| Index: src/gpu/gl/builders/GrGLFullProgramBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLFullProgramBuilder.cpp b/src/gpu/gl/builders/GrGLFullProgramBuilder.cpp
|
| deleted file mode 100644
|
| index d309b275830894ef4ac39d5ecee97c8dd949d19b..0000000000000000000000000000000000000000
|
| --- a/src/gpu/gl/builders/GrGLFullProgramBuilder.cpp
|
| +++ /dev/null
|
| @@ -1,221 +0,0 @@
|
| -/*
|
| - * Copyright 2014 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "GrGLFullProgramBuilder.h"
|
| -#include "../GrGLGeometryProcessor.h"
|
| -#include "../GrGpuGL.h"
|
| -
|
| -GrGLFullProgramBuilder::GrGLFullProgramBuilder(GrGpuGL* gpu, const GrOptDrawState& optState,
|
| - const GrGLProgramDesc& desc)
|
| - : INHERITED(gpu, optState, desc)
|
| - , fGLGeometryProcessorEmitter(this)
|
| - , fGS(this)
|
| - , fVS(this) {
|
| -}
|
| -
|
| -void
|
| -GrGLFullProgramBuilder::createAndEmitEffects(const GrGeometryStage* geometryProcessor,
|
| - const GrFragmentStage* colorStages[],
|
| - const GrFragmentStage* coverageStages[],
|
| - GrGLSLExpr4* inputColor,
|
| - GrGLSLExpr4* inputCoverage) {
|
| - fVS.emitCodeBeforeEffects(inputColor, inputCoverage);
|
| -
|
| - ///////////////////////////////////////////////////////////////////////////
|
| - // emit the per-effect code for both color and coverage effects
|
| -
|
| - EffectKeyProvider colorKeyProvider(&this->desc(), EffectKeyProvider::kColor_EffectType);
|
| - fColorEffects.reset(this->onCreateAndEmitEffects(colorStages,
|
| - this->desc().numColorEffects(),
|
| - colorKeyProvider,
|
| - inputColor));
|
| -
|
| - if (geometryProcessor) {
|
| - const GrGeometryProcessor& gp = *geometryProcessor->getGeometryProcessor();
|
| - fGLGeometryProcessorEmitter.set(&gp);
|
| - fEffectEmitter = &fGLGeometryProcessorEmitter;
|
| - fVS.emitAttributes(gp);
|
| - GrGLSLExpr4 gpInputCoverage = *inputCoverage;
|
| - GrGLSLExpr4 gpOutputCoverage;
|
| - EffectKeyProvider gpKeyProvider(&this->desc(),
|
| - EffectKeyProvider::kGeometryProcessor_EffectType);
|
| - bool useLocalCoords = this->getVertexShaderBuilder()->hasExplicitLocalCoords();
|
| - fProgramEffects.reset(SkNEW_ARGS(GrGLVertexProgramEffects, (1, useLocalCoords)));
|
| - this->INHERITED::emitEffect(*geometryProcessor, 0, gpKeyProvider, &gpInputCoverage,
|
| - &gpOutputCoverage);
|
| - fGeometryProcessor.reset(fProgramEffects.detach());
|
| - *inputCoverage = gpOutputCoverage;
|
| - }
|
| -
|
| - EffectKeyProvider coverageKeyProvider(&this->desc(), EffectKeyProvider::kCoverage_EffectType);
|
| - fCoverageEffects.reset(this->onCreateAndEmitEffects(coverageStages,
|
| - this->desc().numCoverageEffects(),
|
| - coverageKeyProvider,
|
| - inputCoverage));
|
| -
|
| - fVS.emitCodeAfterEffects();
|
| -}
|
| -
|
| -void GrGLFullProgramBuilder::addVarying(GrSLType type,
|
| - const char* name,
|
| - const char** vsOutName,
|
| - const char** fsInName,
|
| - GrGLShaderVar::Precision fsPrecision) {
|
| - fVS.addVarying(type, name, vsOutName);
|
| -
|
| - SkString* fsInputName = fVS.fOutputs.back().accessName();
|
| -
|
| -#if GR_GL_EXPERIMENTAL_GS
|
| - if (desc().getHeader().fExperimentalGS) {
|
| - // TODO let the caller use these names
|
| - fGS.addVarying(type, fsInputName->c_str(), NULL);
|
| - fsInputName = fGS.fOutputs.back().accessName();
|
| - }
|
| -#endif
|
| - fFS.addVarying(type, fsInputName->c_str(), fsInName, fsPrecision);
|
| -}
|
| -
|
| -GrGLFullProgramBuilder::VaryingHandle
|
| -GrGLFullProgramBuilder::addSeparableVarying(GrSLType type,
|
| - const char* name,
|
| - const char** vsOutName,
|
| - const char** fsInName) {
|
| - addVarying(type, name, vsOutName, fsInName);
|
| - SeparableVaryingInfo& varying = fSeparableVaryingInfos.push_back();
|
| - varying.fVariable = fFS.fInputs.back();
|
| - return VaryingHandle::CreateFromSeparableVaryingIndex(fSeparableVaryingInfos.count() - 1);
|
| -}
|
| -
|
| -GrGLProgramEffects* GrGLFullProgramBuilder::onCreateAndEmitEffects(
|
| - const GrFragmentStage* effectStages[],
|
| - int effectCnt,
|
| - const GrGLProgramDesc::EffectKeyProvider& keyProvider,
|
| - GrGLSLExpr4* inOutFSColor) {
|
| - fProgramEffects.reset(SkNEW_ARGS(GrGLVertexProgramEffects,
|
| - (effectCnt,
|
| - this->getVertexShaderBuilder()->hasExplicitLocalCoords())));
|
| - this->INHERITED::createAndEmitEffects(effectStages,
|
| - effectCnt,
|
| - keyProvider,
|
| - inOutFSColor);
|
| - return fProgramEffects.detach();
|
| -}
|
| -
|
| -void GrGLFullProgramBuilder::emitEffect(const GrProcessorStage& stage,
|
| - const GrProcessorKey& key,
|
| - const char* outColor,
|
| - const char* inColor,
|
| - int stageIndex) {
|
| - SkASSERT(fProgramEffects.get());
|
| - const GrProcessor& effect = *stage.getProcessor();
|
| - SkSTArray<2, GrGLProcessor::TransformedCoords> coords(effect.numTransforms());
|
| - SkSTArray<4, GrGLProcessor::TextureSampler> samplers(effect.numTextures());
|
| -
|
| - this->emitTransforms(stage, &coords);
|
| - this->emitSamplers(effect, &samplers);
|
| -
|
| - SkASSERT(fEffectEmitter);
|
| - GrGLProcessor* glEffect = fEffectEmitter->createGLInstance();
|
| - fProgramEffects->addEffect(glEffect);
|
| -
|
| - // Enclose custom code in a block to avoid namespace conflicts
|
| - SkString openBrace;
|
| - openBrace.printf("{ // Stage %d: %s\n", stageIndex, glEffect->name());
|
| - fFS.codeAppend(openBrace.c_str());
|
| - fVS.codeAppend(openBrace.c_str());
|
| -
|
| - fEffectEmitter->emit(key, outColor, inColor, coords, samplers);
|
| -
|
| - fVS.codeAppend("\t}\n");
|
| - fFS.codeAppend("\t}\n");
|
| -}
|
| -
|
| -void GrGLFullProgramBuilder::emitTransforms(const GrProcessorStage& effectStage,
|
| - GrGLProcessor::TransformedCoordsArray* outCoords) {
|
| - SkTArray<GrGLVertexProgramEffects::Transform, true>& transforms =
|
| - fProgramEffects->addTransforms();
|
| - const GrProcessor* effect = effectStage.getProcessor();
|
| - int numTransforms = effect->numTransforms();
|
| - transforms.push_back_n(numTransforms);
|
| -
|
| - SkTArray<GrGLVertexProgramEffects::PathTransform, true>* pathTransforms = NULL;
|
| - const GrGLCaps* glCaps = this->ctxInfo().caps();
|
| - if (glCaps->pathRenderingSupport() &&
|
| - this->gpu()->glPathRendering()->texturingMode() ==
|
| - GrGLPathRendering::SeparableShaders_TexturingMode) {
|
| - pathTransforms = &fProgramEffects->addPathTransforms();
|
| - pathTransforms->push_back_n(numTransforms);
|
| - }
|
| -
|
| - for (int t = 0; t < numTransforms; t++) {
|
| - const char* uniName = "StageMatrix";
|
| - GrSLType varyingType =
|
| - effectStage.isPerspectiveCoordTransform(t, fVS.hasExplicitLocalCoords()) ?
|
| - kVec3f_GrSLType :
|
| - kVec2f_GrSLType;
|
| -
|
| - SkString suffixedUniName;
|
| - if (0 != t) {
|
| - suffixedUniName.append(uniName);
|
| - suffixedUniName.appendf("_%i", t);
|
| - uniName = suffixedUniName.c_str();
|
| - }
|
| - transforms[t].fHandle = this->addUniform(GrGLProgramBuilder::kVertex_Visibility,
|
| - kMat33f_GrSLType,
|
| - uniName,
|
| - &uniName);
|
| -
|
| - const char* varyingName = "MatrixCoord";
|
| - SkString suffixedVaryingName;
|
| - if (0 != t) {
|
| - suffixedVaryingName.append(varyingName);
|
| - suffixedVaryingName.appendf("_%i", t);
|
| - varyingName = suffixedVaryingName.c_str();
|
| - }
|
| - const char* vsVaryingName;
|
| - const char* fsVaryingName;
|
| - if (pathTransforms) {
|
| - (*pathTransforms)[t].fHandle =
|
| - this->addSeparableVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName);
|
| - (*pathTransforms)[t].fType = varyingType;
|
| - } else {
|
| - this->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName);
|
| - }
|
| -
|
| - const GrGLShaderVar& coords =
|
| - kPosition_GrCoordSet == effect->coordTransform(t).sourceCoords() ?
|
| - fVS.positionAttribute() :
|
| - fVS.localCoordsAttribute();
|
| - // varying = matrix * coords (logically)
|
| - SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
|
| - if (kVec2f_GrSLType == varyingType) {
|
| - fVS.codeAppendf("%s = (%s * vec3(%s, 1)).xy;",
|
| - vsVaryingName, uniName, coords.c_str());
|
| - } else {
|
| - fVS.codeAppendf("%s = %s * vec3(%s, 1);",
|
| - vsVaryingName, uniName, coords.c_str());
|
| - }
|
| - SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords,
|
| - (SkString(fsVaryingName), varyingType));
|
| - }
|
| -}
|
| -
|
| -bool GrGLFullProgramBuilder::compileAndAttachShaders(GrGLuint programId,
|
| - SkTDArray<GrGLuint>* shaderIds) const {
|
| - return INHERITED::compileAndAttachShaders(programId, shaderIds)
|
| - && fVS.compileAndAttachShaders(programId, shaderIds)
|
| -#if GR_GL_EXPERIMENTAL_GS
|
| - && (!desc().getHeader().fExperimentalGS
|
| - || fGS.compileAndAttachShaders(programId, shaderIds))
|
| -#endif
|
| - ;
|
| -}
|
| -
|
| -void GrGLFullProgramBuilder::bindProgramLocations(GrGLuint programId) {
|
| - fVS.bindProgramLocations(programId);
|
| - INHERITED::bindProgramLocations(programId);
|
| -}
|
|
|