| Index: src/gpu/effects/GrSimpleTextureEffect.cpp
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| diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
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| index a7707da8af089ad71340a2cb926da0f71f0a4304..7abde2473154cbf2bac70cb4588a5c2498426ea2 100644
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| --- a/src/gpu/effects/GrSimpleTextureEffect.cpp
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| +++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
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| @@ -19,14 +19,14 @@ public:
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|          : INHERITED (factory) {
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|      }
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|  
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| -    virtual void emitCode(GrGLProgramBuilder* builder,
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| +    virtual void emitCode(GrGLFPBuilder* builder,
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|                            const GrFragmentProcessor& fp,
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|                            const GrProcessorKey& key,
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|                            const char* outputColor,
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|                            const char* inputColor,
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|                            const TransformedCoordsArray& coords,
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|                            const TextureSamplerArray& samplers) SK_OVERRIDE {
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| -        GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
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| +        GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
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|          fsBuilder->codeAppendf("\t%s = ", outputColor);
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|          fsBuilder->appendTextureLookupAndModulate(inputColor,
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|                                                    samplers[0],
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| 
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