| Index: Source/core/rendering/svg/RenderSVGInline.h
|
| diff --git a/Source/core/rendering/svg/RenderSVGInline.h b/Source/core/rendering/svg/RenderSVGInline.h
|
| index 43d579422561c06847b58863697cdbcce0f4fb93..a43d563a1ccd4dabd0616135a2439c67e25e7dbd 100644
|
| --- a/Source/core/rendering/svg/RenderSVGInline.h
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| +++ b/Source/core/rendering/svg/RenderSVGInline.h
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| @@ -29,36 +29,36 @@ class RenderSVGInline : public RenderInline {
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| public:
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| explicit RenderSVGInline(Element*);
|
|
|
| - virtual const char* renderName() const OVERRIDE { return "RenderSVGInline"; }
|
| - virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NoLayer; }
|
| - virtual bool isSVGInline() const OVERRIDE FINAL { return true; }
|
| - virtual bool isSVG() const OVERRIDE FINAL { return true; }
|
| + virtual const char* renderName() const override { return "RenderSVGInline"; }
|
| + virtual LayerType layerTypeRequired() const override final { return NoLayer; }
|
| + virtual bool isSVGInline() const override final { return true; }
|
| + virtual bool isSVG() const override final { return true; }
|
|
|
| - virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE;
|
| + virtual bool isChildAllowed(RenderObject*, RenderStyle*) const override;
|
|
|
| // Chapter 10.4 of the SVG Specification say that we should use the
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| // object bounding box of the parent text element.
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| // We search for the root text element and take its bounding box.
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| // It is also necessary to take the stroke and paint invalidation rect of
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| // this element, since we need it for filters.
|
| - virtual FloatRect objectBoundingBox() const OVERRIDE FINAL;
|
| - virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL;
|
| - virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE FINAL;
|
| + virtual FloatRect objectBoundingBox() const override final;
|
| + virtual FloatRect strokeBoundingBox() const override final;
|
| + virtual FloatRect paintInvalidationRectInLocalCoordinates() const override final;
|
|
|
| - virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
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| - virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const OVERRIDE FINAL;
|
| - virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
|
| - virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL;
|
| - virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
|
| + virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override final;
|
| + virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const override final;
|
| + virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override final;
|
| + virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override final;
|
| + virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override final;
|
|
|
| private:
|
| - virtual InlineFlowBox* createInlineFlowBox() OVERRIDE FINAL;
|
| + virtual InlineFlowBox* createInlineFlowBox() override final;
|
|
|
| - virtual void willBeDestroyed() OVERRIDE FINAL;
|
| - virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE FINAL;
|
| + virtual void willBeDestroyed() override final;
|
| + virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override final;
|
|
|
| - virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OVERRIDE FINAL;
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| - virtual void removeChild(RenderObject*) OVERRIDE FINAL;
|
| + virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) override final;
|
| + virtual void removeChild(RenderObject*) override final;
|
| };
|
|
|
| DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInline, isSVGInline());
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|
|