Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(338)

Unified Diff: src/gpu/GrRODrawState.cpp

Issue 597323002: Split GrDrawState and GrOptDrawState into separate classes and remove base class. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: More nits Created 6 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « src/gpu/GrRODrawState.h ('k') | src/gpu/gl/GrGpuGL.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/gpu/GrRODrawState.cpp
diff --git a/src/gpu/GrRODrawState.cpp b/src/gpu/GrRODrawState.cpp
deleted file mode 100644
index 2a673f3e5ecbe2a7a29f1968a9afbdd7ae8fba92..0000000000000000000000000000000000000000
--- a/src/gpu/GrRODrawState.cpp
+++ /dev/null
@@ -1,350 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GrRODrawState.h"
-
-#include "GrDrawTargetCaps.h"
-#include "GrRenderTarget.h"
-
-////////////////////////////////////////////////////////////////////////////////
-
-GrRODrawState::GrRODrawState(const GrRODrawState& drawState) : INHERITED() {
- fRenderTarget.setResource(SkSafeRef(drawState.fRenderTarget.getResource()),
- GrIORef::kWrite_IOType);
-}
-
-bool GrRODrawState::isEqual(const GrRODrawState& that) const {
- bool usingVertexColors = this->hasColorVertexAttribute();
- if (!usingVertexColors && this->fColor != that.fColor) {
- return false;
- }
-
- if (this->getRenderTarget() != that.getRenderTarget() ||
- this->fColorStages.count() != that.fColorStages.count() ||
- this->fCoverageStages.count() != that.fCoverageStages.count() ||
- !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) ||
- this->fSrcBlend != that.fSrcBlend ||
- this->fDstBlend != that.fDstBlend ||
- this->fBlendConstant != that.fBlendConstant ||
- this->fFlagBits != that.fFlagBits ||
- this->fVACount != that.fVACount ||
- this->fVAStride != that.fVAStride ||
- memcmp(this->fVAPtr, that.fVAPtr, this->fVACount * sizeof(GrVertexAttrib)) ||
- this->fStencilSettings != that.fStencilSettings ||
- this->fDrawFace != that.fDrawFace) {
- return false;
- }
-
- bool usingVertexCoverage = this->hasCoverageVertexAttribute();
- if (!usingVertexCoverage && this->fCoverage != that.fCoverage) {
- return false;
- }
-
- bool explicitLocalCoords = this->hasLocalCoordAttribute();
- if (this->hasGeometryProcessor()) {
- if (!that.hasGeometryProcessor()) {
- return false;
- } else if (!GrProcessorStage::AreCompatible(*this->getGeometryProcessor(),
- *that.getGeometryProcessor(),
- explicitLocalCoords)) {
- return false;
- }
- } else if (that.hasGeometryProcessor()) {
- return false;
- }
-
- for (int i = 0; i < this->numColorStages(); i++) {
- if (!GrProcessorStage::AreCompatible(this->getColorStage(i), that.getColorStage(i),
- explicitLocalCoords)) {
- return false;
- }
- }
- for (int i = 0; i < this->numCoverageStages(); i++) {
- if (!GrProcessorStage::AreCompatible(this->getCoverageStage(i), that.getCoverageStage(i),
- explicitLocalCoords)) {
- return false;
- }
- }
-
- SkASSERT(0 == memcmp(this->fFixedFunctionVertexAttribIndices,
- that.fFixedFunctionVertexAttribIndices,
- sizeof(this->fFixedFunctionVertexAttribIndices)));
-
- return true;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-
-bool GrRODrawState::validateVertexAttribs() const {
- // check consistency of effects and attributes
- GrSLType slTypes[kMaxVertexAttribCnt];
- for (int i = 0; i < kMaxVertexAttribCnt; ++i) {
- slTypes[i] = static_cast<GrSLType>(-1);
- }
-
- if (this->hasGeometryProcessor()) {
- const GrGeometryStage& stage = *this->getGeometryProcessor();
- const GrGeometryProcessor* gp = stage.getGeometryProcessor();
- SkASSERT(gp);
- // make sure that any attribute indices have the correct binding type, that the attrib
- // type and effect's shader lang type are compatible, and that attributes shared by
- // multiple effects use the same shader lang type.
- const GrGeometryProcessor::VertexAttribArray& s = gp->getVertexAttribs();
-
- int effectIndex = 0;
- for (int index = 0; index < fVACount; index++) {
- if (kGeometryProcessor_GrVertexAttribBinding != fVAPtr[index].fBinding) {
- // we only care about effect bindings
- continue;
- }
- SkASSERT(effectIndex < s.count());
- GrSLType effectSLType = s[effectIndex].getType();
- GrVertexAttribType attribType = fVAPtr[index].fType;
- int slVecCount = GrSLTypeVectorCount(effectSLType);
- int attribVecCount = GrVertexAttribTypeVectorCount(attribType);
- if (slVecCount != attribVecCount ||
- (static_cast<GrSLType>(-1) != slTypes[index] && slTypes[index] != effectSLType)) {
- return false;
- }
- slTypes[index] = effectSLType;
- effectIndex++;
- }
- // Make sure all attributes are consumed and we were able to find everything
- SkASSERT(s.count() == effectIndex);
- }
-
- return true;
-}
-
-bool GrRODrawState::hasSolidCoverage() const {
- // If we're drawing coverage directly then coverage is effectively treated as color.
- if (this->isCoverageDrawing()) {
- return true;
- }
-
- GrColor coverage;
- uint32_t validComponentFlags;
- // Initialize to an unknown starting coverage if per-vertex coverage is specified.
- if (this->hasCoverageVertexAttribute()) {
- validComponentFlags = 0;
- } else {
- coverage = fCoverage;
- validComponentFlags = kRGBA_GrColorComponentFlags;
- }
-
- // Run through the coverage stages and see if the coverage will be all ones at the end.
- if (this->hasGeometryProcessor()) {
- const GrGeometryProcessor* gp = fGeometryProcessor->getGeometryProcessor();
- gp->getConstantColorComponents(&coverage, &validComponentFlags);
- }
- for (int s = 0; s < this->numCoverageStages(); ++s) {
- const GrProcessor* processor = this->getCoverageStage(s).getProcessor();
- processor->getConstantColorComponents(&coverage, &validComponentFlags);
- }
- return (kRGBA_GrColorComponentFlags == validComponentFlags) && (0xffffffff == coverage);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-
-bool GrRODrawState::willEffectReadDstColor() const {
- if (!this->isColorWriteDisabled()) {
- for (int s = 0; s < this->numColorStages(); ++s) {
- if (this->getColorStage(s).getFragmentProcessor()->willReadDstColor()) {
- return true;
- }
- }
- }
- for (int s = 0; s < this->numCoverageStages(); ++s) {
- if (this->getCoverageStage(s).getFragmentProcessor()->willReadDstColor()) {
- return true;
- }
- }
- return false;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-
-GrRODrawState::BlendOptFlags GrRODrawState::getBlendOpts(bool forceCoverage,
- GrBlendCoeff* srcCoeff,
- GrBlendCoeff* dstCoeff) const {
- GrBlendCoeff bogusSrcCoeff, bogusDstCoeff;
- if (NULL == srcCoeff) {
- srcCoeff = &bogusSrcCoeff;
- }
- if (NULL == dstCoeff) {
- dstCoeff = &bogusDstCoeff;
- }
-
- *srcCoeff = this->getSrcBlendCoeff();
- *dstCoeff = this->getDstBlendCoeff();
-
- if (this->isColorWriteDisabled()) {
- *srcCoeff = kZero_GrBlendCoeff;
- *dstCoeff = kOne_GrBlendCoeff;
- }
-
- bool srcAIsOne = this->srcAlphaWillBeOne();
- bool dstCoeffIsOne = kOne_GrBlendCoeff == *dstCoeff ||
- (kSA_GrBlendCoeff == *dstCoeff && srcAIsOne);
- bool dstCoeffIsZero = kZero_GrBlendCoeff == *dstCoeff ||
- (kISA_GrBlendCoeff == *dstCoeff && srcAIsOne);
-
- // When coeffs are (0,1) there is no reason to draw at all, unless
- // stenciling is enabled. Having color writes disabled is effectively
- // (0,1).
- if ((kZero_GrBlendCoeff == *srcCoeff && dstCoeffIsOne)) {
- if (this->getStencil().doesWrite()) {
- return kEmitCoverage_BlendOptFlag;
- } else {
- *dstCoeff = kOne_GrBlendCoeff;
- return kSkipDraw_BlendOptFlag;
- }
- }
-
- bool hasCoverage = forceCoverage || !this->hasSolidCoverage();
-
- // if we don't have coverage we can check whether the dst
- // has to read at all. If not, we'll disable blending.
- if (!hasCoverage) {
- if (dstCoeffIsZero) {
- if (kOne_GrBlendCoeff == *srcCoeff) {
- // if there is no coverage and coeffs are (1,0) then we
- // won't need to read the dst at all, it gets replaced by src
- *dstCoeff = kZero_GrBlendCoeff;
- return kNone_BlendOpt;
- } else if (kZero_GrBlendCoeff == *srcCoeff) {
- // if the op is "clear" then we don't need to emit a color
- // or blend, just write transparent black into the dst.
- *srcCoeff = kOne_GrBlendCoeff;
- *dstCoeff = kZero_GrBlendCoeff;
- return kEmitTransBlack_BlendOptFlag;
- }
- }
- } else if (this->isCoverageDrawing()) {
- // we have coverage but we aren't distinguishing it from alpha by request.
- return kCoverageAsAlpha_BlendOptFlag;
- } else {
- // check whether coverage can be safely rolled into alpha
- // of if we can skip color computation and just emit coverage
- if (this->canTweakAlphaForCoverage()) {
- return kCoverageAsAlpha_BlendOptFlag;
- }
- if (dstCoeffIsZero) {
- if (kZero_GrBlendCoeff == *srcCoeff) {
- // the source color is not included in the blend
- // the dst coeff is effectively zero so blend works out to:
- // (c)(0)D + (1-c)D = (1-c)D.
- *dstCoeff = kISA_GrBlendCoeff;
- return kEmitCoverage_BlendOptFlag;
- } else if (srcAIsOne) {
- // the dst coeff is effectively zero so blend works out to:
- // cS + (c)(0)D + (1-c)D = cS + (1-c)D.
- // If Sa is 1 then we can replace Sa with c
- // and set dst coeff to 1-Sa.
- *dstCoeff = kISA_GrBlendCoeff;
- return kCoverageAsAlpha_BlendOptFlag;
- }
- } else if (dstCoeffIsOne) {
- // the dst coeff is effectively one so blend works out to:
- // cS + (c)(1)D + (1-c)D = cS + D.
- *dstCoeff = kOne_GrBlendCoeff;
- return kCoverageAsAlpha_BlendOptFlag;
- }
- }
-
- return kNone_BlendOpt;
-}
-
-////////////////////////////////////////////////////////////////////////////////
-
-// Some blend modes allow folding a fractional coverage value into the color's alpha channel, while
-// others will blend incorrectly.
-bool GrRODrawState::canTweakAlphaForCoverage() const {
- /*
- The fractional coverage is f.
- The src and dst coeffs are Cs and Cd.
- The dst and src colors are S and D.
- We want the blend to compute: f*Cs*S + (f*Cd + (1-f))D. By tweaking the source color's alpha
- we're replacing S with S'=fS. It's obvious that that first term will always be ok. The second
- term can be rearranged as [1-(1-Cd)f]D. By substituting in the various possibilities for Cd we
- find that only 1, ISA, and ISC produce the correct destination when applied to S' and D.
- Also, if we're directly rendering coverage (isCoverageDrawing) then coverage is treated as
- color by definition.
- */
- return kOne_GrBlendCoeff == fDstBlend ||
- kISA_GrBlendCoeff == fDstBlend ||
- kISC_GrBlendCoeff == fDstBlend ||
- this->isCoverageDrawing();
-}
-
-void GrRODrawState::convertToPendingExec() {
- fRenderTarget.markPendingIO();
- fRenderTarget.removeRef();
- for (int i = 0; i < fColorStages.count(); ++i) {
- fColorStages[i].convertToPendingExec();
- }
- if (fGeometryProcessor) {
- fGeometryProcessor->convertToPendingExec();
- }
- for (int i = 0; i < fCoverageStages.count(); ++i) {
- fCoverageStages[i].convertToPendingExec();
- }
-}
-
-bool GrRODrawState::srcAlphaWillBeOne() const {
- uint32_t validComponentFlags;
- GrColor color;
- // Check if per-vertex or constant color may have partial alpha
- if (this->hasColorVertexAttribute()) {
- if (fHints & kVertexColorsAreOpaque_Hint) {
- validComponentFlags = kA_GrColorComponentFlag;
- color = 0xFF << GrColor_SHIFT_A;
- } else {
- validComponentFlags = 0;
- color = 0; // not strictly necessary but we get false alarms from tools about uninit.
- }
- } else {
- validComponentFlags = kRGBA_GrColorComponentFlags;
- color = this->getColor();
- }
-
- // Run through the color stages
- for (int s = 0; s < this->numColorStages(); ++s) {
- const GrProcessor* processor = this->getColorStage(s).getProcessor();
- processor->getConstantColorComponents(&color, &validComponentFlags);
- }
-
- // Check whether coverage is treated as color. If so we run through the coverage computation.
- if (this->isCoverageDrawing()) {
- // The shader generated for coverage drawing runs the full coverage computation and then
- // makes the shader output be the multiplication of color and coverage. We mirror that here.
- GrColor coverage;
- uint32_t coverageComponentFlags;
- if (this->hasCoverageVertexAttribute()) {
- coverageComponentFlags = 0;
- coverage = 0; // suppresses any warnings.
- } else {
- coverageComponentFlags = kRGBA_GrColorComponentFlags;
- coverage = this->getCoverageColor();
- }
-
- // Run through the coverage stages
- for (int s = 0; s < this->numCoverageStages(); ++s) {
- const GrProcessor* processor = this->getCoverageStage(s).getProcessor();
- processor->getConstantColorComponents(&coverage, &coverageComponentFlags);
- }
-
- // Since the shader will multiply coverage and color, the only way the final A==1 is if
- // coverage and color both have A==1.
- return (kA_GrColorComponentFlag & validComponentFlags & coverageComponentFlags) &&
- 0xFF == GrColorUnpackA(color) && 0xFF == GrColorUnpackA(coverage);
-
- }
-
- return (kA_GrColorComponentFlag & validComponentFlags) && 0xFF == GrColorUnpackA(color);
-}
-
« no previous file with comments | « src/gpu/GrRODrawState.h ('k') | src/gpu/gl/GrGpuGL.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698