Index: Source/core/rendering/svg/RenderSVGForeignObject.h |
diff --git a/Source/core/rendering/svg/RenderSVGForeignObject.h b/Source/core/rendering/svg/RenderSVGForeignObject.h |
index 03abdfc35cb5c1788b66548d673030700f2cebbc..021688f1b86885fea643e71083d73ddcc3b4485e 100644 |
--- a/Source/core/rendering/svg/RenderSVGForeignObject.h |
+++ b/Source/core/rendering/svg/RenderSVGForeignObject.h |
@@ -27,36 +27,36 @@ namespace blink { |
class SVGForeignObjectElement; |
-class RenderSVGForeignObject FINAL : public RenderSVGBlock { |
+class RenderSVGForeignObject final : public RenderSVGBlock { |
public: |
explicit RenderSVGForeignObject(SVGForeignObjectElement*); |
virtual ~RenderSVGForeignObject(); |
- virtual const char* renderName() const OVERRIDE { return "RenderSVGForeignObject"; } |
+ virtual const char* renderName() const override { return "RenderSVGForeignObject"; } |
- virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE; |
+ virtual bool isChildAllowed(RenderObject*, RenderStyle*) const override; |
- virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; |
+ virtual void paint(PaintInfo&, const LayoutPoint&) override; |
- virtual void layout() OVERRIDE; |
+ virtual void layout() override; |
- virtual FloatRect objectBoundingBox() const OVERRIDE { return FloatRect(FloatPoint(), m_viewport.size()); } |
- virtual FloatRect strokeBoundingBox() const OVERRIDE { return FloatRect(FloatPoint(), m_viewport.size()); } |
- virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE { return FloatRect(FloatPoint(), m_viewport.size()); } |
+ virtual FloatRect objectBoundingBox() const override { return FloatRect(FloatPoint(), m_viewport.size()); } |
+ virtual FloatRect strokeBoundingBox() const override { return FloatRect(FloatPoint(), m_viewport.size()); } |
+ virtual FloatRect paintInvalidationRectInLocalCoordinates() const override { return FloatRect(FloatPoint(), m_viewport.size()); } |
- virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE; |
- virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) OVERRIDE; |
- virtual bool isSVGForeignObject() const OVERRIDE { return true; } |
+ virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override; |
+ virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override; |
+ virtual bool isSVGForeignObject() const override { return true; } |
- virtual void setNeedsTransformUpdate() OVERRIDE { m_needsTransformUpdate = true; } |
+ virtual void setNeedsTransformUpdate() override { m_needsTransformUpdate = true; } |
FloatRect viewportRect() { return m_viewport; } |
private: |
- virtual void updateLogicalWidth() OVERRIDE; |
- virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; |
+ virtual void updateLogicalWidth() override; |
+ virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override; |
- virtual const AffineTransform& localToParentTransform() const OVERRIDE; |
+ virtual const AffineTransform& localToParentTransform() const override; |
bool m_needsTransformUpdate : 1; |
FloatRect m_viewport; |