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Side by Side Diff: net/socket/sctp_client_socket_pool_unittest.cc

Issue 6800009: Attn: Mike Belshe Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Created 9 years, 8 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "net/socket/sctp_client_socket_pool.h"
6
7 #include "base/callback.h"
8 #include "base/compiler_specific.h"
9 #include "base/message_loop.h"
10 #include "base/threading/platform_thread.h"
11 #include "net/base/mock_host_resolver.h"
12 #include "net/base/net_errors.h"
13 #include "net/base/test_completion_callback.h"
14 #include "net/socket/client_socket.h"
15 #include "net/socket/client_socket_factory.h"
16 #include "net/socket/client_socket_handle.h"
17 #include "net/socket/client_socket_pool_histograms.h"
18 #include "net/socket/socket_test_util.h"
19 #include "net/socket/ssl_host_info.h"
20 #include "testing/gtest/include/gtest/gtest.h"
21
22 namespace net {
23
24 namespace {
25
26 const int kMaxSockets = 32;
27 const int kMaxSocketsPerGroup = 6;
28 const net::RequestPriority kDefaultPriority = LOW;
29
30 class MockClientSocket : public ClientSocket {
31 public:
32 MockClientSocket() : connected_(false) {}
33
34 // ClientSocket methods:
35 virtual int Connect(CompletionCallback* callback) {
36 connected_ = true;
37 return OK;
38 }
39 virtual void Disconnect() {
40 connected_ = false;
41 }
42 virtual bool IsConnected() const {
43 return connected_;
44 }
45 virtual bool IsConnectedAndIdle() const {
46 return connected_;
47 }
48 virtual int GetPeerAddress(AddressList* address) const {
49 return ERR_UNEXPECTED;
50 }
51 virtual const BoundNetLog& NetLog() const {
52 return net_log_;
53 }
54
55 virtual void SetSubresourceSpeculation() {}
56 virtual void SetOmniboxSpeculation() {}
57 virtual bool WasEverUsed() const { return false; }
58 virtual bool UsingTCPFastOpen() const { return false; }
59
60 // Socket methods:
61 virtual int Read(IOBuffer* buf, int buf_len,
62 CompletionCallback* callback) {
63 return ERR_FAILED;
64 }
65 virtual int Write(IOBuffer* buf, int buf_len,
66 CompletionCallback* callback) {
67 return ERR_FAILED;
68 }
69 virtual bool SetReceiveBufferSize(int32 size) { return true; }
70 virtual bool SetSendBufferSize(int32 size) { return true; }
71
72 private:
73 bool connected_;
74 BoundNetLog net_log_;
75 };
76
77 class MockFailingClientSocket : public ClientSocket {
78 public:
79 MockFailingClientSocket() {}
80
81 // ClientSocket methods:
82 virtual int Connect(CompletionCallback* callback) {
83 return ERR_CONNECTION_FAILED;
84 }
85
86 virtual void Disconnect() {}
87
88 virtual bool IsConnected() const {
89 return false;
90 }
91 virtual bool IsConnectedAndIdle() const {
92 return false;
93 }
94 virtual int GetPeerAddress(AddressList* address) const {
95 return ERR_UNEXPECTED;
96 }
97 virtual const BoundNetLog& NetLog() const {
98 return net_log_;
99 }
100
101 virtual void SetSubresourceSpeculation() {}
102 virtual void SetOmniboxSpeculation() {}
103 virtual bool WasEverUsed() const { return false; }
104 virtual bool UsingTCPFastOpen() const { return false; }
105
106 // Socket methods:
107 virtual int Read(IOBuffer* buf, int buf_len,
108 CompletionCallback* callback) {
109 return ERR_FAILED;
110 }
111
112 virtual int Write(IOBuffer* buf, int buf_len,
113 CompletionCallback* callback) {
114 return ERR_FAILED;
115 }
116 virtual bool SetReceiveBufferSize(int32 size) { return true; }
117 virtual bool SetSendBufferSize(int32 size) { return true; }
118
119 private:
120 BoundNetLog net_log_;
121 };
122
123 class MockPendingClientSocket : public ClientSocket {
124 public:
125 // |should_connect| indicates whether the socket should successfully complete
126 // or fail.
127 // |should_stall| indicates that this socket should never connect.
128 // |delay_ms| is the delay, in milliseconds, before simulating a connect.
129 MockPendingClientSocket(bool should_connect, bool should_stall, int delay_ms)
130 : method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)),
131 should_connect_(should_connect),
132 should_stall_(should_stall),
133 delay_ms_(delay_ms),
134 is_connected_(false) {}
135
136 // ClientSocket methods:
137 virtual int Connect(CompletionCallback* callback) {
138 MessageLoop::current()->PostDelayedTask(
139 FROM_HERE,
140 method_factory_.NewRunnableMethod(
141 &MockPendingClientSocket::DoCallback, callback), delay_ms_);
142 return ERR_IO_PENDING;
143 }
144
145 virtual void Disconnect() {}
146
147 virtual bool IsConnected() const {
148 return is_connected_;
149 }
150 virtual bool IsConnectedAndIdle() const {
151 return is_connected_;
152 }
153 virtual int GetPeerAddress(AddressList* address) const {
154 return ERR_UNEXPECTED;
155 }
156 virtual const BoundNetLog& NetLog() const {
157 return net_log_;
158 }
159
160 virtual void SetSubresourceSpeculation() {}
161 virtual void SetOmniboxSpeculation() {}
162 virtual bool WasEverUsed() const { return false; }
163 virtual bool UsingTCPFastOpen() const { return false; }
164
165 // Socket methods:
166 virtual int Read(IOBuffer* buf, int buf_len,
167 CompletionCallback* callback) {
168 return ERR_FAILED;
169 }
170
171 virtual int Write(IOBuffer* buf, int buf_len,
172 CompletionCallback* callback) {
173 return ERR_FAILED;
174 }
175 virtual bool SetReceiveBufferSize(int32 size) { return true; }
176 virtual bool SetSendBufferSize(int32 size) { return true; }
177
178 private:
179 void DoCallback(CompletionCallback* callback) {
180 if (should_stall_)
181 return;
182
183 if (should_connect_) {
184 is_connected_ = true;
185 callback->Run(OK);
186 } else {
187 is_connected_ = false;
188 callback->Run(ERR_CONNECTION_FAILED);
189 }
190 }
191
192 ScopedRunnableMethodFactory<MockPendingClientSocket> method_factory_;
193 bool should_connect_;
194 bool should_stall_;
195 int delay_ms_;
196 bool is_connected_;
197 BoundNetLog net_log_;
198 };
199
200 class MockClientSocketFactory : public ClientSocketFactory {
201 public:
202 enum ClientSocketType {
203 MOCK_CLIENT_SOCKET,
204 MOCK_FAILING_CLIENT_SOCKET,
205 MOCK_PENDING_CLIENT_SOCKET,
206 MOCK_PENDING_FAILING_CLIENT_SOCKET,
207 // A delayed socket will pause before connecting through the message loop.
208 MOCK_DELAYED_CLIENT_SOCKET,
209 // A stalled socket that never connects at all.
210 MOCK_STALLED_CLIENT_SOCKET,
211 };
212
213 MockClientSocketFactory()
214 : allocation_count_(0), client_socket_type_(MOCK_CLIENT_SOCKET),
215 client_socket_types_(NULL), client_socket_index_(0),
216 client_socket_index_max_(0) {}
217
218 virtual ClientSocket* CreateSCTPClientSocket(
219 const AddressList& addresses,
220 NetLog* /* net_log */,
221 const NetLog::Source& /* source */) {
222 allocation_count_++;
223
224 ClientSocketType type = client_socket_type_;
225 if (client_socket_types_ &&
226 client_socket_index_ < client_socket_index_max_) {
227 type = client_socket_types_[client_socket_index_++];
228 }
229
230 switch (type) {
231 case MOCK_CLIENT_SOCKET:
232 return new MockClientSocket();
233 case MOCK_FAILING_CLIENT_SOCKET:
234 return new MockFailingClientSocket();
235 case MOCK_PENDING_CLIENT_SOCKET:
236 return new MockPendingClientSocket(true, false, 0);
237 case MOCK_PENDING_FAILING_CLIENT_SOCKET:
238 return new MockPendingClientSocket(false, false, 0);
239 case MOCK_DELAYED_CLIENT_SOCKET:
240 return new MockPendingClientSocket(true, false,
241 ClientSocketPool::kMaxConnectRetryIntervalMs);
242 case MOCK_STALLED_CLIENT_SOCKET:
243 return new MockPendingClientSocket(true, true, 0);
244 default:
245 NOTREACHED();
246 return new MockClientSocket();
247 }
248 }
249
250 virtual ClientSocket* CreateTCPClientSocket(
251 const AddressList& addresses,
252 NetLog* /* net_log */,
253 const NetLog::Source& /* source */) {
254 NOTIMPLEMENTED();
255 return NULL;
256 }
257
258 virtual SSLClientSocket* CreateSSLClientSocket(
259 ClientSocketHandle* transport_socket,
260 const HostPortPair& host_and_port,
261 const SSLConfig& ssl_config,
262 SSLHostInfo* ssl_host_info,
263 CertVerifier* cert_verifier,
264 DnsCertProvenanceChecker* dns_cert_checker) {
265 NOTIMPLEMENTED();
266 delete ssl_host_info;
267 return NULL;
268 }
269
270 virtual void ClearSSLSessionCache() {
271 NOTIMPLEMENTED();
272 }
273
274 int allocation_count() const { return allocation_count_; }
275
276 // Set the default ClientSocketType.
277 void set_client_socket_type(ClientSocketType type) {
278 client_socket_type_ = type;
279 }
280
281 // Set a list of ClientSocketTypes to be used.
282 void set_client_socket_types(ClientSocketType* type_list, int num_types) {
283 DCHECK_GT(num_types, 0);
284 client_socket_types_ = type_list;
285 client_socket_index_ = 0;
286 client_socket_index_max_ = num_types;
287 }
288
289 private:
290 int allocation_count_;
291 ClientSocketType client_socket_type_;
292 ClientSocketType* client_socket_types_;
293 int client_socket_index_;
294 int client_socket_index_max_;
295 };
296
297 class SCTPClientSocketPoolTest : public testing::Test {
298 protected:
299 SCTPClientSocketPoolTest()
300 : params_(new SCTPSocketParams(HostPortPair("www.google.com", 80),
301 kDefaultPriority, GURL(), false, false)),
302 low_params_(new SCTPSocketParams(HostPortPair("www.google.com", 80),
303 LOW, GURL(), false, false)),
304 histograms_(new ClientSocketPoolHistograms("SCTPUnitTest")),
305 host_resolver_(new MockHostResolver),
306 pool_(kMaxSockets,
307 kMaxSocketsPerGroup,
308 histograms_.get(),
309 host_resolver_.get(),
310 &client_socket_factory_,
311 NULL) {
312 }
313
314 int StartRequest(const std::string& group_name, RequestPriority priority) {
315 scoped_refptr<SCTPSocketParams> params(new SCTPSocketParams(
316 HostPortPair("www.google.com", 80), MEDIUM, GURL(), false, false));
317 return test_base_.StartRequestUsingPool(
318 &pool_, group_name, priority, params);
319 }
320
321 int GetOrderOfRequest(size_t index) {
322 return test_base_.GetOrderOfRequest(index);
323 }
324
325 bool ReleaseOneConnection(ClientSocketPoolTest::KeepAlive keep_alive) {
326 return test_base_.ReleaseOneConnection(keep_alive);
327 }
328
329 void ReleaseAllConnections(ClientSocketPoolTest::KeepAlive keep_alive) {
330 test_base_.ReleaseAllConnections(keep_alive);
331 }
332
333 ScopedVector<TestSocketRequest>* requests() { return test_base_.requests(); }
334 size_t completion_count() const { return test_base_.completion_count(); }
335
336 scoped_refptr<SCTPSocketParams> params_;
337 scoped_refptr<SCTPSocketParams> low_params_;
338 scoped_ptr<ClientSocketPoolHistograms> histograms_;
339 scoped_ptr<MockHostResolver> host_resolver_;
340 MockClientSocketFactory client_socket_factory_;
341 SCTPClientSocketPool pool_;
342 ClientSocketPoolTest test_base_;
343 };
344
345 TEST_F(SCTPClientSocketPoolTest, Basic) {
346 TestCompletionCallback callback;
347 ClientSocketHandle handle;
348 int rv = handle.Init("a", low_params_, LOW, &callback, &pool_, BoundNetLog());
349 EXPECT_EQ(ERR_IO_PENDING, rv);
350 EXPECT_FALSE(handle.is_initialized());
351 EXPECT_FALSE(handle.socket());
352
353 EXPECT_EQ(OK, callback.WaitForResult());
354 EXPECT_TRUE(handle.is_initialized());
355 EXPECT_TRUE(handle.socket());
356
357 handle.Reset();
358 }
359
360 TEST_F(SCTPClientSocketPoolTest, InitHostResolutionFailure) {
361 host_resolver_->rules()->AddSimulatedFailure("unresolvable.host.name");
362 TestCompletionCallback callback;
363 ClientSocketHandle handle;
364 HostPortPair host_port_pair("unresolvable.host.name", 80);
365 scoped_refptr<SCTPSocketParams> dest(new SCTPSocketParams(
366 host_port_pair, kDefaultPriority, GURL(), false, false));
367 EXPECT_EQ(ERR_IO_PENDING,
368 handle.Init("a", dest, kDefaultPriority, &callback, &pool_,
369 BoundNetLog()));
370 EXPECT_EQ(ERR_NAME_NOT_RESOLVED, callback.WaitForResult());
371 }
372
373 TEST_F(SCTPClientSocketPoolTest, InitConnectionFailure) {
374 client_socket_factory_.set_client_socket_type(
375 MockClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET);
376 TestCompletionCallback callback;
377 ClientSocketHandle handle;
378 EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority,
379 &callback, &pool_, BoundNetLog()));
380 EXPECT_EQ(ERR_CONNECTION_FAILED, callback.WaitForResult());
381
382 // Make the host resolutions complete synchronously this time.
383 host_resolver_->set_synchronous_mode(true);
384 EXPECT_EQ(ERR_CONNECTION_FAILED, handle.Init("a", params_,
385 kDefaultPriority, &callback,
386 &pool_, BoundNetLog()));
387 }
388
389 TEST_F(SCTPClientSocketPoolTest, PendingRequests) {
390 // First request finishes asynchronously.
391 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
392 EXPECT_EQ(OK, (*requests())[0]->WaitForResult());
393
394 // Make all subsequent host resolutions complete synchronously.
395 host_resolver_->set_synchronous_mode(true);
396
397 // Rest of them finish synchronously, until we reach the per-group limit.
398 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
399 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
400 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
401 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
402 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
403
404 // The rest are pending since we've used all active sockets.
405 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
406 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST));
407 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST));
408 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM));
409 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW));
410 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
411 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST));
412 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM));
413 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM));
414 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
415
416 ReleaseAllConnections(ClientSocketPoolTest::KEEP_ALIVE);
417
418 EXPECT_EQ(kMaxSocketsPerGroup, client_socket_factory_.allocation_count());
419
420 // One initial asynchronous request and then 10 pending requests.
421 EXPECT_EQ(11U, completion_count());
422
423 // First part of requests, all with the same priority, finishes in FIFO order.
424 EXPECT_EQ(1, GetOrderOfRequest(1));
425 EXPECT_EQ(2, GetOrderOfRequest(2));
426 EXPECT_EQ(3, GetOrderOfRequest(3));
427 EXPECT_EQ(4, GetOrderOfRequest(4));
428 EXPECT_EQ(5, GetOrderOfRequest(5));
429 EXPECT_EQ(6, GetOrderOfRequest(6));
430
431 // Make sure that rest of the requests complete in the order of priority.
432 EXPECT_EQ(7, GetOrderOfRequest(7));
433 EXPECT_EQ(14, GetOrderOfRequest(8));
434 EXPECT_EQ(15, GetOrderOfRequest(9));
435 EXPECT_EQ(10, GetOrderOfRequest(10));
436 EXPECT_EQ(13, GetOrderOfRequest(11));
437 EXPECT_EQ(8, GetOrderOfRequest(12));
438 EXPECT_EQ(16, GetOrderOfRequest(13));
439 EXPECT_EQ(11, GetOrderOfRequest(14));
440 EXPECT_EQ(12, GetOrderOfRequest(15));
441 EXPECT_EQ(9, GetOrderOfRequest(16));
442
443 // Make sure we test order of all requests made.
444 EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds, GetOrderOfRequest(17));
445 }
446
447 TEST_F(SCTPClientSocketPoolTest, PendingRequests_NoKeepAlive) {
448 // First request finishes asynchronously.
449 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
450 EXPECT_EQ(OK, (*requests())[0]->WaitForResult());
451
452 // Make all subsequent host resolutions complete synchronously.
453 host_resolver_->set_synchronous_mode(true);
454
455 // Rest of them finish synchronously, until we reach the per-group limit.
456 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
457 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
458 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
459 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
460 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
461
462 // The rest are pending since we've used all active sockets.
463 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
464 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
465 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
466 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
467 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
468
469 ReleaseAllConnections(ClientSocketPoolTest::NO_KEEP_ALIVE);
470
471 // The pending requests should finish successfully.
472 EXPECT_EQ(OK, (*requests())[6]->WaitForResult());
473 EXPECT_EQ(OK, (*requests())[7]->WaitForResult());
474 EXPECT_EQ(OK, (*requests())[8]->WaitForResult());
475 EXPECT_EQ(OK, (*requests())[9]->WaitForResult());
476 EXPECT_EQ(OK, (*requests())[10]->WaitForResult());
477
478 EXPECT_EQ(static_cast<int>(requests()->size()),
479 client_socket_factory_.allocation_count());
480
481 // First asynchronous request, and then last 5 pending requests.
482 EXPECT_EQ(6U, completion_count());
483 }
484
485 // This test will start up a RequestSocket() and then immediately Cancel() it.
486 // The pending host resolution will eventually complete, and destroy the
487 // ClientSocketPool which will crash if the group was not cleared properly.
488 TEST_F(SCTPClientSocketPoolTest, CancelRequestClearGroup) {
489 TestCompletionCallback callback;
490 ClientSocketHandle handle;
491 EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority,
492 &callback, &pool_, BoundNetLog()));
493 handle.Reset();
494 }
495
496 TEST_F(SCTPClientSocketPoolTest, TwoRequestsCancelOne) {
497 ClientSocketHandle handle;
498 TestCompletionCallback callback;
499 ClientSocketHandle handle2;
500 TestCompletionCallback callback2;
501
502 EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority,
503 &callback, &pool_, BoundNetLog()));
504 EXPECT_EQ(ERR_IO_PENDING, handle2.Init("a", params_, kDefaultPriority,
505 &callback2, &pool_, BoundNetLog()));
506
507 handle.Reset();
508
509 EXPECT_EQ(OK, callback2.WaitForResult());
510 handle2.Reset();
511 }
512
513 TEST_F(SCTPClientSocketPoolTest, ConnectCancelConnect) {
514 client_socket_factory_.set_client_socket_type(
515 MockClientSocketFactory::MOCK_PENDING_CLIENT_SOCKET);
516 ClientSocketHandle handle;
517 TestCompletionCallback callback;
518 EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority,
519 &callback, &pool_, BoundNetLog()));
520
521 handle.Reset();
522
523 TestCompletionCallback callback2;
524 EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", params_, kDefaultPriority,
525 &callback2, &pool_, BoundNetLog()));
526
527 host_resolver_->set_synchronous_mode(true);
528 // At this point, handle has two ConnectingSockets out for it. Due to the
529 // setting the mock resolver into synchronous mode, the host resolution for
530 // both will return in the same loop of the MessageLoop. The client socket
531 // is a pending socket, so the Connect() will asynchronously complete on the
532 // next loop of the MessageLoop. That means that the first
533 // ConnectingSocket will enter OnIOComplete, and then the second one will.
534 // If the first one is not cancelled, it will advance the load state, and
535 // then the second one will crash.
536
537 EXPECT_EQ(OK, callback2.WaitForResult());
538 EXPECT_FALSE(callback.have_result());
539
540 handle.Reset();
541 }
542
543 TEST_F(SCTPClientSocketPoolTest, CancelRequest) {
544 // First request finishes asynchronously.
545 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
546 EXPECT_EQ(OK, (*requests())[0]->WaitForResult());
547
548 // Make all subsequent host resolutions complete synchronously.
549 host_resolver_->set_synchronous_mode(true);
550
551 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
552 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
553 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
554 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
555 EXPECT_EQ(OK, StartRequest("a", kDefaultPriority));
556
557 // Reached per-group limit, queue up requests.
558 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST));
559 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
560 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
561 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM));
562 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM));
563 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW));
564 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST));
565 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW));
566 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW));
567 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST));
568
569 // Cancel a request.
570 size_t index_to_cancel = kMaxSocketsPerGroup + 2;
571 EXPECT_FALSE((*requests())[index_to_cancel]->handle()->is_initialized());
572 (*requests())[index_to_cancel]->handle()->Reset();
573
574 ReleaseAllConnections(ClientSocketPoolTest::KEEP_ALIVE);
575
576 EXPECT_EQ(kMaxSocketsPerGroup,
577 client_socket_factory_.allocation_count());
578 EXPECT_EQ(requests()->size() - kMaxSocketsPerGroup, completion_count());
579
580 EXPECT_EQ(1, GetOrderOfRequest(1));
581 EXPECT_EQ(2, GetOrderOfRequest(2));
582 EXPECT_EQ(3, GetOrderOfRequest(3));
583 EXPECT_EQ(4, GetOrderOfRequest(4));
584 EXPECT_EQ(5, GetOrderOfRequest(5));
585 EXPECT_EQ(6, GetOrderOfRequest(6));
586 EXPECT_EQ(14, GetOrderOfRequest(7));
587 EXPECT_EQ(7, GetOrderOfRequest(8));
588 EXPECT_EQ(ClientSocketPoolTest::kRequestNotFound,
589 GetOrderOfRequest(9)); // Canceled request.
590 EXPECT_EQ(9, GetOrderOfRequest(10));
591 EXPECT_EQ(10, GetOrderOfRequest(11));
592 EXPECT_EQ(11, GetOrderOfRequest(12));
593 EXPECT_EQ(8, GetOrderOfRequest(13));
594 EXPECT_EQ(12, GetOrderOfRequest(14));
595 EXPECT_EQ(13, GetOrderOfRequest(15));
596 EXPECT_EQ(15, GetOrderOfRequest(16));
597
598 // Make sure we test order of all requests made.
599 EXPECT_EQ(ClientSocketPoolTest::kIndexOutOfBounds, GetOrderOfRequest(17));
600 }
601
602 class RequestSocketCallback : public CallbackRunner< Tuple1<int> > {
603 public:
604 RequestSocketCallback(ClientSocketHandle* handle, SCTPClientSocketPool* pool)
605 : handle_(handle),
606 pool_(pool),
607 within_callback_(false) {}
608
609 virtual void RunWithParams(const Tuple1<int>& params) {
610 callback_.RunWithParams(params);
611 ASSERT_EQ(OK, params.a);
612
613 if (!within_callback_) {
614 // Don't allow reuse of the socket. Disconnect it and then release it and
615 // run through the MessageLoop once to get it completely released.
616 handle_->socket()->Disconnect();
617 handle_->Reset();
618 {
619 MessageLoop::ScopedNestableTaskAllower nestable(
620 MessageLoop::current());
621 MessageLoop::current()->RunAllPending();
622 }
623 within_callback_ = true;
624 scoped_refptr<SCTPSocketParams> dest(new SCTPSocketParams(
625 HostPortPair("www.google.com", 80), LOWEST, GURL(), false, false));
626 int rv = handle_->Init("a", dest, LOWEST, this, pool_, BoundNetLog());
627 EXPECT_EQ(OK, rv);
628 }
629 }
630
631 int WaitForResult() {
632 return callback_.WaitForResult();
633 }
634
635 private:
636 ClientSocketHandle* const handle_;
637 SCTPClientSocketPool* const pool_;
638 bool within_callback_;
639 TestCompletionCallback callback_;
640 };
641
642 TEST_F(SCTPClientSocketPoolTest, RequestTwice) {
643 ClientSocketHandle handle;
644 RequestSocketCallback callback(&handle, &pool_);
645 scoped_refptr<SCTPSocketParams> dest(new SCTPSocketParams(
646 HostPortPair("www.google.com", 80), LOWEST, GURL(), false, false));
647 int rv = handle.Init("a", dest, LOWEST, &callback, &pool_,
648 BoundNetLog());
649 ASSERT_EQ(ERR_IO_PENDING, rv);
650
651 // The callback is going to request "www.google.com". We want it to complete
652 // synchronously this time.
653 host_resolver_->set_synchronous_mode(true);
654
655 EXPECT_EQ(OK, callback.WaitForResult());
656
657 handle.Reset();
658 }
659
660 // Make sure that pending requests get serviced after active requests get
661 // cancelled.
662 TEST_F(SCTPClientSocketPoolTest, CancelActiveRequestWithPendingRequests) {
663 client_socket_factory_.set_client_socket_type(
664 MockClientSocketFactory::MOCK_PENDING_CLIENT_SOCKET);
665
666 // Queue up all the requests
667 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
668 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
669 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
670 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
671 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
672 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
673 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
674 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
675 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
676
677 // Now, kMaxSocketsPerGroup requests should be active. Let's cancel them.
678 ASSERT_LE(kMaxSocketsPerGroup, static_cast<int>(requests()->size()));
679 for (int i = 0; i < kMaxSocketsPerGroup; i++)
680 (*requests())[i]->handle()->Reset();
681
682 // Let's wait for the rest to complete now.
683 for (size_t i = kMaxSocketsPerGroup; i < requests()->size(); ++i) {
684 EXPECT_EQ(OK, (*requests())[i]->WaitForResult());
685 (*requests())[i]->handle()->Reset();
686 }
687
688 EXPECT_EQ(requests()->size() - kMaxSocketsPerGroup, completion_count());
689 }
690
691 // Make sure that pending requests get serviced after active requests fail.
692 TEST_F(SCTPClientSocketPoolTest, FailingActiveRequestWithPendingRequests) {
693 client_socket_factory_.set_client_socket_type(
694 MockClientSocketFactory::MOCK_PENDING_FAILING_CLIENT_SOCKET);
695
696 const int kNumRequests = 2 * kMaxSocketsPerGroup + 1;
697 ASSERT_LE(kNumRequests, kMaxSockets); // Otherwise the test will hang.
698
699 // Queue up all the requests
700 for (int i = 0; i < kNumRequests; i++)
701 EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority));
702
703 for (int i = 0; i < kNumRequests; i++)
704 EXPECT_EQ(ERR_CONNECTION_FAILED, (*requests())[i]->WaitForResult());
705 }
706
707 TEST_F(SCTPClientSocketPoolTest, ResetIdleSocketsOnIPAddressChange) {
708 TestCompletionCallback callback;
709 ClientSocketHandle handle;
710 int rv = handle.Init("a", low_params_, LOW, &callback, &pool_, BoundNetLog());
711 EXPECT_EQ(ERR_IO_PENDING, rv);
712 EXPECT_FALSE(handle.is_initialized());
713 EXPECT_FALSE(handle.socket());
714
715 EXPECT_EQ(OK, callback.WaitForResult());
716 EXPECT_TRUE(handle.is_initialized());
717 EXPECT_TRUE(handle.socket());
718
719 handle.Reset();
720
721 // Need to run all pending to release the socket back to the pool.
722 MessageLoop::current()->RunAllPending();
723
724 // Now we should have 1 idle socket.
725 EXPECT_EQ(1, pool_.IdleSocketCount());
726
727 // After an IP address change, we should have 0 idle sockets.
728 NetworkChangeNotifier::NotifyObserversOfIPAddressChangeForTests();
729 MessageLoop::current()->RunAllPending(); // Notification happens async.
730
731 EXPECT_EQ(0, pool_.IdleSocketCount());
732 }
733
734 TEST_F(SCTPClientSocketPoolTest, BackupSocketConnect) {
735 // Case 1 tests the first socket stalling, and the backup connecting.
736 MockClientSocketFactory::ClientSocketType case1_types[] = {
737 // The first socket will not connect.
738 MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET,
739 // The second socket will connect more quickly.
740 MockClientSocketFactory::MOCK_CLIENT_SOCKET
741 };
742
743 // Case 2 tests the first socket being slow, so that we start the
744 // second connect, but the second connect stalls, and we still
745 // complete the first.
746 MockClientSocketFactory::ClientSocketType case2_types[] = {
747 // The first socket will connect, although delayed.
748 MockClientSocketFactory::MOCK_DELAYED_CLIENT_SOCKET,
749 // The second socket will not connect.
750 MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET
751 };
752
753 MockClientSocketFactory::ClientSocketType* cases[2] = {
754 case1_types,
755 case2_types
756 };
757
758 for (size_t index = 0; index < arraysize(cases); ++index) {
759 client_socket_factory_.set_client_socket_types(cases[index], 2);
760
761 EXPECT_EQ(0, pool_.IdleSocketCount());
762
763 TestCompletionCallback callback;
764 ClientSocketHandle handle;
765 int rv = handle.Init("b", low_params_, LOW, &callback, &pool_,
766 BoundNetLog());
767 EXPECT_EQ(ERR_IO_PENDING, rv);
768 EXPECT_FALSE(handle.is_initialized());
769 EXPECT_FALSE(handle.socket());
770
771 // Create the first socket, set the timer.
772 MessageLoop::current()->RunAllPending();
773
774 // Wait for the backup socket timer to fire.
775 base::PlatformThread::Sleep(
776 ClientSocketPool::kMaxConnectRetryIntervalMs * 2);
777
778 // Let the appropriate socket connect.
779 MessageLoop::current()->RunAllPending();
780
781 EXPECT_EQ(OK, callback.WaitForResult());
782 EXPECT_TRUE(handle.is_initialized());
783 EXPECT_TRUE(handle.socket());
784
785 // One socket is stalled, the other is active.
786 EXPECT_EQ(0, pool_.IdleSocketCount());
787 handle.Reset();
788
789 // Close all pending connect jobs and existing sockets.
790 pool_.Flush();
791 }
792 }
793
794 // Test the case where a socket took long enough to start the creation
795 // of the backup socket, but then we cancelled the request after that.
796 TEST_F(SCTPClientSocketPoolTest, BackupSocketCancel) {
797 client_socket_factory_.set_client_socket_type(
798 MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET);
799
800 enum { CANCEL_BEFORE_WAIT, CANCEL_AFTER_WAIT };
801
802 for (int index = CANCEL_BEFORE_WAIT; index < CANCEL_AFTER_WAIT; ++index) {
803 EXPECT_EQ(0, pool_.IdleSocketCount());
804
805 TestCompletionCallback callback;
806 ClientSocketHandle handle;
807 int rv = handle.Init("c", low_params_, LOW, &callback, &pool_,
808 BoundNetLog());
809 EXPECT_EQ(ERR_IO_PENDING, rv);
810 EXPECT_FALSE(handle.is_initialized());
811 EXPECT_FALSE(handle.socket());
812
813 // Create the first socket, set the timer.
814 MessageLoop::current()->RunAllPending();
815
816 if (index == CANCEL_AFTER_WAIT) {
817 // Wait for the backup socket timer to fire.
818 base::PlatformThread::Sleep(ClientSocketPool::kMaxConnectRetryIntervalMs);
819 }
820
821 // Let the appropriate socket connect.
822 MessageLoop::current()->RunAllPending();
823
824 handle.Reset();
825
826 EXPECT_FALSE(callback.have_result());
827 EXPECT_FALSE(handle.is_initialized());
828 EXPECT_FALSE(handle.socket());
829
830 // One socket is stalled, the other is active.
831 EXPECT_EQ(0, pool_.IdleSocketCount());
832 }
833 }
834
835 // Test the case where a socket took long enough to start the creation
836 // of the backup socket and never completes, and then the backup
837 // connection fails.
838 TEST_F(SCTPClientSocketPoolTest, BackupSocketFailAfterStall) {
839 MockClientSocketFactory::ClientSocketType case_types[] = {
840 // The first socket will not connect.
841 MockClientSocketFactory::MOCK_STALLED_CLIENT_SOCKET,
842 // The second socket will fail immediately.
843 MockClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET
844 };
845
846 client_socket_factory_.set_client_socket_types(case_types, 2);
847
848 EXPECT_EQ(0, pool_.IdleSocketCount());
849
850 TestCompletionCallback callback;
851 ClientSocketHandle handle;
852 int rv = handle.Init("b", low_params_, LOW, &callback, &pool_, BoundNetLog());
853 EXPECT_EQ(ERR_IO_PENDING, rv);
854 EXPECT_FALSE(handle.is_initialized());
855 EXPECT_FALSE(handle.socket());
856
857 // Create the first socket, set the timer.
858 MessageLoop::current()->RunAllPending();
859
860 // Wait for the backup socket timer to fire.
861 base::PlatformThread::Sleep(ClientSocketPool::kMaxConnectRetryIntervalMs);
862
863 // Let the second connect be synchronous. Otherwise, the emulated
864 // host resolution takes an extra trip through the message loop.
865 host_resolver_->set_synchronous_mode(true);
866
867 // Let the appropriate socket connect.
868 MessageLoop::current()->RunAllPending();
869
870 EXPECT_EQ(ERR_CONNECTION_FAILED, callback.WaitForResult());
871 EXPECT_FALSE(handle.is_initialized());
872 EXPECT_FALSE(handle.socket());
873 EXPECT_EQ(0, pool_.IdleSocketCount());
874 handle.Reset();
875
876 // Reset for the next case.
877 host_resolver_->set_synchronous_mode(false);
878 }
879
880 // Test the case where a socket took long enough to start the creation
881 // of the backup socket and eventually completes, but the backup socket
882 // fails.
883 TEST_F(SCTPClientSocketPoolTest, BackupSocketFailAfterDelay) {
884 MockClientSocketFactory::ClientSocketType case_types[] = {
885 // The first socket will connect, although delayed.
886 MockClientSocketFactory::MOCK_DELAYED_CLIENT_SOCKET,
887 // The second socket will not connect.
888 MockClientSocketFactory::MOCK_FAILING_CLIENT_SOCKET
889 };
890
891 client_socket_factory_.set_client_socket_types(case_types, 2);
892
893 EXPECT_EQ(0, pool_.IdleSocketCount());
894
895 TestCompletionCallback callback;
896 ClientSocketHandle handle;
897 int rv = handle.Init("b", low_params_, LOW, &callback, &pool_, BoundNetLog());
898 EXPECT_EQ(ERR_IO_PENDING, rv);
899 EXPECT_FALSE(handle.is_initialized());
900 EXPECT_FALSE(handle.socket());
901
902 // Create the first socket, set the timer.
903 MessageLoop::current()->RunAllPending();
904
905 // Wait for the backup socket timer to fire.
906 base::PlatformThread::Sleep(ClientSocketPool::kMaxConnectRetryIntervalMs);
907
908 // Let the second connect be synchronous. Otherwise, the emulated
909 // host resolution takes an extra trip through the message loop.
910 host_resolver_->set_synchronous_mode(true);
911
912 // Let the appropriate socket connect.
913 MessageLoop::current()->RunAllPending();
914
915 EXPECT_EQ(ERR_CONNECTION_FAILED, callback.WaitForResult());
916 EXPECT_FALSE(handle.is_initialized());
917 EXPECT_FALSE(handle.socket());
918 handle.Reset();
919
920 // Reset for the next case.
921 host_resolver_->set_synchronous_mode(false);
922 }
923
924 } // namespace
925
926 } // namespace net
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