Chromium Code Reviews| Index: chrome/browser/ui/views/toolbar/toolbar_button.cc |
| diff --git a/chrome/browser/ui/views/toolbar/button_dropdown.cc b/chrome/browser/ui/views/toolbar/toolbar_button.cc |
| similarity index 66% |
| copy from chrome/browser/ui/views/toolbar/button_dropdown.cc |
| copy to chrome/browser/ui/views/toolbar/toolbar_button.cc |
| index c04f2e83551d34a5a8d3a3f0aab0df38dca2a906..26bfa282179bef88c0e9e8ae3597cf1e6e5b1d37 100644 |
| --- a/chrome/browser/ui/views/toolbar/button_dropdown.cc |
| +++ b/chrome/browser/ui/views/toolbar/toolbar_button.cc |
| @@ -1,65 +1,69 @@ |
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -#include "chrome/browser/ui/views/toolbar/button_dropdown.h" |
| +#include "chrome/browser/ui/views/toolbar/toolbar_button.h" |
| #include "base/bind.h" |
| -#include "base/compiler_specific.h" |
| -#include "base/message_loop/message_loop.h" |
| -#include "base/strings/utf_string_conversions.h" |
| +#include "chrome/browser/ui/views/location_bar/location_bar_view.h" |
| +#include "grit/theme_resources.h" |
| #include "grit/ui_strings.h" |
| #include "ui/base/accessibility/accessible_view_state.h" |
| #include "ui/base/l10n/l10n_util.h" |
| #include "ui/base/models/menu_model.h" |
| #include "ui/gfx/display.h" |
| #include "ui/gfx/screen.h" |
| +#include "ui/views/controls/button/label_button_border.h" |
| #include "ui/views/controls/menu/menu_item_view.h" |
| #include "ui/views/controls/menu/menu_model_adapter.h" |
| #include "ui/views/controls/menu/menu_runner.h" |
| #include "ui/views/widget/widget.h" |
| -// static |
| -const char ButtonDropDown::kViewClassName[] = |
| - "ui/views/controls/button/ButtonDropDown"; |
| - |
| // How long to wait before showing the menu. |
| +// TODO(gbillock): replace with virtual method. |
|
Peter Kasting
2013/11/19 02:28:50
Why do we need a virtual method?
Greg Billock
2013/11/20 00:59:03
This pollutes the global namespace -- should be a
Peter Kasting
2013/11/20 01:10:20
OK, I'm not looking at the WrenchMenu code. At le
Greg Billock
2013/11/20 23:13:23
Done.
|
| const int kMenuTimerDelay = 500; |
| -//////////////////////////////////////////////////////////////////////////////// |
| -// |
| -// ButtonDropDown - constructors, destructors, initialization, cleanup |
| -// |
| -//////////////////////////////////////////////////////////////////////////////// |
| - |
| -ButtonDropDown::ButtonDropDown(views::ButtonListener* listener, |
| - ui::MenuModel* model) |
| - : views::ImageButton(listener), |
| +ToolbarButton::ToolbarButton(views::ButtonListener* listener, |
| + ui::MenuModel* model) |
| + : views::LabelButton(listener, string16()), |
| model_(model), |
| menu_showing_(false), |
| y_position_on_lbuttondown_(0), |
| - show_menu_factory_(this) { |
| - set_context_menu_controller(this); |
| + show_menu_factory_(this) {} |
|
Peter Kasting
2013/11/19 02:28:50
Nit: I slightly prefer the original "linebreak bet
Greg Billock
2013/11/20 00:59:03
Done.
|
| + |
| +ToolbarButton::~ToolbarButton() {} |
| + |
| +void ToolbarButton::Init() { |
| + set_focusable(true); |
| + |
| + // Provides the hover/pressed style used by buttons in the toolbar. |
| + views::LabelButtonBorder* border = |
| + new views::LabelButtonBorder(views::Button::STYLE_BUTTON); |
| + const int kHoverImages[] = IMAGE_GRID(IDR_TOOLBAR_BUTTON_HOVER); |
| + border->SetPainter(false, views::Button::STATE_HOVERED, |
| + views::Painter::CreateImageGridPainter( |
| + kHoverImages)); |
| + const int kPressedImages[] = IMAGE_GRID(IDR_TOOLBAR_BUTTON_PRESSED); |
| + border->SetPainter(false, views::Button::STATE_PRESSED, |
| + views::Painter::CreateImageGridPainter( |
| + kPressedImages)); |
| + border->SetPainter(false, views::Button::STATE_NORMAL, NULL); |
| + border->SetPainter(true, views::Button::STATE_NORMAL, NULL); |
|
Peter Kasting
2013/11/19 02:28:50
Don't we also need to set painters for the other f
Greg Billock
2013/11/20 00:59:03
I think the default painter is fine since the tool
Peter Kasting
2013/11/20 01:10:20
I know, but the default painters will be drawing s
Greg Billock
2013/11/20 23:13:23
The insets get established by the border. I think
|
| + set_border(border); |
| } |
| -ButtonDropDown::~ButtonDropDown() { |
| -} |
| +void ToolbarButton::ButtonPressed(views::Button* sender, |
| + const ui::Event& event) {} |
| + |
| -void ButtonDropDown::ClearPendingMenu() { |
| +void ToolbarButton::ClearPendingMenu() { |
| show_menu_factory_.InvalidateWeakPtrs(); |
| } |
| -bool ButtonDropDown::IsMenuShowing() const { |
| +bool ToolbarButton::IsMenuShowing() const { |
| return menu_showing_; |
| } |
| - |
| -//////////////////////////////////////////////////////////////////////////////// |
| -// |
| -// ButtonDropDown - Events |
| -// |
| -//////////////////////////////////////////////////////////////////////////////// |
| - |
| -bool ButtonDropDown::OnMousePressed(const ui::MouseEvent& event) { |
| +bool ToolbarButton::OnMousePressed(const ui::MouseEvent& event) { |
| if (enabled() && ShouldShowMenu() && |
| IsTriggerableEvent(event) && HitTestPoint(event.location())) { |
| // Store the y pos of the mouse coordinates so we can use them later to |
| @@ -70,16 +74,16 @@ bool ButtonDropDown::OnMousePressed(const ui::MouseEvent& event) { |
| // Schedule a task that will show the menu. |
| base::MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| - base::Bind(&ButtonDropDown::ShowDropDownMenu, |
| + base::Bind(&ToolbarButton::ShowDropDownMenu, |
| show_menu_factory_.GetWeakPtr(), |
| ui::GetMenuSourceTypeForEvent(event)), |
| base::TimeDelta::FromMilliseconds(kMenuTimerDelay)); |
| } |
| - return ImageButton::OnMousePressed(event); |
| + return LabelButton::OnMousePressed(event); |
| } |
| -bool ButtonDropDown::OnMouseDragged(const ui::MouseEvent& event) { |
| - bool result = views::ImageButton::OnMouseDragged(event); |
| +bool ToolbarButton::OnMouseDragged(const ui::MouseEvent& event) { |
| + bool result = LabelButton::OnMouseDragged(event); |
| if (show_menu_factory_.HasWeakPtrs()) { |
| // If the mouse is dragged to a y position lower than where it was when |
| @@ -94,21 +98,17 @@ bool ButtonDropDown::OnMouseDragged(const ui::MouseEvent& event) { |
| return result; |
| } |
| -void ButtonDropDown::OnMouseReleased(const ui::MouseEvent& event) { |
| +void ToolbarButton::OnMouseReleased(const ui::MouseEvent& event) { |
| if (IsTriggerableEvent(event) || |
| (event.IsRightMouseButton() && !HitTestPoint(event.location()))) { |
| - views::ImageButton::OnMouseReleased(event); |
| + LabelButton::OnMouseReleased(event); |
| } |
| if (IsTriggerableEvent(event)) |
| show_menu_factory_.InvalidateWeakPtrs(); |
| } |
| -const char* ButtonDropDown::GetClassName() const { |
| - return kViewClassName; |
| -} |
| - |
| -void ButtonDropDown::OnMouseExited(const ui::MouseEvent& event) { |
| +void ToolbarButton::OnMouseExited(const ui::MouseEvent& event) { |
| // Starting a drag results in a MouseExited, we need to ignore it. |
| // A right click release triggers an exit event. We want to |
| // remain in a PUSHED state until the drop down menu closes. |
| @@ -116,26 +116,38 @@ void ButtonDropDown::OnMouseExited(const ui::MouseEvent& event) { |
| SetState(STATE_NORMAL); |
| } |
| -void ButtonDropDown::OnGestureEvent(ui::GestureEvent* event) { |
| +void ToolbarButton::OnGestureEvent(ui::GestureEvent* event) { |
| if (menu_showing_) { |
| // While dropdown menu is showing the button should not handle gestures. |
| event->StopPropagation(); |
| return; |
| } |
| - ImageButton::OnGestureEvent(event); |
| + LabelButton::OnGestureEvent(event); |
| } |
| -void ButtonDropDown::GetAccessibleState(ui::AccessibleViewState* state) { |
| - views::CustomButton::GetAccessibleState(state); |
| +void ToolbarButton::GetAccessibleState(ui::AccessibleViewState* state) { |
| + CustomButton::GetAccessibleState(state); |
| state->role = ui::AccessibilityTypes::ROLE_BUTTONDROPDOWN; |
| state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS); |
| state->state = ui::AccessibilityTypes::STATE_HASPOPUP; |
| } |
| -void ButtonDropDown::ShowContextMenuForView(View* source, |
| - const gfx::Point& point, |
| - ui::MenuSourceType source_type) { |
| +gfx::Size ToolbarButton::GetPreferredSize() { |
| + gfx::Size label_size = label()->GetPreferredSize(); |
| + gfx::Size icon_size = image()->GetPreferredSize(); |
| + if (label_size.width() > 0) { |
| + return gfx::Size(label_size.width() + icon_size.width() + |
| + LocationBarView::GetItemPadding(), |
|
Peter Kasting
2013/11/19 02:28:50
Nit: Prefer to put this entire first arg on the sa
Greg Billock
2013/11/20 00:59:03
Done.
|
| + icon_size.height()); |
| + } else { |
|
Peter Kasting
2013/11/19 02:28:50
Nit: No else after return.
If you reverse the con
Greg Billock
2013/11/20 00:59:03
Done.
|
| + return icon_size; |
| + } |
| +} |
| + |
| +void ToolbarButton::ShowContextMenuForView(View* source, |
| + const gfx::Point& point, |
| + ui::MenuSourceType source_type) { |
| if (!enabled()) |
| return; |
| @@ -143,7 +155,7 @@ void ButtonDropDown::ShowContextMenuForView(View* source, |
| ShowDropDownMenu(source_type); |
| } |
| -bool ButtonDropDown::ShouldEnterPushedState(const ui::Event& event) { |
| +bool ToolbarButton::ShouldEnterPushedState(const ui::Event& event) { |
| // Enter PUSHED state on press with Left or Right mouse button or on taps. |
| // Remain in this state while the context menu is open. |
| return event.type() == ui::ET_GESTURE_TAP || |
| @@ -152,11 +164,11 @@ bool ButtonDropDown::ShouldEnterPushedState(const ui::Event& event) { |
| ui::EF_RIGHT_MOUSE_BUTTON) & event.flags()) != 0); |
| } |
| -bool ButtonDropDown::ShouldShowMenu() { |
| - return true; |
| +bool ToolbarButton::ShouldShowMenu() { |
| + return model_.get() != NULL; |
| } |
| -void ButtonDropDown::ShowDropDownMenu(ui::MenuSourceType source_type) { |
| +void ToolbarButton::ShowDropDownMenu(ui::MenuSourceType source_type) { |
| if (!ShouldShowMenu()) |
| return; |
| @@ -231,4 +243,3 @@ void ButtonDropDown::ShowDropDownMenu(ui::MenuSourceType source_type) { |
| if (state_ != STATE_DISABLED) |
| SetState(STATE_NORMAL); |
| } |
| - |