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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/renderer/scheduler/renderer_scheduler.h" | |
6 | |
7 #include "base/bind.h" | |
8 #include "base/message_loop/message_loop_proxy.h" | |
9 #include "cc/output/begin_frame_args.h" | |
10 #include "content/renderer/scheduler/renderer_scheduler_selector.h" | |
11 #include "ui/gfx/frame_time.h" | |
12 | |
13 namespace content { | |
14 | |
15 RendererScheduler::RendererScheduler() | |
16 : RendererScheduler(base::MessageLoopProxy::current()) { } | |
17 | |
18 RendererScheduler::RendererScheduler( | |
19 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner) | |
20 : renderer_scheduler_selector_(new RendererSchedulerSelector()), | |
21 task_queue_manager_(kTaskQueueCount, | |
22 main_task_runner, | |
23 renderer_scheduler_selector_.get()), | |
24 control_task_runner_( | |
25 task_queue_manager_.TaskRunnerForQueue(kControlTaskQueue)), | |
26 policy_may_need_update_(0), | |
27 current_policy_(kNormalPriorityPolicy), | |
28 weak_factory_(this) { | |
29 idle_task_runner_ = make_scoped_refptr(new SingleThreadIdleTaskRunner( | |
30 task_queue_manager_.TaskRunnerForQueue(kIdleTaskQueue), | |
31 weak_factory_.GetWeakPtr())); | |
32 renderer_scheduler_selector_->SetQueuePriority( | |
33 kControlTaskQueue, RendererSchedulerSelector::kControlPriority); | |
34 renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); | |
35 task_queue_manager_.SetAutoPump(kIdleTaskQueue, false); | |
36 } | |
37 | |
38 RendererScheduler::~RendererScheduler() { | |
39 } | |
40 | |
41 scoped_refptr<base::SingleThreadTaskRunner> | |
42 RendererScheduler::DefaultTaskRunner() { | |
43 return task_queue_manager_.TaskRunnerForQueue(kDefaultTaskQueue); | |
44 } | |
45 | |
46 scoped_refptr<base::SingleThreadTaskRunner> | |
47 RendererScheduler::CompositorTaskRunner() { | |
48 return task_queue_manager_.TaskRunnerForQueue(kCompositorTaskQueue); | |
49 } | |
50 | |
51 scoped_refptr<SingleThreadIdleTaskRunner> | |
52 RendererScheduler::IdleTaskRunner() { | |
53 return idle_task_runner_; | |
54 } | |
55 | |
56 void RendererScheduler::WillBeginFrame(const cc::BeginFrameArgs& args) { | |
57 main_thread_checker_.CalledOnValidThread(); | |
58 EndIdlePeriod(); | |
59 estimated_next_frame_begin_ = args.frame_time + args.interval; | |
60 } | |
61 | |
62 void RendererScheduler::DidCommitFrameToCompositor() { | |
63 main_thread_checker_.CalledOnValidThread(); | |
64 if (Now() < estimated_next_frame_begin_) { | |
65 StartIdlePeriod(); | |
66 } | |
67 } | |
68 | |
69 void RendererScheduler::DidReceiveInputEvent() { | |
70 base::AutoLock lock(incoming_signals_lock_); | |
71 if (last_input_time_.is_null()) { | |
72 // Update scheduler policy if should start a new compositor policy mode. | |
73 base::subtle::Release_Store(&policy_may_need_update_, 1); | |
74 control_task_runner_->PostTask( | |
75 FROM_HERE, | |
76 base::Bind(&RendererScheduler::UpdatePolicy, base::Unretained(this))); | |
Sami
2014/10/24 10:46:13
|This| should be a weak pointer, right?
Is this w
rmcilroy
2014/10/24 14:58:29
Done.
| |
77 } | |
78 last_input_time_ = Now(); | |
79 } | |
80 | |
81 bool RendererScheduler::ShouldYieldForHighPriorityWork() { | |
82 main_thread_checker_.CalledOnValidThread(); | |
83 return SchedulerPolicy() == kCompositorPriorityPolicy && | |
84 !task_queue_manager_.IsQueueEmpty(kCompositorTaskQueue); | |
85 } | |
86 | |
87 base::TimeTicks RendererScheduler::CurrentIdleTaskDeadline() const { | |
88 main_thread_checker_.CalledOnValidThread(); | |
89 return estimated_next_frame_begin_; | |
90 } | |
91 | |
92 RendererScheduler::Policy RendererScheduler::SchedulerPolicy() { | |
93 main_thread_checker_.CalledOnValidThread(); | |
94 if (base::subtle::Acquire_Load(&policy_may_need_update_)) { | |
95 UpdatePolicy(); | |
96 } | |
97 return current_policy_; | |
98 } | |
99 | |
100 void RendererScheduler::UpdatePolicy() { | |
101 main_thread_checker_.CalledOnValidThread(); | |
102 base::AutoLock lock(incoming_signals_lock_); | |
103 base::subtle::Release_Store(&policy_may_need_update_, 0); | |
104 | |
105 Policy new_policy = kNormalPriorityPolicy; | |
106 if (!last_input_time_.is_null()) { | |
107 base::TimeDelta compositor_priority_time = | |
Sami
2014/10/24 10:46:13
nit: I'd call this compositor_priority_duration to
| |
108 base::TimeDelta::FromMilliseconds(kCompositorPriorityAfterTouchMillis); | |
109 base::TimeDelta remaining_compositor_priority_time = | |
Sami
2014/10/24 10:46:13
Ditto.
rmcilroy
2014/10/24 14:58:29
Done.
| |
110 last_input_time_ + compositor_priority_time - Now(); | |
111 if (remaining_compositor_priority_time > base::TimeDelta()) { | |
112 new_policy = kCompositorPriorityPolicy; | |
113 control_task_runner_->PostDelayedTask( | |
114 FROM_HERE, | |
115 base::Bind(&RendererScheduler::UpdatePolicy, base::Unretained(this)), | |
Sami
2014/10/24 10:46:13
weak_ptr here too.
rmcilroy
2014/10/24 14:58:29
Done.
| |
116 remaining_compositor_priority_time); | |
117 } else { | |
118 // Null out last_input_time_ to ensure DidReceiveInputEvent will post an | |
119 // UpdatePolicy task when it's next called. | |
120 last_input_time_ = base::TimeTicks(); | |
121 } | |
122 } | |
123 | |
124 if (new_policy == current_policy_) { | |
125 return; | |
126 } | |
127 | |
128 switch (new_policy) { | |
129 case kCompositorPriorityPolicy: | |
130 renderer_scheduler_selector_->SetQueuePriority( | |
131 kCompositorTaskQueue, RendererSchedulerSelector::kHighPriority); | |
132 break; | |
133 case kNormalPriorityPolicy: | |
134 renderer_scheduler_selector_->SetQueuePriority( | |
135 kCompositorTaskQueue, RendererSchedulerSelector::kNormalPriority); | |
136 break; | |
137 } | |
138 current_policy_ = new_policy; | |
139 } | |
140 | |
141 void RendererScheduler::StartIdlePeriod() { | |
142 renderer_scheduler_selector_->EnableQueue( | |
143 kIdleTaskQueue, RendererSchedulerSelector::kBestEffortPriority); | |
144 task_queue_manager_.PumpQueue(kIdleTaskQueue); | |
145 } | |
146 | |
147 void RendererScheduler::EndIdlePeriod() { | |
148 renderer_scheduler_selector_->DisableQueue(kIdleTaskQueue); | |
149 } | |
150 | |
151 base::TimeTicks RendererScheduler::Now() const { | |
152 return gfx::FrameTime::Now(); | |
153 } | |
154 | |
155 } // namespace content | |
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