| Index: src/gpu/effects/GrTextureDomain.cpp
|
| diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
|
| index 90e3b412e638accd87e5dd3c5c8a5d0f0953072b..21178576c6b61b1b7a3ea2f4795f81e9b9addd72 100644
|
| --- a/src/gpu/effects/GrTextureDomain.cpp
|
| +++ b/src/gpu/effects/GrTextureDomain.cpp
|
| @@ -169,7 +169,7 @@ class GrGLTextureDomainEffect : public GrGLFragmentProcessor {
|
| public:
|
| GrGLTextureDomainEffect(const GrBackendProcessorFactory&, const GrProcessor&);
|
|
|
| - virtual void emitCode(GrGLProgramBuilder*,
|
| + virtual void emitCode(GrGLFPBuilder*,
|
| const GrFragmentProcessor&,
|
| const GrProcessorKey&,
|
| const char* outputColor,
|
| @@ -191,7 +191,7 @@ GrGLTextureDomainEffect::GrGLTextureDomainEffect(const GrBackendProcessorFactory
|
| : INHERITED(factory) {
|
| }
|
|
|
| -void GrGLTextureDomainEffect::emitCode(GrGLProgramBuilder* builder,
|
| +void GrGLTextureDomainEffect::emitCode(GrGLFPBuilder* builder,
|
| const GrFragmentProcessor& fp,
|
| const GrProcessorKey& key,
|
| const char* outputColor,
|
| @@ -201,7 +201,7 @@ void GrGLTextureDomainEffect::emitCode(GrGLProgramBuilder* builder,
|
| const GrTextureDomainEffect& textureDomainEffect = fp.cast<GrTextureDomainEffect>();
|
| const GrTextureDomain& domain = textureDomainEffect.textureDomain();
|
|
|
| - GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0);
|
| fGLDomain.sampleTexture(fsBuilder, domain, outputColor, coords2D, samplers[0], inputColor);
|
| }
|
|
|