Chromium Code Reviews| Index: content/renderer/scheduler/renderer_scheduler.cc |
| diff --git a/content/renderer/scheduler/renderer_scheduler.cc b/content/renderer/scheduler/renderer_scheduler.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..4075167a5781916ad1dfddd77622cee48668de26 |
| --- /dev/null |
| +++ b/content/renderer/scheduler/renderer_scheduler.cc |
| @@ -0,0 +1,155 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "content/renderer/scheduler/renderer_scheduler.h" |
| + |
| +#include "base/bind.h" |
| +#include "base/message_loop/message_loop_proxy.h" |
| +#include "cc/output/begin_frame_args.h" |
| +#include "content/renderer/scheduler/renderer_scheduler_selector.h" |
| +#include "ui/gfx/frame_time.h" |
| + |
| +namespace content { |
| + |
| +RendererScheduler::RendererScheduler() |
| + : RendererScheduler(base::MessageLoopProxy::current()) { } |
| + |
| +RendererScheduler::RendererScheduler( |
| + scoped_refptr<base::SingleThreadTaskRunner> main_task_runner) |
| + : renderer_scheduler_selector_(new RendererSchedulerSelector()), |
| + task_queue_manager_(kTaskQueueCount, |
| + main_task_runner, |
| + renderer_scheduler_selector_.get()), |
| + control_task_runner_( |
| + task_queue_manager_.TaskRunnerForQueue(kControlTaskQueue)), |
| + policy_may_need_update_(0), |
| + current_policy_(kNormalPriorityPolicy), |
| + weak_factory_(this) { |
| + idle_task_runner_ = make_scoped_refptr(new SingleThreadIdleTaskRunner( |
| + task_queue_manager_.TaskRunnerForQueue(kIdleTaskQueue), |
| + weak_factory_.GetWeakPtr())); |
| + renderer_scheduler_selector_->SetQueuePriority( |
| + kControlTaskQueue, RendererSchedulerSelector::kControlPriority); |
| + renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); |
| + task_queue_manager_.SetAutoPump(kIdleTaskQueue, false); |
| +} |
| + |
| +RendererScheduler::~RendererScheduler() { |
| +} |
| + |
| +scoped_refptr<base::SingleThreadTaskRunner> |
| +RendererScheduler::DefaultTaskRunner() { |
| + return task_queue_manager_.TaskRunnerForQueue(kDefaultTaskQueue); |
| +} |
| + |
| +scoped_refptr<base::SingleThreadTaskRunner> |
| +RendererScheduler::CompositorTaskRunner() { |
| + return task_queue_manager_.TaskRunnerForQueue(kCompositorTaskQueue); |
| +} |
| + |
| +scoped_refptr<SingleThreadIdleTaskRunner> |
| +RendererScheduler::IdleTaskRunner() { |
| + return idle_task_runner_; |
| +} |
| + |
| +void RendererScheduler::WillBeginFrame(const cc::BeginFrameArgs& args) { |
| + main_thread_checker_.CalledOnValidThread(); |
| + EndIdlePeriod(); |
| + estimated_next_frame_begin_ = args.frame_time + args.interval; |
| +} |
| + |
| +void RendererScheduler::DidCommitFrameToCompositor() { |
| + main_thread_checker_.CalledOnValidThread(); |
| + if (Now() < estimated_next_frame_begin_) { |
| + StartIdlePeriod(); |
| + } |
| +} |
| + |
| +void RendererScheduler::DidReceiveInputEvent() { |
| + base::AutoLock lock(incoming_signals_lock_); |
| + if (last_input_time_.is_null()) { |
| + // Update scheduler policy if should start a new compositor policy mode. |
| + base::subtle::Release_Store(&policy_may_need_update_, 1); |
| + control_task_runner_->PostTask( |
| + FROM_HERE, |
| + base::Bind(&RendererScheduler::UpdatePolicy, base::Unretained(this))); |
|
Sami
2014/10/24 10:46:13
|This| should be a weak pointer, right?
Is this w
rmcilroy
2014/10/24 14:58:29
Done.
|
| + } |
| + last_input_time_ = Now(); |
| +} |
| + |
| +bool RendererScheduler::ShouldYieldForHighPriorityWork() { |
| + main_thread_checker_.CalledOnValidThread(); |
| + return SchedulerPolicy() == kCompositorPriorityPolicy && |
| + !task_queue_manager_.IsQueueEmpty(kCompositorTaskQueue); |
| +} |
| + |
| +base::TimeTicks RendererScheduler::CurrentIdleTaskDeadline() const { |
| + main_thread_checker_.CalledOnValidThread(); |
| + return estimated_next_frame_begin_; |
| +} |
| + |
| +RendererScheduler::Policy RendererScheduler::SchedulerPolicy() { |
| + main_thread_checker_.CalledOnValidThread(); |
| + if (base::subtle::Acquire_Load(&policy_may_need_update_)) { |
| + UpdatePolicy(); |
| + } |
| + return current_policy_; |
| +} |
| + |
| +void RendererScheduler::UpdatePolicy() { |
| + main_thread_checker_.CalledOnValidThread(); |
| + base::AutoLock lock(incoming_signals_lock_); |
| + base::subtle::Release_Store(&policy_may_need_update_, 0); |
| + |
| + Policy new_policy = kNormalPriorityPolicy; |
| + if (!last_input_time_.is_null()) { |
| + base::TimeDelta compositor_priority_time = |
|
Sami
2014/10/24 10:46:13
nit: I'd call this compositor_priority_duration to
|
| + base::TimeDelta::FromMilliseconds(kCompositorPriorityAfterTouchMillis); |
| + base::TimeDelta remaining_compositor_priority_time = |
|
Sami
2014/10/24 10:46:13
Ditto.
rmcilroy
2014/10/24 14:58:29
Done.
|
| + last_input_time_ + compositor_priority_time - Now(); |
| + if (remaining_compositor_priority_time > base::TimeDelta()) { |
| + new_policy = kCompositorPriorityPolicy; |
| + control_task_runner_->PostDelayedTask( |
| + FROM_HERE, |
| + base::Bind(&RendererScheduler::UpdatePolicy, base::Unretained(this)), |
|
Sami
2014/10/24 10:46:13
weak_ptr here too.
rmcilroy
2014/10/24 14:58:29
Done.
|
| + remaining_compositor_priority_time); |
| + } else { |
| + // Null out last_input_time_ to ensure DidReceiveInputEvent will post an |
| + // UpdatePolicy task when it's next called. |
| + last_input_time_ = base::TimeTicks(); |
| + } |
| + } |
| + |
| + if (new_policy == current_policy_) { |
| + return; |
| + } |
| + |
| + switch (new_policy) { |
| + case kCompositorPriorityPolicy: |
| + renderer_scheduler_selector_->SetQueuePriority( |
| + kCompositorTaskQueue, RendererSchedulerSelector::kHighPriority); |
| + break; |
| + case kNormalPriorityPolicy: |
| + renderer_scheduler_selector_->SetQueuePriority( |
| + kCompositorTaskQueue, RendererSchedulerSelector::kNormalPriority); |
| + break; |
| + } |
| + current_policy_ = new_policy; |
| +} |
| + |
| +void RendererScheduler::StartIdlePeriod() { |
| + renderer_scheduler_selector_->EnableQueue( |
| + kIdleTaskQueue, RendererSchedulerSelector::kBestEffortPriority); |
| + task_queue_manager_.PumpQueue(kIdleTaskQueue); |
| +} |
| + |
| +void RendererScheduler::EndIdlePeriod() { |
| + renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); |
| +} |
| + |
| +base::TimeTicks RendererScheduler::Now() const { |
| + return gfx::FrameTime::Now(); |
| +} |
| + |
| +} // namespace content |