| Index: src/gpu/effects/GrSimpleTextureEffect.cpp
|
| diff --git a/src/gpu/effects/GrSimpleTextureEffect.cpp b/src/gpu/effects/GrSimpleTextureEffect.cpp
|
| index a7707da8af089ad71340a2cb926da0f71f0a4304..7abde2473154cbf2bac70cb4588a5c2498426ea2 100644
|
| --- a/src/gpu/effects/GrSimpleTextureEffect.cpp
|
| +++ b/src/gpu/effects/GrSimpleTextureEffect.cpp
|
| @@ -19,14 +19,14 @@ public:
|
| : INHERITED (factory) {
|
| }
|
|
|
| - virtual void emitCode(GrGLProgramBuilder* builder,
|
| + virtual void emitCode(GrGLFPBuilder* builder,
|
| const GrFragmentProcessor& fp,
|
| const GrProcessorKey& key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TransformedCoordsArray& coords,
|
| const TextureSamplerArray& samplers) SK_OVERRIDE {
|
| - GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("\t%s = ", outputColor);
|
| fsBuilder->appendTextureLookupAndModulate(inputColor,
|
| samplers[0],
|
|
|