Index: Source/core/rendering/svg/RenderSVGEllipse.h |
diff --git a/Source/core/rendering/svg/RenderSVGEllipse.h b/Source/core/rendering/svg/RenderSVGEllipse.h |
index c91018f2aa13a55a0de5738f7bf47f3eb3476de7..4c00a530c9369225035fd455c22a999d0e49e3d8 100644 |
--- a/Source/core/rendering/svg/RenderSVGEllipse.h |
+++ b/Source/core/rendering/svg/RenderSVGEllipse.h |
@@ -31,20 +31,20 @@ |
namespace blink { |
-class RenderSVGEllipse FINAL : public RenderSVGShape { |
+class RenderSVGEllipse final : public RenderSVGShape { |
public: |
explicit RenderSVGEllipse(SVGGraphicsElement*); |
virtual ~RenderSVGEllipse(); |
private: |
- virtual const char* renderName() const OVERRIDE { return "RenderSVGEllipse"; } |
- |
- virtual void updateShapeFromElement() OVERRIDE; |
- virtual bool isShapeEmpty() const OVERRIDE { return m_usePathFallback ? RenderSVGShape::isShapeEmpty() : m_fillBoundingBox.isEmpty(); } |
- virtual void fillShape(GraphicsContext*) const OVERRIDE; |
- virtual void strokeShape(GraphicsContext*) const OVERRIDE; |
- virtual bool shapeDependentStrokeContains(const FloatPoint&) OVERRIDE; |
- virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const OVERRIDE; |
+ virtual const char* renderName() const override { return "RenderSVGEllipse"; } |
+ |
+ virtual void updateShapeFromElement() override; |
+ virtual bool isShapeEmpty() const override { return m_usePathFallback ? RenderSVGShape::isShapeEmpty() : m_fillBoundingBox.isEmpty(); } |
+ virtual void fillShape(GraphicsContext*) const override; |
+ virtual void strokeShape(GraphicsContext*) const override; |
+ virtual bool shapeDependentStrokeContains(const FloatPoint&) override; |
+ virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) const override; |
void calculateRadiiAndCenter(); |
private: |