Index: Source/core/rendering/svg/RenderSVGContainer.h |
diff --git a/Source/core/rendering/svg/RenderSVGContainer.h b/Source/core/rendering/svg/RenderSVGContainer.h |
index 6871482a56d9f17d6b831a8127a21614497ebed5..bead1b0c30b7e5b6a9b66e444fd92f75e31ddc17 100644 |
--- a/Source/core/rendering/svg/RenderSVGContainer.h |
+++ b/Source/core/rendering/svg/RenderSVGContainer.h |
@@ -33,36 +33,36 @@ class RenderSVGContainer : public RenderSVGModelObject { |
public: |
explicit RenderSVGContainer(SVGElement*); |
virtual ~RenderSVGContainer(); |
- virtual void trace(Visitor*) OVERRIDE; |
+ virtual void trace(Visitor*) override; |
// If you have a RenderSVGContainer, use firstChild or lastChild instead. |
void slowFirstChild() const WTF_DELETED_FUNCTION; |
void slowLastChild() const WTF_DELETED_FUNCTION; |
- virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; |
- virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUpdate = true; } |
+ virtual void paint(PaintInfo&, const LayoutPoint&) override; |
+ virtual void setNeedsBoundariesUpdate() override final { m_needsBoundariesUpdate = true; } |
virtual bool didTransformToRootUpdate() { return false; } |
bool isObjectBoundingBoxValid() const { return m_objectBoundingBoxValid; } |
protected: |
- virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); } |
- virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); } |
+ virtual RenderObjectChildList* virtualChildren() override final { return children(); } |
+ virtual const RenderObjectChildList* virtualChildren() const override final { return children(); } |
- virtual bool isSVGContainer() const OVERRIDE FINAL { return true; } |
- virtual const char* renderName() const OVERRIDE { return "RenderSVGContainer"; } |
+ virtual bool isSVGContainer() const override final { return true; } |
+ virtual const char* renderName() const override { return "RenderSVGContainer"; } |
- virtual void layout() OVERRIDE; |
+ virtual void layout() override; |
- virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OVERRIDE FINAL; |
- virtual void removeChild(RenderObject*) OVERRIDE FINAL; |
- virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE FINAL; |
+ virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) override final; |
+ virtual void removeChild(RenderObject*) override final; |
+ virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const override final; |
- virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_objectBoundingBox; } |
- virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_strokeBoundingBox; } |
- virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE FINAL { return m_paintInvalidationBoundingBox; } |
+ virtual FloatRect objectBoundingBox() const override final { return m_objectBoundingBox; } |
+ virtual FloatRect strokeBoundingBox() const override final { return m_strokeBoundingBox; } |
+ virtual FloatRect paintInvalidationRectInLocalCoordinates() const override final { return m_paintInvalidationBoundingBox; } |
- virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) OVERRIDE; |
+ virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override; |
// Allow RenderSVGTransformableContainer to hook in at the right time in layout() |
virtual bool calculateLocalTransform() { return false; } |