Chromium Code Reviews| Index: content/renderer/scheduler/renderer_scheduler.h |
| diff --git a/content/renderer/scheduler/renderer_scheduler.h b/content/renderer/scheduler/renderer_scheduler.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..193200919c5ad8c53799a62ce08e2a103ac79545 |
| --- /dev/null |
| +++ b/content/renderer/scheduler/renderer_scheduler.h |
| @@ -0,0 +1,65 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |
| +#define CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |
| + |
| +#include "base/atomicops.h" |
| +#include "base/synchronization/lock.h" |
| +#include "base/threading/thread_checker.h" |
|
no sievers
2014/11/04 20:41:41
nit: are the top 3 includes not needed?
rmcilroy
2014/11/05 00:34:00
Done
|
| +#include "content/renderer/scheduler/single_thread_idle_task_runner.h" |
| +#include "content/renderer/scheduler/task_queue_manager.h" |
| + |
| +namespace cc { |
| +struct BeginFrameArgs; |
| +} |
| + |
| +namespace content { |
| + |
| +class CONTENT_EXPORT RendererScheduler { |
| + public: |
| + virtual ~RendererScheduler(); |
| + static scoped_ptr<RendererScheduler> Create(); |
| + |
| + // Returns the default task runner. |
| + virtual scoped_refptr<base::SingleThreadTaskRunner> DefaultTaskRunner() = 0; |
| + |
| + // Returns the compositor task runner. |
| + virtual scoped_refptr<base::SingleThreadTaskRunner> |
| + CompositorTaskRunner() = 0; |
| + |
| + // Returns the idle task runner. Tasks posted to this runner may be reordered |
| + // relative to other task types and may be starved for an arbitrarily long |
| + // time if no idle time is available. |
| + virtual scoped_refptr<SingleThreadIdleTaskRunner> IdleTaskRunner() = 0; |
| + |
| + // Called to notify about the start of a new frame. Must be called from the |
| + // main thread. |
| + virtual void WillBeginFrame(const cc::BeginFrameArgs& args) = 0; |
| + |
| + // Called to notify that a previously begun frame was committed. Must be |
| + // called from the main thread. |
| + virtual void DidCommitFrameToCompositor() = 0; |
| + |
| + // Tells the scheduler that the system received an input event. Can be called |
| + // on any thread. |
| + virtual void DidReceiveInputEvent() = 0; |
|
no sievers
2014/11/04 20:41:41
Should this maybe just be called DidReceiveInputEv
rmcilroy
2014/11/05 00:34:00
Done.
|
| + |
| + // Returns true if there is high priority work pending on the main thread |
| + // and the caller should yield to let the scheduler service that work. |
| + // Must be called from the main thread. |
| + virtual bool ShouldYieldForHighPriorityWork() = 0; |
| + |
| + // Shuts down the scheduler by draining any remaining pending work in the work |
|
no sievers
2014/11/04 20:41:41
Is the 'draining' part true? Doesn't look like tha
rmcilroy
2014/11/05 00:34:00
By deleting the task_queue_manager this means that
no sievers
2014/11/05 21:18:57
I'd change it to say that it's dropping/discarding
rmcilroy
2014/11/05 22:40:34
Done.
|
| + // queues. |
| + virtual void Shutdown() = 0; |
| + |
| + protected: |
| + RendererScheduler(); |
| + DISALLOW_COPY_AND_ASSIGN(RendererScheduler); |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_RENDERER_SCHEDULER_RENDERER_SCHEDULER_H_ |