Index: src/effects/SkDisplacementMapEffect.cpp |
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp |
index 474d9a7dc8123f8eec5c76fd3bf5ae95d71f26d7..fbd84b73c5a109bda5969dcbe34e4d8d07e6e241 100644 |
--- a/src/effects/SkDisplacementMapEffect.cpp |
+++ b/src/effects/SkDisplacementMapEffect.cpp |
@@ -351,11 +351,12 @@ public: |
typedef GrGLDisplacementMapEffect GLProcessor; |
static const char* Name() { return "DisplacementMap"; } |
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
- |
private: |
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; |
+ virtual void onGetConstantColorComponents(GrColor* color, uint32_t* validFlags, |
+ bool* isSingleComponent) const SK_OVERRIDE; |
+ |
GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
const SkVector& scale, |
@@ -491,8 +492,8 @@ const GrBackendFragmentProcessorFactory& GrDisplacementMapEffect::getFactory() c |
return GrTBackendFragmentProcessorFactory<GrDisplacementMapEffect>::getInstance(); |
} |
-void GrDisplacementMapEffect::getConstantColorComponents(GrColor*, |
- uint32_t* validFlags) const { |
+void GrDisplacementMapEffect::onGetConstantColorComponents(GrColor*, uint32_t* validFlags, |
+ bool* isSingleComponent) const { |
// Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0), |
// so the only way we'd get a constant alpha is if the input color image has a constant alpha |
// and no displacement offset push any texture coordinates out of bounds OR if the constant |