| Index: Source/core/rendering/svg/RenderSVGContainer.h
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| diff --git a/Source/core/rendering/svg/RenderSVGContainer.h b/Source/core/rendering/svg/RenderSVGContainer.h
|
| index 6871482a56d9f17d6b831a8127a21614497ebed5..bead1b0c30b7e5b6a9b66e444fd92f75e31ddc17 100644
|
| --- a/Source/core/rendering/svg/RenderSVGContainer.h
|
| +++ b/Source/core/rendering/svg/RenderSVGContainer.h
|
| @@ -33,36 +33,36 @@ class RenderSVGContainer : public RenderSVGModelObject {
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| public:
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| explicit RenderSVGContainer(SVGElement*);
|
| virtual ~RenderSVGContainer();
|
| - virtual void trace(Visitor*) OVERRIDE;
|
| + virtual void trace(Visitor*) override;
|
|
|
| // If you have a RenderSVGContainer, use firstChild or lastChild instead.
|
| void slowFirstChild() const WTF_DELETED_FUNCTION;
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| void slowLastChild() const WTF_DELETED_FUNCTION;
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|
|
|
|
| - virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
|
| - virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUpdate = true; }
|
| + virtual void paint(PaintInfo&, const LayoutPoint&) override;
|
| + virtual void setNeedsBoundariesUpdate() override final { m_needsBoundariesUpdate = true; }
|
| virtual bool didTransformToRootUpdate() { return false; }
|
| bool isObjectBoundingBoxValid() const { return m_objectBoundingBoxValid; }
|
|
|
| protected:
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| - virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
|
| - virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
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| + virtual RenderObjectChildList* virtualChildren() override final { return children(); }
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| + virtual const RenderObjectChildList* virtualChildren() const override final { return children(); }
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|
|
| - virtual bool isSVGContainer() const OVERRIDE FINAL { return true; }
|
| - virtual const char* renderName() const OVERRIDE { return "RenderSVGContainer"; }
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| + virtual bool isSVGContainer() const override final { return true; }
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| + virtual const char* renderName() const override { return "RenderSVGContainer"; }
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|
|
| - virtual void layout() OVERRIDE;
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| + virtual void layout() override;
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|
|
| - virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OVERRIDE FINAL;
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| - virtual void removeChild(RenderObject*) OVERRIDE FINAL;
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| - virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE FINAL;
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| + virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) override final;
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| + virtual void removeChild(RenderObject*) override final;
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| + virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const override final;
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|
|
| - virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_objectBoundingBox; }
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| - virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_strokeBoundingBox; }
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| - virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE FINAL { return m_paintInvalidationBoundingBox; }
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| + virtual FloatRect objectBoundingBox() const override final { return m_objectBoundingBox; }
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| + virtual FloatRect strokeBoundingBox() const override final { return m_strokeBoundingBox; }
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| + virtual FloatRect paintInvalidationRectInLocalCoordinates() const override final { return m_paintInvalidationBoundingBox; }
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|
|
| - virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) OVERRIDE;
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| + virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override;
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|
|
| // Allow RenderSVGTransformableContainer to hook in at the right time in layout()
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| virtual bool calculateLocalTransform() { return false; }
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|
|