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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> | 2 * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> |
| 3 * Copyright (C) 2006, 2009 Apple Inc. All rights reserved. | 3 * Copyright (C) 2006, 2009 Apple Inc. All rights reserved. |
| 4 * Copyright (C) 2007 Rob Buis <buis@kde.org> | 4 * Copyright (C) 2007 Rob Buis <buis@kde.org> |
| 5 * Copyright (C) 2009 Google, Inc. | 5 * Copyright (C) 2009 Google, Inc. |
| 6 * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com> | 6 * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com> |
| 7 * | 7 * |
| 8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
| 9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
| 10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 #ifndef RenderSVGImage_h | 24 #ifndef RenderSVGImage_h |
| 25 #define RenderSVGImage_h | 25 #define RenderSVGImage_h |
| 26 | 26 |
| 27 #include "core/rendering/svg/RenderSVGModelObject.h" | 27 #include "core/rendering/svg/RenderSVGModelObject.h" |
| 28 | 28 |
| 29 namespace blink { | 29 namespace blink { |
| 30 | 30 |
| 31 class RenderImageResource; | 31 class RenderImageResource; |
| 32 class SVGImageElement; | 32 class SVGImageElement; |
| 33 | 33 |
| 34 class RenderSVGImage FINAL : public RenderSVGModelObject { | 34 class RenderSVGImage final : public RenderSVGModelObject { |
| 35 public: | 35 public: |
| 36 explicit RenderSVGImage(SVGImageElement*); | 36 explicit RenderSVGImage(SVGImageElement*); |
| 37 virtual ~RenderSVGImage(); | 37 virtual ~RenderSVGImage(); |
| 38 virtual void destroy() OVERRIDE; | 38 virtual void destroy() override; |
| 39 | 39 |
| 40 bool updateImageViewport(); | 40 bool updateImageViewport(); |
| 41 virtual void setNeedsBoundariesUpdate() OVERRIDE { m_needsBoundariesUpdate =
true; } | 41 virtual void setNeedsBoundariesUpdate() override { m_needsBoundariesUpdate =
true; } |
| 42 virtual void setNeedsTransformUpdate() OVERRIDE { m_needsTransformUpdate = t
rue; } | 42 virtual void setNeedsTransformUpdate() override { m_needsTransformUpdate = t
rue; } |
| 43 | 43 |
| 44 RenderImageResource* imageResource() { return m_imageResource.get(); } | 44 RenderImageResource* imageResource() { return m_imageResource.get(); } |
| 45 | 45 |
| 46 virtual const AffineTransform& localToParentTransform() const OVERRIDE { ret
urn m_localTransform; } | 46 virtual const AffineTransform& localToParentTransform() const override { ret
urn m_localTransform; } |
| 47 OwnPtr<ImageBuffer>& bufferedForeground() { return m_bufferedForeground; } | 47 OwnPtr<ImageBuffer>& bufferedForeground() { return m_bufferedForeground; } |
| 48 | 48 |
| 49 virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE {
return m_paintInvalidationBoundingBox; } | 49 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override {
return m_paintInvalidationBoundingBox; } |
| 50 virtual FloatRect objectBoundingBox() const OVERRIDE { return m_objectBoundi
ngBox; } | 50 virtual FloatRect objectBoundingBox() const override { return m_objectBoundi
ngBox; } |
| 51 | 51 |
| 52 private: | 52 private: |
| 53 virtual const char* renderName() const OVERRIDE { return "RenderSVGImage"; } | 53 virtual const char* renderName() const override { return "RenderSVGImage"; } |
| 54 virtual bool isSVGImage() const OVERRIDE { return true; } | 54 virtual bool isSVGImage() const override { return true; } |
| 55 | 55 |
| 56 virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_objectBoundi
ngBox; } | 56 virtual FloatRect strokeBoundingBox() const override { return m_objectBoundi
ngBox; } |
| 57 | 57 |
| 58 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE; | 58 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset, const RenderLayerModelObject* paintContainer) const override; |
| 59 | 59 |
| 60 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE; | 60 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) override; |
| 61 | 61 |
| 62 virtual void layout() OVERRIDE; | 62 virtual void layout() override; |
| 63 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; | 63 virtual void paint(PaintInfo&, const LayoutPoint&) override; |
| 64 | 64 |
| 65 bool forceNonUniformScaling(SVGImageElement*) const; | 65 bool forceNonUniformScaling(SVGImageElement*) const; |
| 66 void invalidateBufferedForeground(); | 66 void invalidateBufferedForeground(); |
| 67 | 67 |
| 68 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) OVERRIDE; | 68 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) override; |
| 69 | 69 |
| 70 virtual AffineTransform localTransform() const OVERRIDE { return m_localTran
sform; } | 70 virtual AffineTransform localTransform() const override { return m_localTran
sform; } |
| 71 | 71 |
| 72 bool m_needsBoundariesUpdate : 1; | 72 bool m_needsBoundariesUpdate : 1; |
| 73 bool m_needsTransformUpdate : 1; | 73 bool m_needsTransformUpdate : 1; |
| 74 AffineTransform m_localTransform; | 74 AffineTransform m_localTransform; |
| 75 FloatRect m_objectBoundingBox; | 75 FloatRect m_objectBoundingBox; |
| 76 FloatRect m_paintInvalidationBoundingBox; | 76 FloatRect m_paintInvalidationBoundingBox; |
| 77 OwnPtr<RenderImageResource> m_imageResource; | 77 OwnPtr<RenderImageResource> m_imageResource; |
| 78 | 78 |
| 79 OwnPtr<ImageBuffer> m_bufferedForeground; | 79 OwnPtr<ImageBuffer> m_bufferedForeground; |
| 80 }; | 80 }; |
| 81 | 81 |
| 82 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGImage, isSVGImage()); | 82 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGImage, isSVGImage()); |
| 83 | 83 |
| 84 } // namespace blink | 84 } // namespace blink |
| 85 | 85 |
| 86 #endif // RenderSVGImage_h | 86 #endif // RenderSVGImage_h |
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