| Index: src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| index 833d31774f82f7f0a69d0921a4a98b95d9181b66..aa27f23f03f6d402900cf30736a8f171dc4771fc 100644
|
| --- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.h
|
| @@ -10,12 +10,9 @@
|
|
|
| #include "GrGLShaderBuilder.h"
|
|
|
| -class GrGLProgramBuilder;
|
| -
|
| -class GrGLGeometryShaderBuilder : public GrGLFullShaderBuilder {
|
| +class GrGLGeometryBuilder : public GrGLShaderBuilder {
|
| public:
|
| - GrGLGeometryShaderBuilder(GrGLFullProgramBuilder* program);
|
| -private:
|
| + GrGLGeometryBuilder(GrGLProgramBuilder* program);
|
| /*
|
| * an internal call for GrGLFullProgramBuilder to add varyings
|
| */
|
| @@ -25,8 +22,7 @@ private:
|
|
|
| bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds) const;
|
|
|
| - friend class GrGLFullProgramBuilder;
|
| - typedef GrGLFullShaderBuilder INHERITED;
|
| + typedef GrGLShaderBuilder INHERITED;
|
| };
|
|
|
| #endif
|
|
|