| Index: src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| index cdbe654edec2e9e2bb3f76f4d383592cb7180d57..ecbaf3ae717f7fb69e1f77be4277360daa76b386 100644
|
| --- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| +++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| @@ -45,14 +45,14 @@ public:
|
| : INHERITED(factory) {
|
| }
|
|
|
| - virtual void emitCode(GrGLProgramBuilder* builder,
|
| + virtual void emitCode(GrGLFPBuilder* builder,
|
| const GrFragmentProcessor&,
|
| const GrProcessorKey&,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) SK_OVERRIDE {
|
| - GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
|
|
| const char* yuvMatrix = NULL;
|
| fMatrixUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
|
|