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1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. | 2 * Copyright (C) 2006 Apple Computer, Inc. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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23 #include "core/rendering/RenderBlockFlow.h" | 23 #include "core/rendering/RenderBlockFlow.h" |
24 | 24 |
25 namespace blink { | 25 namespace blink { |
26 | 26 |
27 class SVGElement; | 27 class SVGElement; |
28 | 28 |
29 class RenderSVGBlock : public RenderBlockFlow { | 29 class RenderSVGBlock : public RenderBlockFlow { |
30 public: | 30 public: |
31 explicit RenderSVGBlock(SVGElement*); | 31 explicit RenderSVGBlock(SVGElement*); |
32 | 32 |
33 virtual LayoutRect visualOverflowRect() const OVERRIDE FINAL; | 33 virtual LayoutRect visualOverflowRect() const override final; |
34 | 34 |
35 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer
ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons
t OVERRIDE FINAL; | 35 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayer
ModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) cons
t override final; |
36 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObje
ct* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const
OVERRIDE FINAL; | 36 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObje
ct* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const
override final; |
37 | 37 |
38 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida
tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool*
wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL; | 38 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida
tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool*
wasFixed = 0, const PaintInvalidationState* = 0) const override final; |
39 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; | 39 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const override final; |
40 | 40 |
41 virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_loc
alTransform; } | 41 virtual AffineTransform localTransform() const override final { return m_loc
alTransform; } |
42 | 42 |
43 virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NoLayer;
} | 43 virtual LayerType layerTypeRequired() const override final { return NoLayer;
} |
44 | 44 |
45 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) OVERRIDE; | 45 virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) override; |
46 | 46 |
47 protected: | 47 protected: |
48 virtual void willBeDestroyed() OVERRIDE; | 48 virtual void willBeDestroyed() override; |
49 | 49 |
50 AffineTransform m_localTransform; | 50 AffineTransform m_localTransform; |
51 | 51 |
52 private: | 52 private: |
53 virtual void updateFromStyle() OVERRIDE FINAL; | 53 virtual void updateFromStyle() override final; |
54 | 54 |
55 virtual bool isSVG() const OVERRIDE FINAL { return true; } | 55 virtual bool isSVG() const override final { return true; } |
56 | 56 |
57 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const OVERRIDE FINAL; | 57 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedO
ffset) const override final; |
58 | 58 |
59 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OV
ERRIDE FINAL; | 59 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) ov
erride final; |
60 | 60 |
61 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) OVERRIDE; | 61 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) override; |
62 }; | 62 }; |
63 | 63 |
64 } | 64 } |
65 #endif | 65 #endif |
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