Index: chrome/browser/ui/views/toolbar/toolbar_button.cc |
diff --git a/chrome/browser/ui/views/toolbar/button_dropdown.cc b/chrome/browser/ui/views/toolbar/toolbar_button.cc |
similarity index 66% |
copy from chrome/browser/ui/views/toolbar/button_dropdown.cc |
copy to chrome/browser/ui/views/toolbar/toolbar_button.cc |
index c04f2e83551d34a5a8d3a3f0aab0df38dca2a906..26bfa282179bef88c0e9e8ae3597cf1e6e5b1d37 100644 |
--- a/chrome/browser/ui/views/toolbar/button_dropdown.cc |
+++ b/chrome/browser/ui/views/toolbar/toolbar_button.cc |
@@ -1,65 +1,69 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "chrome/browser/ui/views/toolbar/button_dropdown.h" |
+#include "chrome/browser/ui/views/toolbar/toolbar_button.h" |
#include "base/bind.h" |
-#include "base/compiler_specific.h" |
-#include "base/message_loop/message_loop.h" |
-#include "base/strings/utf_string_conversions.h" |
+#include "chrome/browser/ui/views/location_bar/location_bar_view.h" |
+#include "grit/theme_resources.h" |
#include "grit/ui_strings.h" |
#include "ui/base/accessibility/accessible_view_state.h" |
#include "ui/base/l10n/l10n_util.h" |
#include "ui/base/models/menu_model.h" |
#include "ui/gfx/display.h" |
#include "ui/gfx/screen.h" |
+#include "ui/views/controls/button/label_button_border.h" |
#include "ui/views/controls/menu/menu_item_view.h" |
#include "ui/views/controls/menu/menu_model_adapter.h" |
#include "ui/views/controls/menu/menu_runner.h" |
#include "ui/views/widget/widget.h" |
-// static |
-const char ButtonDropDown::kViewClassName[] = |
- "ui/views/controls/button/ButtonDropDown"; |
- |
// How long to wait before showing the menu. |
+// TODO(gbillock): replace with virtual method. |
Peter Kasting
2013/11/19 02:28:50
Why do we need a virtual method?
Greg Billock
2013/11/20 00:59:03
This pollutes the global namespace -- should be a
Peter Kasting
2013/11/20 01:10:20
OK, I'm not looking at the WrenchMenu code. At le
Greg Billock
2013/11/20 23:13:23
Done.
|
const int kMenuTimerDelay = 500; |
-//////////////////////////////////////////////////////////////////////////////// |
-// |
-// ButtonDropDown - constructors, destructors, initialization, cleanup |
-// |
-//////////////////////////////////////////////////////////////////////////////// |
- |
-ButtonDropDown::ButtonDropDown(views::ButtonListener* listener, |
- ui::MenuModel* model) |
- : views::ImageButton(listener), |
+ToolbarButton::ToolbarButton(views::ButtonListener* listener, |
+ ui::MenuModel* model) |
+ : views::LabelButton(listener, string16()), |
model_(model), |
menu_showing_(false), |
y_position_on_lbuttondown_(0), |
- show_menu_factory_(this) { |
- set_context_menu_controller(this); |
+ show_menu_factory_(this) {} |
Peter Kasting
2013/11/19 02:28:50
Nit: I slightly prefer the original "linebreak bet
Greg Billock
2013/11/20 00:59:03
Done.
|
+ |
+ToolbarButton::~ToolbarButton() {} |
+ |
+void ToolbarButton::Init() { |
+ set_focusable(true); |
+ |
+ // Provides the hover/pressed style used by buttons in the toolbar. |
+ views::LabelButtonBorder* border = |
+ new views::LabelButtonBorder(views::Button::STYLE_BUTTON); |
+ const int kHoverImages[] = IMAGE_GRID(IDR_TOOLBAR_BUTTON_HOVER); |
+ border->SetPainter(false, views::Button::STATE_HOVERED, |
+ views::Painter::CreateImageGridPainter( |
+ kHoverImages)); |
+ const int kPressedImages[] = IMAGE_GRID(IDR_TOOLBAR_BUTTON_PRESSED); |
+ border->SetPainter(false, views::Button::STATE_PRESSED, |
+ views::Painter::CreateImageGridPainter( |
+ kPressedImages)); |
+ border->SetPainter(false, views::Button::STATE_NORMAL, NULL); |
+ border->SetPainter(true, views::Button::STATE_NORMAL, NULL); |
Peter Kasting
2013/11/19 02:28:50
Don't we also need to set painters for the other f
Greg Billock
2013/11/20 00:59:03
I think the default painter is fine since the tool
Peter Kasting
2013/11/20 01:10:20
I know, but the default painters will be drawing s
Greg Billock
2013/11/20 23:13:23
The insets get established by the border. I think
|
+ set_border(border); |
} |
-ButtonDropDown::~ButtonDropDown() { |
-} |
+void ToolbarButton::ButtonPressed(views::Button* sender, |
+ const ui::Event& event) {} |
+ |
-void ButtonDropDown::ClearPendingMenu() { |
+void ToolbarButton::ClearPendingMenu() { |
show_menu_factory_.InvalidateWeakPtrs(); |
} |
-bool ButtonDropDown::IsMenuShowing() const { |
+bool ToolbarButton::IsMenuShowing() const { |
return menu_showing_; |
} |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// |
-// ButtonDropDown - Events |
-// |
-//////////////////////////////////////////////////////////////////////////////// |
- |
-bool ButtonDropDown::OnMousePressed(const ui::MouseEvent& event) { |
+bool ToolbarButton::OnMousePressed(const ui::MouseEvent& event) { |
if (enabled() && ShouldShowMenu() && |
IsTriggerableEvent(event) && HitTestPoint(event.location())) { |
// Store the y pos of the mouse coordinates so we can use them later to |
@@ -70,16 +74,16 @@ bool ButtonDropDown::OnMousePressed(const ui::MouseEvent& event) { |
// Schedule a task that will show the menu. |
base::MessageLoop::current()->PostDelayedTask( |
FROM_HERE, |
- base::Bind(&ButtonDropDown::ShowDropDownMenu, |
+ base::Bind(&ToolbarButton::ShowDropDownMenu, |
show_menu_factory_.GetWeakPtr(), |
ui::GetMenuSourceTypeForEvent(event)), |
base::TimeDelta::FromMilliseconds(kMenuTimerDelay)); |
} |
- return ImageButton::OnMousePressed(event); |
+ return LabelButton::OnMousePressed(event); |
} |
-bool ButtonDropDown::OnMouseDragged(const ui::MouseEvent& event) { |
- bool result = views::ImageButton::OnMouseDragged(event); |
+bool ToolbarButton::OnMouseDragged(const ui::MouseEvent& event) { |
+ bool result = LabelButton::OnMouseDragged(event); |
if (show_menu_factory_.HasWeakPtrs()) { |
// If the mouse is dragged to a y position lower than where it was when |
@@ -94,21 +98,17 @@ bool ButtonDropDown::OnMouseDragged(const ui::MouseEvent& event) { |
return result; |
} |
-void ButtonDropDown::OnMouseReleased(const ui::MouseEvent& event) { |
+void ToolbarButton::OnMouseReleased(const ui::MouseEvent& event) { |
if (IsTriggerableEvent(event) || |
(event.IsRightMouseButton() && !HitTestPoint(event.location()))) { |
- views::ImageButton::OnMouseReleased(event); |
+ LabelButton::OnMouseReleased(event); |
} |
if (IsTriggerableEvent(event)) |
show_menu_factory_.InvalidateWeakPtrs(); |
} |
-const char* ButtonDropDown::GetClassName() const { |
- return kViewClassName; |
-} |
- |
-void ButtonDropDown::OnMouseExited(const ui::MouseEvent& event) { |
+void ToolbarButton::OnMouseExited(const ui::MouseEvent& event) { |
// Starting a drag results in a MouseExited, we need to ignore it. |
// A right click release triggers an exit event. We want to |
// remain in a PUSHED state until the drop down menu closes. |
@@ -116,26 +116,38 @@ void ButtonDropDown::OnMouseExited(const ui::MouseEvent& event) { |
SetState(STATE_NORMAL); |
} |
-void ButtonDropDown::OnGestureEvent(ui::GestureEvent* event) { |
+void ToolbarButton::OnGestureEvent(ui::GestureEvent* event) { |
if (menu_showing_) { |
// While dropdown menu is showing the button should not handle gestures. |
event->StopPropagation(); |
return; |
} |
- ImageButton::OnGestureEvent(event); |
+ LabelButton::OnGestureEvent(event); |
} |
-void ButtonDropDown::GetAccessibleState(ui::AccessibleViewState* state) { |
- views::CustomButton::GetAccessibleState(state); |
+void ToolbarButton::GetAccessibleState(ui::AccessibleViewState* state) { |
+ CustomButton::GetAccessibleState(state); |
state->role = ui::AccessibilityTypes::ROLE_BUTTONDROPDOWN; |
state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS); |
state->state = ui::AccessibilityTypes::STATE_HASPOPUP; |
} |
-void ButtonDropDown::ShowContextMenuForView(View* source, |
- const gfx::Point& point, |
- ui::MenuSourceType source_type) { |
+gfx::Size ToolbarButton::GetPreferredSize() { |
+ gfx::Size label_size = label()->GetPreferredSize(); |
+ gfx::Size icon_size = image()->GetPreferredSize(); |
+ if (label_size.width() > 0) { |
+ return gfx::Size(label_size.width() + icon_size.width() + |
+ LocationBarView::GetItemPadding(), |
Peter Kasting
2013/11/19 02:28:50
Nit: Prefer to put this entire first arg on the sa
Greg Billock
2013/11/20 00:59:03
Done.
|
+ icon_size.height()); |
+ } else { |
Peter Kasting
2013/11/19 02:28:50
Nit: No else after return.
If you reverse the con
Greg Billock
2013/11/20 00:59:03
Done.
|
+ return icon_size; |
+ } |
+} |
+ |
+void ToolbarButton::ShowContextMenuForView(View* source, |
+ const gfx::Point& point, |
+ ui::MenuSourceType source_type) { |
if (!enabled()) |
return; |
@@ -143,7 +155,7 @@ void ButtonDropDown::ShowContextMenuForView(View* source, |
ShowDropDownMenu(source_type); |
} |
-bool ButtonDropDown::ShouldEnterPushedState(const ui::Event& event) { |
+bool ToolbarButton::ShouldEnterPushedState(const ui::Event& event) { |
// Enter PUSHED state on press with Left or Right mouse button or on taps. |
// Remain in this state while the context menu is open. |
return event.type() == ui::ET_GESTURE_TAP || |
@@ -152,11 +164,11 @@ bool ButtonDropDown::ShouldEnterPushedState(const ui::Event& event) { |
ui::EF_RIGHT_MOUSE_BUTTON) & event.flags()) != 0); |
} |
-bool ButtonDropDown::ShouldShowMenu() { |
- return true; |
+bool ToolbarButton::ShouldShowMenu() { |
+ return model_.get() != NULL; |
} |
-void ButtonDropDown::ShowDropDownMenu(ui::MenuSourceType source_type) { |
+void ToolbarButton::ShowDropDownMenu(ui::MenuSourceType source_type) { |
if (!ShouldShowMenu()) |
return; |
@@ -231,4 +243,3 @@ void ButtonDropDown::ShowDropDownMenu(ui::MenuSourceType source_type) { |
if (state_ != STATE_DISABLED) |
SetState(STATE_NORMAL); |
} |
- |