| Index: Source/core/rendering/svg/RenderSVGImage.h
|
| diff --git a/Source/core/rendering/svg/RenderSVGImage.h b/Source/core/rendering/svg/RenderSVGImage.h
|
| index d54fa22364b29267015c4d626a4181a96f6d1ba1..909e06b51ab6fff3529c0861fca5ba5903c4accf 100644
|
| --- a/Source/core/rendering/svg/RenderSVGImage.h
|
| +++ b/Source/core/rendering/svg/RenderSVGImage.h
|
| @@ -31,43 +31,43 @@ namespace blink {
|
| class RenderImageResource;
|
| class SVGImageElement;
|
|
|
| -class RenderSVGImage FINAL : public RenderSVGModelObject {
|
| +class RenderSVGImage final : public RenderSVGModelObject {
|
| public:
|
| explicit RenderSVGImage(SVGImageElement*);
|
| virtual ~RenderSVGImage();
|
| - virtual void destroy() OVERRIDE;
|
| + virtual void destroy() override;
|
|
|
| bool updateImageViewport();
|
| - virtual void setNeedsBoundariesUpdate() OVERRIDE { m_needsBoundariesUpdate = true; }
|
| - virtual void setNeedsTransformUpdate() OVERRIDE { m_needsTransformUpdate = true; }
|
| + virtual void setNeedsBoundariesUpdate() override { m_needsBoundariesUpdate = true; }
|
| + virtual void setNeedsTransformUpdate() override { m_needsTransformUpdate = true; }
|
|
|
| RenderImageResource* imageResource() { return m_imageResource.get(); }
|
|
|
| - virtual const AffineTransform& localToParentTransform() const OVERRIDE { return m_localTransform; }
|
| + virtual const AffineTransform& localToParentTransform() const override { return m_localTransform; }
|
| OwnPtr<ImageBuffer>& bufferedForeground() { return m_bufferedForeground; }
|
|
|
| - virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE { return m_paintInvalidationBoundingBox; }
|
| - virtual FloatRect objectBoundingBox() const OVERRIDE { return m_objectBoundingBox; }
|
| + virtual FloatRect paintInvalidationRectInLocalCoordinates() const override { return m_paintInvalidationBoundingBox; }
|
| + virtual FloatRect objectBoundingBox() const override { return m_objectBoundingBox; }
|
|
|
| private:
|
| - virtual const char* renderName() const OVERRIDE { return "RenderSVGImage"; }
|
| - virtual bool isSVGImage() const OVERRIDE { return true; }
|
| + virtual const char* renderName() const override { return "RenderSVGImage"; }
|
| + virtual bool isSVGImage() const override { return true; }
|
|
|
| - virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_objectBoundingBox; }
|
| + virtual FloatRect strokeBoundingBox() const override { return m_objectBoundingBox; }
|
|
|
| - virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE;
|
| + virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const override;
|
|
|
| - virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE;
|
| + virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) override;
|
|
|
| - virtual void layout() OVERRIDE;
|
| - virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
|
| + virtual void layout() override;
|
| + virtual void paint(PaintInfo&, const LayoutPoint&) override;
|
|
|
| bool forceNonUniformScaling(SVGImageElement*) const;
|
| void invalidateBufferedForeground();
|
|
|
| - virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) OVERRIDE;
|
| + virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override;
|
|
|
| - virtual AffineTransform localTransform() const OVERRIDE { return m_localTransform; }
|
| + virtual AffineTransform localTransform() const override { return m_localTransform; }
|
|
|
| bool m_needsBoundariesUpdate : 1;
|
| bool m_needsTransformUpdate : 1;
|
|
|