Index: Source/core/paint/SVGForeignObjectPainter.cpp |
diff --git a/Source/core/paint/SVGForeignObjectPainter.cpp b/Source/core/paint/SVGForeignObjectPainter.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..950a1a0f3694d406bd3b08bef3680a465d3b7789 |
--- /dev/null |
+++ b/Source/core/paint/SVGForeignObjectPainter.cpp |
@@ -0,0 +1,55 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+#include "core/paint/SVGForeignObjectPainter.h" |
+ |
+#include "core/paint/BlockPainter.h" |
+#include "core/rendering/PaintInfo.h" |
+#include "core/rendering/svg/RenderSVGForeignObject.h" |
+#include "core/rendering/svg/SVGRenderSupport.h" |
+#include "core/rendering/svg/SVGRenderingContext.h" |
+#include "platform/graphics/GraphicsContextStateSaver.h" |
+ |
+namespace blink { |
+ |
+void SVGForeignObjectPainter::paint(PaintInfo& paintInfo) |
+{ |
+ if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection) |
+ return; |
+ |
+ PaintInfo childPaintInfo(paintInfo); |
+ GraphicsContextStateSaver stateSaver(*childPaintInfo.context); |
+ childPaintInfo.applyTransform(m_renderSVGForeignObject.localTransform()); |
+ |
+ if (SVGRenderSupport::isOverflowHidden(&m_renderSVGForeignObject)) |
+ childPaintInfo.context->clip(m_renderSVGForeignObject.viewportRect()); |
+ |
+ SVGRenderingContext renderingContext; |
+ bool continueRendering = true; |
+ if (paintInfo.phase == PaintPhaseForeground) { |
+ renderingContext.prepareToRenderSVGContent(&m_renderSVGForeignObject, childPaintInfo); |
+ continueRendering = renderingContext.isRenderingPrepared(); |
+ } |
+ |
+ if (continueRendering) { |
+ // Paint all phases of FO elements atomically as though the FO element established its own stacking context. |
+ bool preservePhase = paintInfo.phase == PaintPhaseSelection || paintInfo.phase == PaintPhaseTextClip; |
+ const LayoutPoint childPoint = IntPoint(); |
+ childPaintInfo.phase = preservePhase ? paintInfo.phase : PaintPhaseBlockBackground; |
+ BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint); |
+ if (!preservePhase) { |
+ childPaintInfo.phase = PaintPhaseChildBlockBackgrounds; |
+ BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint); |
+ childPaintInfo.phase = PaintPhaseFloat; |
+ BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint); |
+ childPaintInfo.phase = PaintPhaseForeground; |
+ BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint); |
+ childPaintInfo.phase = PaintPhaseOutline; |
+ BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint); |
+ } |
+ } |
+} |
+ |
+} // namespace blink |