Index: src/effects/gradients/SkTwoPointRadialGradient.cpp |
diff --git a/src/effects/gradients/SkTwoPointRadialGradient.cpp b/src/effects/gradients/SkTwoPointRadialGradient.cpp |
index 3b4be2d33174ca914700f6a239261d097a38c4a6..d83a937a66bfe64828ad560bb43eb9f9559f2e7a 100644 |
--- a/src/effects/gradients/SkTwoPointRadialGradient.cpp |
+++ b/src/effects/gradients/SkTwoPointRadialGradient.cpp |
@@ -411,7 +411,7 @@ public: |
GrGLRadial2Gradient(const GrBackendProcessorFactory& factory, const GrProcessor&); |
virtual ~GrGLRadial2Gradient() { } |
- virtual void emitCode(GrGLProgramBuilder*, |
+ virtual void emitCode(GrGLFPBuilder*, |
const GrFragmentProcessor&, |
const GrProcessorKey&, |
const char* outputColor, |
@@ -567,7 +567,7 @@ GrGLRadial2Gradient::GrGLRadial2Gradient(const GrBackendProcessorFactory& factor |
fIsDegenerate = data.isDegenerate(); |
} |
-void GrGLRadial2Gradient::emitCode(GrGLProgramBuilder* builder, |
+void GrGLRadial2Gradient::emitCode(GrGLFPBuilder* builder, |
const GrFragmentProcessor&, |
const GrProcessorKey& key, |
const char* outputColor, |
@@ -596,7 +596,7 @@ void GrGLRadial2Gradient::emitCode(GrGLProgramBuilder* builder, |
builder->getUniformVariable(fParamUni).appendArrayAccess(4, &p4); |
builder->getUniformVariable(fParamUni).appendArrayAccess(5, &p5); |
- GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
+ GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
// We interpolate the linear component in coords[1]. |
SkASSERT(coords[0].getType() == coords[1].getType()); |
const char* coords2D; |