Chromium Code Reviews| Index: chrome/browser/ui/views/toolbar/toolbar_button.h |
| diff --git a/chrome/browser/ui/views/toolbar/button_dropdown.h b/chrome/browser/ui/views/toolbar/toolbar_button.h |
| similarity index 61% |
| copy from chrome/browser/ui/views/toolbar/button_dropdown.h |
| copy to chrome/browser/ui/views/toolbar/toolbar_button.h |
| index e49ab5437f9f4b82a4784385c1173a52ae97d1ca..178e799c3e45e2ef198828f3fc7a34999cd4a1d9 100644 |
| --- a/chrome/browser/ui/views/toolbar/button_dropdown.h |
| +++ b/chrome/browser/ui/views/toolbar/toolbar_button.h |
| @@ -1,13 +1,13 @@ |
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -#ifndef CHROME_BROWSER_UI_VIEWS_TOOLBAR_BUTTON_DROPDOWN_H_ |
| -#define CHROME_BROWSER_UI_VIEWS_TOOLBAR_BUTTON_DROPDOWN_H_ |
| +#ifndef CHROME_BROWSER_UI_VIEWS_TOOLBAR_TOOLBAR_BUTTON_H_ |
| +#define CHROME_BROWSER_UI_VIEWS_TOOLBAR_TOOLBAR_BUTTON_H_ |
| -#include "base/memory/weak_ptr.h" |
| #include "ui/views/context_menu_controller.h" |
| -#include "ui/views/controls/button/image_button.h" |
| +#include "ui/views/controls/button/button.h" |
| +#include "ui/views/controls/button/label_button.h" |
| namespace ui { |
| class MenuModel; |
| @@ -17,43 +17,42 @@ namespace views { |
| class MenuRunner; |
| } |
| -//////////////////////////////////////////////////////////////////////////////// |
| -// |
| -// ButtonDropDown |
| -// |
| -// A button class that when pressed (and held) or pressed (and drag down) will |
| -// display a menu |
| -// |
| -//////////////////////////////////////////////////////////////////////////////// |
| -class ButtonDropDown : public views::ImageButton, |
| - public views::ContextMenuController { |
| +// This class provides basic drawing and mouse-over behavior for buttons |
| +// appearing in the toolbar. |
| +// See ButtonDropDown. |
|
Peter Kasting
2013/11/19 02:28:50
I don't understand why we're saying "See ButtonDro
Greg Billock
2013/11/20 00:59:03
This was stale. Deleting.
|
| +class ToolbarButton : public views::LabelButton, |
| + public views::ButtonListener, |
| + public views::ContextMenuController { |
| public: |
| - // The button's class name. |
| - static const char kViewClassName[]; |
| + // Takes ownership of the |model|, which can be null if no menu |
| + // is to be shown. |
| + ToolbarButton(views::ButtonListener* listener, ui::MenuModel* model); |
| + virtual ~ToolbarButton(); |
| - // Takes ownership of the |model|. |
| - ButtonDropDown(views::ButtonListener* listener, ui::MenuModel* model); |
| - virtual ~ButtonDropDown(); |
| + // Set up basic behavior. Should be called by any subclasses. |
|
Peter Kasting
2013/11/19 02:28:50
Nit: When?
Greg Billock
2013/11/20 00:59:03
Done.
|
| + void Init(); |
|
Peter Kasting
2013/11/19 02:28:50
Nit: Place all overrides together and all non-over
Greg Billock
2013/11/20 00:59:03
Done. I like Init() type methods right after the c
|
| - // If menu is currently pending for long press - stop it. |
| - void ClearPendingMenu(); |
| + // views::ButtonListener. Default implementation does nothing. |
|
Peter Kasting
2013/11/19 02:28:50
Why do we need to subclass ButtonListener at all?
Greg Billock
2013/11/20 00:59:03
It's something we'll want for the site chip, but a
|
| + virtual void ButtonPressed(views::Button* sender, |
| + const ui::Event& event) OVERRIDE; |
| - // Indicates if menu is currently showing. |
| + // Methods for handling ButtonDropDown-style menus. |
| + void ClearPendingMenu(); |
| bool IsMenuShowing() const; |
| // Overridden from views::View |
|
Peter Kasting
2013/11/19 02:28:50
Nit: While here, fix these comments to just look l
Greg Billock
2013/11/20 00:59:03
Done.
|
| virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE; |
| virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE; |
| virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE; |
| - virtual const char* GetClassName() const OVERRIDE; |
| // Showing the drop down results in a MouseCaptureLost, we need to ignore it. |
| virtual void OnMouseCaptureLost() OVERRIDE {} |
|
Peter Kasting
2013/11/19 02:28:50
Nit: While here, don't define virtual function bod
Greg Billock
2013/11/20 00:59:03
Done.
|
| virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE; |
| virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; |
| virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE; |
| + virtual gfx::Size GetPreferredSize(); |
|
Peter Kasting
2013/11/19 02:28:50
Nit: This should be at the top of the list instead
Greg Billock
2013/11/20 00:59:03
Done.
|
| // Overridden from views::ContextMenuController |
| - virtual void ShowContextMenuForView(views::View* source, |
| + virtual void ShowContextMenuForView(View* source, |
| const gfx::Point& point, |
| ui::MenuSourceType source_type) OVERRIDE; |
| @@ -84,9 +83,9 @@ class ButtonDropDown : public views::ImageButton, |
| scoped_ptr<views::MenuRunner> menu_runner_; |
| // A factory for tasks that show the dropdown context menu for the button. |
| - base::WeakPtrFactory<ButtonDropDown> show_menu_factory_; |
| + base::WeakPtrFactory<ToolbarButton> show_menu_factory_; |
| - DISALLOW_COPY_AND_ASSIGN(ButtonDropDown); |
| + DISALLOW_COPY_AND_ASSIGN(ToolbarButton); |
| }; |
| -#endif // CHROME_BROWSER_UI_VIEWS_TOOLBAR_BUTTON_DROPDOWN_H_ |
| +#endif // CHROME_BROWSER_UI_VIEWS_TOOLBAR_TOOLBAR_BUTTON_H_ |