Index: Source/core/rendering/svg/RenderSVGImage.h |
diff --git a/Source/core/rendering/svg/RenderSVGImage.h b/Source/core/rendering/svg/RenderSVGImage.h |
index d54fa22364b29267015c4d626a4181a96f6d1ba1..909e06b51ab6fff3529c0861fca5ba5903c4accf 100644 |
--- a/Source/core/rendering/svg/RenderSVGImage.h |
+++ b/Source/core/rendering/svg/RenderSVGImage.h |
@@ -31,43 +31,43 @@ namespace blink { |
class RenderImageResource; |
class SVGImageElement; |
-class RenderSVGImage FINAL : public RenderSVGModelObject { |
+class RenderSVGImage final : public RenderSVGModelObject { |
public: |
explicit RenderSVGImage(SVGImageElement*); |
virtual ~RenderSVGImage(); |
- virtual void destroy() OVERRIDE; |
+ virtual void destroy() override; |
bool updateImageViewport(); |
- virtual void setNeedsBoundariesUpdate() OVERRIDE { m_needsBoundariesUpdate = true; } |
- virtual void setNeedsTransformUpdate() OVERRIDE { m_needsTransformUpdate = true; } |
+ virtual void setNeedsBoundariesUpdate() override { m_needsBoundariesUpdate = true; } |
+ virtual void setNeedsTransformUpdate() override { m_needsTransformUpdate = true; } |
RenderImageResource* imageResource() { return m_imageResource.get(); } |
- virtual const AffineTransform& localToParentTransform() const OVERRIDE { return m_localTransform; } |
+ virtual const AffineTransform& localToParentTransform() const override { return m_localTransform; } |
OwnPtr<ImageBuffer>& bufferedForeground() { return m_bufferedForeground; } |
- virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE { return m_paintInvalidationBoundingBox; } |
- virtual FloatRect objectBoundingBox() const OVERRIDE { return m_objectBoundingBox; } |
+ virtual FloatRect paintInvalidationRectInLocalCoordinates() const override { return m_paintInvalidationBoundingBox; } |
+ virtual FloatRect objectBoundingBox() const override { return m_objectBoundingBox; } |
private: |
- virtual const char* renderName() const OVERRIDE { return "RenderSVGImage"; } |
- virtual bool isSVGImage() const OVERRIDE { return true; } |
+ virtual const char* renderName() const override { return "RenderSVGImage"; } |
+ virtual bool isSVGImage() const override { return true; } |
- virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_objectBoundingBox; } |
+ virtual FloatRect strokeBoundingBox() const override { return m_objectBoundingBox; } |
- virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE; |
+ virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const override; |
- virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE; |
+ virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) override; |
- virtual void layout() OVERRIDE; |
- virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; |
+ virtual void layout() override; |
+ virtual void paint(PaintInfo&, const LayoutPoint&) override; |
bool forceNonUniformScaling(SVGImageElement*) const; |
void invalidateBufferedForeground(); |
- virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) OVERRIDE; |
+ virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override; |
- virtual AffineTransform localTransform() const OVERRIDE { return m_localTransform; } |
+ virtual AffineTransform localTransform() const override { return m_localTransform; } |
bool m_needsBoundariesUpdate : 1; |
bool m_needsTransformUpdate : 1; |