Chromium Code Reviews| Index: content/renderer/scheduler/renderer_scheduler_impl.h |
| diff --git a/content/renderer/scheduler/renderer_scheduler_impl.h b/content/renderer/scheduler/renderer_scheduler_impl.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..ff7a2f1eb4c77a27e10219aa075b354fb6cc1238 |
| --- /dev/null |
| +++ b/content/renderer/scheduler/renderer_scheduler_impl.h |
| @@ -0,0 +1,130 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_IMPL_H_ |
| +#define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_IMPL_H_ |
| + |
| +#include "base/atomicops.h" |
| +#include "base/synchronization/lock.h" |
| +#include "base/threading/thread_checker.h" |
| +#include "content/renderer/scheduler/renderer_scheduler.h" |
| +#include "content/renderer/scheduler/single_thread_idle_task_runner.h" |
| +#include "content/renderer/scheduler/task_queue_manager.h" |
| + |
| +namespace content { |
| + |
| +class RendererTaskQueueSelector; |
| + |
| +namespace { |
|
Sami
2014/11/04 17:46:35
It seems a little weird to have an anonymous names
no sievers
2014/11/04 20:41:41
Yea, can this just be a nested private class in Re
rmcilroy
2014/11/05 00:34:00
Good point - went with private class.
|
| + |
| +class PolicyNeedsUpdateFlag { |
|
Sami
2014/11/04 17:46:35
Is it worth calling this something like NeedsUpdat
rmcilroy
2014/11/05 00:34:00
Done.
|
| + public: |
| + PolicyNeedsUpdateFlag(base::Lock* write_lock); |
| + ~PolicyNeedsUpdateFlag(); |
| + |
| + // Set the flag. May only be called if |write_lock| is held. |
| + void SetLocked(bool value); |
| + |
| + // Returns true iff the flag was set to true. |
| + bool IsSet() const; |
| + |
| + private: |
| + base::subtle::Atomic32 flag_; |
| + base::Lock* write_lock_; // Not owned. |
| + base::ThreadChecker thread_checker_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(PolicyNeedsUpdateFlag); |
| +}; |
| + |
| +} // namespace |
| + |
| +class CONTENT_EXPORT RendererSchedulerImpl : public RendererScheduler { |
| + public: |
| + RendererSchedulerImpl( |
| + scoped_refptr<base::SingleThreadTaskRunner> main_task_runner); |
| + ~RendererSchedulerImpl() override; |
| + |
| + // RendererScheduler implementation: |
| + scoped_refptr<base::SingleThreadTaskRunner> DefaultTaskRunner() override; |
| + scoped_refptr<base::SingleThreadTaskRunner> CompositorTaskRunner() override; |
| + scoped_refptr<SingleThreadIdleTaskRunner> IdleTaskRunner() override; |
| + void WillBeginFrame(const cc::BeginFrameArgs& args) override; |
| + void DidCommitFrameToCompositor() override; |
| + void DidReceiveInputEvent() override; |
| + bool ShouldYieldForHighPriorityWork() override; |
| + void Shutdown() override; |
| + |
| + protected: |
| + // Virtual for testing. |
| + virtual base::TimeTicks Now() const; |
| + |
| + private: |
| + friend class RendererSchedulerImplTest; |
| + |
| + enum QueueId { |
| + DEFAULT_TASK_QUEUE, |
| + COMPOSITOR_TASK_QUEUE, |
| + IDLE_TASK_QUEUE, |
| + CONTROL_TASK_QUEUE, |
| + // Must be the last entry. |
| + TASK_QUEUE_COUNT, |
| + }; |
| + |
| + enum Policy { |
| + NORMAL_PRIORITY_POLICY, |
| + COMPOSITOR_PRIORITY_POLICY, |
| + }; |
| + |
| + // The time we should stay in CompositorPriority mode for after a touch event. |
| + static const int kCompositorPriorityAfterTouchMillis = 100; |
| + |
| + // IdleTaskDeadlineSupplier Implementation: |
| + void CurrentIdleTaskDeadlineCallback(base::TimeTicks* deadline_out) const; |
| + |
| + // Returns the current scheduler policy. This may involve updating the |
| + // current policy if a new signal has arrived. Must be called from the main |
| + // thread. |
| + Policy SchedulerPolicy(); |
| + |
| + // Posts a call to UpdatePolicy on the control runner to be run after |delay| |
| + void PostUpdatePolicyOnControlRunner(base::TimeDelta delay); |
| + |
| + // Updates the scheduler policy. Must be called from the main thread. |
| + void UpdatePolicy(); |
| + |
| + // Start and end an idle period. |
| + void StartIdlePeriod(); |
| + void EndIdlePeriod(); |
| + |
| + base::ThreadChecker main_thread_checker_; |
| + scoped_ptr<RendererTaskQueueSelector> renderer_task_queue_selector_; |
| + scoped_ptr<TaskQueueManager> task_queue_manager_; |
| + scoped_refptr<base::SingleThreadTaskRunner> control_task_runner_; |
| + scoped_refptr<base::SingleThreadTaskRunner> default_task_runner_; |
| + scoped_refptr<base::SingleThreadTaskRunner> compositor_task_runner_; |
| + scoped_refptr<SingleThreadIdleTaskRunner> idle_task_runner_; |
| + |
| + base::Closure update_policy_closure_; |
| + base::Closure end_idle_period_closure_; |
| + |
| + // Don't access current_policy_ directly, instead use SchedulerPolicy(). |
| + Policy current_policy_; |
| + |
| + base::TimeTicks estimated_next_frame_begin_; |
| + |
| + // The incoming_signals_lock_ mutex protects access to last_input_time_ |
| + // and write access to policy_may_need_update_. |
| + base::Lock incoming_signals_lock_; |
| + base::TimeTicks last_input_time_; |
| + PolicyNeedsUpdateFlag policy_may_need_update_; |
| + |
| + base::WeakPtr<RendererSchedulerImpl> weak_renderer_scheduler_ptr_; |
| + base::WeakPtrFactory<RendererSchedulerImpl> weak_factory_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(RendererSchedulerImpl); |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_IMPL_H_ |