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Unified Diff: Source/core/rendering/svg/RenderSVGBlock.h

Issue 640593002: Replace FINAL and OVERRIDE with their C++11 counterparts in Source/core/[css|rendering|clipboard] (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebased the patch Created 6 years, 2 months ago
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Index: Source/core/rendering/svg/RenderSVGBlock.h
diff --git a/Source/core/rendering/svg/RenderSVGBlock.h b/Source/core/rendering/svg/RenderSVGBlock.h
index 2a1509f1cf148d6531da4feb931bc04eea319046..2f0314fab351013954bbee794e331972437130d6 100644
--- a/Source/core/rendering/svg/RenderSVGBlock.h
+++ b/Source/core/rendering/svg/RenderSVGBlock.h
@@ -30,35 +30,35 @@ class RenderSVGBlock : public RenderBlockFlow {
public:
explicit RenderSVGBlock(SVGElement*);
- virtual LayoutRect visualOverflowRect() const OVERRIDE FINAL;
+ virtual LayoutRect visualOverflowRect() const override final;
- virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
- virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const OVERRIDE FINAL;
+ virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override final;
+ virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const override final;
- virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
- virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL;
+ virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const override final;
+ virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override final;
- virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_localTransform; }
+ virtual AffineTransform localTransform() const override final { return m_localTransform; }
- virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NoLayer; }
+ virtual LayerType layerTypeRequired() const override final { return NoLayer; }
- virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) OVERRIDE;
+ virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override;
protected:
- virtual void willBeDestroyed() OVERRIDE;
+ virtual void willBeDestroyed() override;
AffineTransform m_localTransform;
private:
- virtual void updateFromStyle() OVERRIDE FINAL;
+ virtual void updateFromStyle() override final;
- virtual bool isSVG() const OVERRIDE FINAL { return true; }
+ virtual bool isSVG() const override final { return true; }
- virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const OVERRIDE FINAL;
+ virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override final;
- virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE FINAL;
+ virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override final;
- virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
+ virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override;
};
}
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