been read now. Read once more to force an ERR_IO_PENDING, and |
| 221 // then close the server socket, and note the close. |
| 222 |
| 223 rv = sock_->Read(buf, 1, &callback); |
| 224 ASSERT_EQ(ERR_IO_PENDING, rv); |
| 225 CloseServerSocket(); |
| 226 EXPECT_EQ(0, callback.WaitForResult()); |
| 227 } |
| 228 |
| 229 TEST_F(SCTPClientSocketTest, Read_Interrupted) { |
| 230 TestCompletionCallback callback; |
| 231 int rv = sock_->Connect(&callback); |
| 232 if (rv != OK) { |
| 233 ASSERT_EQ(ERR_IO_PENDING, rv); |
| 234 |
| 235 rv = callback.WaitForResult(); |
| 236 EXPECT_EQ(rv, OK); |
| 237 } |
| 238 |
| 239 const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; |
| 240 scoped_refptr<IOBuffer> request_buffer( |
| 241 new IOBuffer(arraysize(request_text) - 1)); |
| 242 memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); |
| 243 |
| 244 rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); |
| 245 EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| 246 |
| 247 if (rv == ERR_IO_PENDING) { |
| 248 rv = callback.WaitForResult(); |
| 249 EXPECT_EQ(rv, static_cast<int>(arraysize(request_text) - 1)); |
| 250 } |
| 251 |
| 252 // Do a partial read and then exit. This test should not crash! |
| 253 scoped_refptr<IOBuffer> buf(new IOBuffer(16)); |
| 254 rv = sock_->Read(buf, 16, &callback); |
| 255 EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| 256 |
| 257 if (rv == ERR_IO_PENDING) |
| 258 rv = callback.WaitForResult(); |
| 259 |
| 260 EXPECT_NE(0, rv); |
| 261 } |
| 262 |
| 263 /* |
| 264 TEST_F(SCTPClientSocketTest, DISABLED_FullDuplex_ReadFirst) { |
| 265 TestCompletionCallback callback; |
| 266 int rv = sock_->Connect(&callback); |
| 267 if (rv != OK) { |
| 268 ASSERT_EQ(rv, ERR_IO_PENDING); |
| 269 |
| 270 rv = callback.WaitForResult(); |
| 271 EXPECT_EQ(rv, OK); |
| 272 } |
| 273 |
| 274 // Read first. There's no data, so it should return ERR_IO_PENDING. |
| 275 const int kBufLen = 4096; |
| 276 scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen)); |
| 277 rv = sock_->Read(buf, kBufLen, &callback); |
| 278 EXPECT_EQ(ERR_IO_PENDING, rv); |
| 279 |
| 280 PauseServerReads(); |
| 281 const int kWriteBufLen = 64 * 1024; |
| 282 scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen)); |
| 283 char* request_data = request_buffer->data(); |
| 284 memset(request_data, 'A', kWriteBufLen); |
| 285 TestCompletionCallback write_callback; |
| 286 |
| 287 while (true) { |
| 288 rv = sock_->Write(request_buffer, kWriteBufLen, &write_callback); |
| 289 ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| 290 |
| 291 if (rv == ERR_IO_PENDING) { |
| 292 ResumeServerReads(); |
| 293 rv = write_callback.WaitForResult(); |
| 294 break; |
| 295 } |
| 296 } |
| 297 |
| 298 // At this point, both read and write have returned ERR_IO_PENDING, and the |
| 299 // write callback has executed. We wait for the read callback to run now to |
| 300 // make sure that the socket can handle full duplex communications. |
| 301 |
| 302 rv = callback.WaitForResult(); |
| 303 EXPECT_GE(rv, 0); |
| 304 } |
| 305 |
| 306 TEST_F(SCTPClientSocketTest, DISABLED_FullDuplex_WriteFirst) { |
| 307 TestCompletionCallback callback; |
| 308 int rv = sock_->Connect(&callback); |
| 309 if (rv != OK) { |
| 310 ASSERT_EQ(ERR_IO_PENDING, rv); |
| 311 |
| 312 rv = callback.WaitForResult(); |
| 313 EXPECT_EQ(OK, rv); |
| 314 } |
| 315 |
| 316 PauseServerReads(); |
| 317 const int kWriteBufLen = 64 * 1024; |
| 318 scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen)); |
| 319 char* request_data = request_buffer->data(); |
| 320 memset(request_data, 'A', kWriteBufLen); |
| 321 TestCompletionCallback write_callback; |
| 322 |
| 323 while (true) { |
| 324 rv = sock_->Write(request_buffer, kWriteBufLen, &write_callback); |
| 325 ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| 326 |
| 327 if (rv == ERR_IO_PENDING) |
| 328 break; |
| 329 } |
| 330 |
| 331 // Now we have the Write() blocked on ERR_IO_PENDING. It's time to force the |
| 332 // Read() to block on ERR_IO_PENDING too. |
| 333 |
| 334 const int kBufLen = 4096; |
| 335 scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen)); |
| 336 while (true) { |
| 337 rv = sock_->Read(buf, kBufLen, &callback); |
| 338 ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); |
| 339 if (rv == ERR_IO_PENDING) |
| 340 break; |
| 341 } |
| 342 |
| 343 // At this point, both read and write have returned ERR_IO_PENDING. Now we |
| 344 // run the write and read callbacks to make sure they can handle full duplex |
| 345 // communications. |
| 346 |
| 347 ResumeServerReads(); |
| 348 rv = write_callback.WaitForResult(); |
| 349 EXPECT_GE(rv, 0); |
| 350 |
| 351 // It's possible the read is blocked because it's already read all the data. |
| 352 // Close the server socket, so there will at least be a 0-byte read. |
| 353 CloseServerSocket(); |
| 354 |
| 355 rv = callback.WaitForResult(); |
| 356 EXPECT_GE(rv, 0); |
| 357 } |
| 358 */ |
| 359 |
| 360 } // namespace |
| 361 |
| 362 } // namespace net |
OLD | NEW |