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Unified Diff: Source/core/paint/SVGForeignObjectPainter.cpp

Issue 597753002: Move paint code from RenderSVGForeignObject to SVGForeignObjectPainter (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Add SVGForeignObjectPainter Created 6 years, 3 months ago
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Index: Source/core/paint/SVGForeignObjectPainter.cpp
diff --git a/Source/core/paint/SVGForeignObjectPainter.cpp b/Source/core/paint/SVGForeignObjectPainter.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..950a1a0f3694d406bd3b08bef3680a465d3b7789
--- /dev/null
+++ b/Source/core/paint/SVGForeignObjectPainter.cpp
@@ -0,0 +1,55 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+#include "core/paint/SVGForeignObjectPainter.h"
+
+#include "core/paint/BlockPainter.h"
+#include "core/rendering/PaintInfo.h"
+#include "core/rendering/svg/RenderSVGForeignObject.h"
+#include "core/rendering/svg/SVGRenderSupport.h"
+#include "core/rendering/svg/SVGRenderingContext.h"
+#include "platform/graphics/GraphicsContextStateSaver.h"
+
+namespace blink {
+
+void SVGForeignObjectPainter::paint(PaintInfo& paintInfo)
+{
+ if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection)
+ return;
+
+ PaintInfo childPaintInfo(paintInfo);
+ GraphicsContextStateSaver stateSaver(*childPaintInfo.context);
+ childPaintInfo.applyTransform(m_renderSVGForeignObject.localTransform());
+
+ if (SVGRenderSupport::isOverflowHidden(&m_renderSVGForeignObject))
+ childPaintInfo.context->clip(m_renderSVGForeignObject.viewportRect());
+
+ SVGRenderingContext renderingContext;
+ bool continueRendering = true;
+ if (paintInfo.phase == PaintPhaseForeground) {
+ renderingContext.prepareToRenderSVGContent(&m_renderSVGForeignObject, childPaintInfo);
+ continueRendering = renderingContext.isRenderingPrepared();
+ }
+
+ if (continueRendering) {
+ // Paint all phases of FO elements atomically as though the FO element established its own stacking context.
+ bool preservePhase = paintInfo.phase == PaintPhaseSelection || paintInfo.phase == PaintPhaseTextClip;
+ const LayoutPoint childPoint = IntPoint();
+ childPaintInfo.phase = preservePhase ? paintInfo.phase : PaintPhaseBlockBackground;
+ BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint);
+ if (!preservePhase) {
+ childPaintInfo.phase = PaintPhaseChildBlockBackgrounds;
+ BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint);
+ childPaintInfo.phase = PaintPhaseFloat;
+ BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint);
+ childPaintInfo.phase = PaintPhaseForeground;
+ BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint);
+ childPaintInfo.phase = PaintPhaseOutline;
+ BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint);
+ }
+ }
+}
+
+} // namespace blink
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