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Unified Diff: src/gpu/GrRODrawState.h

Issue 597323002: Split GrDrawState and GrOptDrawState into separate classes and remove base class. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: More nits Created 6 years, 3 months ago
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Index: src/gpu/GrRODrawState.h
diff --git a/src/gpu/GrRODrawState.h b/src/gpu/GrRODrawState.h
deleted file mode 100644
index ac263ff8123b179224284a81dfdfa14685caaa44..0000000000000000000000000000000000000000
--- a/src/gpu/GrRODrawState.h
+++ /dev/null
@@ -1,438 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrRODrawState_DEFINED
-#define GrRODrawState_DEFINED
-
-#include "GrProcessorStage.h"
-#include "GrRenderTarget.h"
-#include "GrStencil.h"
-#include "SkMatrix.h"
-
-class GrDrawState;
-class GrDrawTargetCaps;
-class GrPaint;
-class GrTexture;
-
-/**
- * Read-only base class for GrDrawState. This class contains all the necessary data to represent a
- * canonical DrawState. All methods in the class are const, thus once created the data in the class
- * cannot be changed.
- */
-class GrRODrawState : public SkRefCnt {
-public:
- SK_DECLARE_INST_COUNT(GrRODrawState)
-
- GrRODrawState() {}
-
- GrRODrawState& operator= (const GrRODrawState& that);
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name Vertex Attributes
- ////
-
- enum {
- kMaxVertexAttribCnt = kLast_GrVertexAttribBinding + 4,
- };
-
- const GrVertexAttrib* getVertexAttribs() const { return fVAPtr; }
- int getVertexAttribCount() const { return fVACount; }
-
- size_t getVertexStride() const { return fVAStride; }
-
- /**
- * Getters for index into getVertexAttribs() for particular bindings. -1 is returned if the
- * binding does not appear in the current attribs. These bindings should appear only once in
- * the attrib array.
- */
-
- int positionAttributeIndex() const {
- return fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding];
- }
- int localCoordAttributeIndex() const {
- return fFixedFunctionVertexAttribIndices[kLocalCoord_GrVertexAttribBinding];
- }
- int colorVertexAttributeIndex() const {
- return fFixedFunctionVertexAttribIndices[kColor_GrVertexAttribBinding];
- }
- int coverageVertexAttributeIndex() const {
- return fFixedFunctionVertexAttribIndices[kCoverage_GrVertexAttribBinding];
- }
-
- bool hasLocalCoordAttribute() const {
- return -1 != fFixedFunctionVertexAttribIndices[kLocalCoord_GrVertexAttribBinding];
- }
- bool hasColorVertexAttribute() const {
- return -1 != fFixedFunctionVertexAttribIndices[kColor_GrVertexAttribBinding];
- }
- bool hasCoverageVertexAttribute() const {
- return -1 != fFixedFunctionVertexAttribIndices[kCoverage_GrVertexAttribBinding];
- }
-
- const int* getFixedFunctionVertexAttribIndices() const {
- return fFixedFunctionVertexAttribIndices;
- }
-
- bool validateVertexAttribs() const;
-
- /// @}
-
- /**
- * Determines whether the output coverage is guaranteed to be one for all pixels hit by a draw.
- */
- bool hasSolidCoverage() const;
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name Color
- ////
-
- GrColor getColor() const { return fColor; }
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name Coverage
- ////
-
- uint8_t getCoverage() const { return fCoverage; }
-
- GrColor getCoverageColor() const {
- return GrColorPackRGBA(fCoverage, fCoverage, fCoverage, fCoverage);
- }
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name Effect Stages
- /// Each stage hosts a GrProcessor. The effect produces an output color or coverage in the
- /// fragment shader. Its inputs are the output from the previous stage as well as some variables
- /// available to it in the fragment and vertex shader (e.g. the vertex position, the dst color,
- /// the fragment position, local coordinates).
- ///
- /// The stages are divided into two sets, color-computing and coverage-computing. The final
- /// color stage produces the final pixel color. The coverage-computing stages function exactly
- /// as the color-computing but the output of the final coverage stage is treated as a fractional
- /// pixel coverage rather than as input to the src/dst color blend step.
- ///
- /// The input color to the first color-stage is either the constant color or interpolated
- /// per-vertex colors. The input to the first coverage stage is either a constant coverage
- /// (usually full-coverage) or interpolated per-vertex coverage.
- ///
- /// See the documentation of kCoverageDrawing_StateBit for information about disabling the
- /// the color / coverage distinction.
- ////
-
- int numColorStages() const { return fColorStages.count(); }
- int numCoverageStages() const { return fCoverageStages.count(); }
- int numTotalStages() const {
- return this->numColorStages() + this->numCoverageStages() +
- (this->hasGeometryProcessor() ? 1 : 0);
- }
-
- bool hasGeometryProcessor() const { return SkToBool(fGeometryProcessor.get()); }
- const GrGeometryStage* getGeometryProcessor() const { return fGeometryProcessor.get(); }
- const GrFragmentStage& getColorStage(int stageIdx) const { return fColorStages[stageIdx]; }
- const GrFragmentStage& getCoverageStage(int stageIdx) const { return fCoverageStages[stageIdx]; }
-
- /**
- * Checks whether any of the effects will read the dst pixel color.
- */
- bool willEffectReadDstColor() const;
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name Blending
- ////
-
- GrBlendCoeff getSrcBlendCoeff() const { return fSrcBlend; }
- GrBlendCoeff getDstBlendCoeff() const { return fDstBlend; }
-
- void getDstBlendCoeff(GrBlendCoeff* srcBlendCoeff,
- GrBlendCoeff* dstBlendCoeff) const {
- *srcBlendCoeff = fSrcBlend;
- *dstBlendCoeff = fDstBlend;
- }
-
- /**
- * Retrieves the last value set by setBlendConstant()
- * @return the blending constant value
- */
- GrColor getBlendConstant() const { return fBlendConstant; }
-
- /**
- * Determines whether multiplying the computed per-pixel color by the pixel's fractional
- * coverage before the blend will give the correct final destination color. In general it
- * will not as coverage is applied after blending.
- */
- bool canTweakAlphaForCoverage() const;
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name View Matrix
- ////
-
- /**
- * Retrieves the current view matrix
- * @return the current view matrix.
- */
- const SkMatrix& getViewMatrix() const { return fViewMatrix; }
-
- /**
- * Retrieves the inverse of the current view matrix.
- *
- * If the current view matrix is invertible, return true, and if matrix
- * is non-null, copy the inverse into it. If the current view matrix is
- * non-invertible, return false and ignore the matrix parameter.
- *
- * @param matrix if not null, will receive a copy of the current inverse.
- */
- bool getViewInverse(SkMatrix* matrix) const {
- // TODO: determine whether we really need to leave matrix unmodified
- // at call sites when inversion fails.
- SkMatrix inverse;
- if (fViewMatrix.invert(&inverse)) {
- if (matrix) {
- *matrix = inverse;
- }
- return true;
- }
- return false;
- }
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name Render Target
- ////
-
- /**
- * Retrieves the currently set render-target.
- *
- * @return The currently set render target.
- */
- GrRenderTarget* getRenderTarget() const {
- return static_cast<GrRenderTarget*>(fRenderTarget.getResource());
- }
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name Stencil
- ////
-
- const GrStencilSettings& getStencil() const { return fStencilSettings; }
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name State Flags
- ////
-
- /**
- * Flags that affect rendering. Controlled using enable/disableState(). All
- * default to disabled.
- */
- enum StateBits {
- /**
- * Perform dithering. TODO: Re-evaluate whether we need this bit
- */
- kDither_StateBit = 0x01,
- /**
- * Perform HW anti-aliasing. This means either HW FSAA, if supported by the render target,
- * or smooth-line rendering if a line primitive is drawn and line smoothing is supported by
- * the 3D API.
- */
- kHWAntialias_StateBit = 0x02,
- /**
- * Draws will respect the clip, otherwise the clip is ignored.
- */
- kClip_StateBit = 0x04,
- /**
- * Disables writing to the color buffer. Useful when performing stencil
- * operations.
- */
- kNoColorWrites_StateBit = 0x08,
-
- /**
- * Usually coverage is applied after color blending. The color is blended using the coeffs
- * specified by setBlendFunc(). The blended color is then combined with dst using coeffs
- * of src_coverage, 1-src_coverage. Sometimes we are explicitly drawing a coverage mask. In
- * this case there is no distinction between coverage and color and the caller needs direct
- * control over the blend coeffs. When set, there will be a single blend step controlled by
- * setBlendFunc() which will use coverage*color as the src color.
- */
- kCoverageDrawing_StateBit = 0x10,
-
- // Users of the class may add additional bits to the vector
- kDummyStateBit,
- kLastPublicStateBit = kDummyStateBit-1,
- };
-
- uint32_t getFlagBits() const { return fFlagBits; }
-
- bool isStateFlagEnabled(uint32_t stateBit) const { return 0 != (stateBit & fFlagBits); }
-
- bool isDitherState() const { return 0 != (fFlagBits & kDither_StateBit); }
- bool isHWAntialiasState() const { return 0 != (fFlagBits & kHWAntialias_StateBit); }
- bool isClipState() const { return 0 != (fFlagBits & kClip_StateBit); }
- bool isColorWriteDisabled() const { return 0 != (fFlagBits & kNoColorWrites_StateBit); }
- bool isCoverageDrawing() const { return 0 != (fFlagBits & kCoverageDrawing_StateBit); }
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name Face Culling
- ////
-
- enum DrawFace {
- kInvalid_DrawFace = -1,
-
- kBoth_DrawFace,
- kCCW_DrawFace,
- kCW_DrawFace,
- };
-
- /**
- * Gets whether the target is drawing clockwise, counterclockwise,
- * or both faces.
- * @return the current draw face(s).
- */
- DrawFace getDrawFace() const { return fDrawFace; }
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name Hints
- /// Hints that when provided can enable optimizations.
- ////
-
- enum Hints { kVertexColorsAreOpaque_Hint = 0x1, };
-
- bool vertexColorsAreOpaque() const { return kVertexColorsAreOpaque_Hint & fHints; }
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
-
- /** Return type for CombineIfPossible. */
- enum CombinedState {
- /** The GrDrawStates cannot be combined. */
- kIncompatible_CombinedState,
- /** Either draw state can be used in place of the other. */
- kAOrB_CombinedState,
- /** Use the first draw state. */
- kA_CombinedState,
- /** Use the second draw state. */
- kB_CombinedState,
- };
-
-protected:
- /**
- * Converts refs on GrGpuResources owned directly or indirectly by this GrRODrawState into
- * pending reads and writes. This should be called when a GrDrawState is recorded into
- * a GrDrawTarget for later execution. Subclasses of GrRODrawState may add setters. However,
- * once this call has been made the GrRODrawState is immutable. It is also no longer copyable.
- * In the future this conversion will automatically happen when converting a GrDrawState into
- * an optimized draw state.
- */
- void convertToPendingExec();
-
- friend class GrDrawTarget;
-
- explicit GrRODrawState(const GrRODrawState& drawState);
-
- bool isEqual(const GrRODrawState& that) const;
-
- /**
- * Optimizations for blending / coverage to that can be applied based on the current state.
- */
- enum BlendOptFlags {
- /**
- * No optimization
- */
- kNone_BlendOpt = 0,
- /**
- * Don't draw at all
- */
- kSkipDraw_BlendOptFlag = 0x1,
- /**
- * The coverage value does not have to be computed separately from alpha, the the output
- * color can be the modulation of the two.
- */
- kCoverageAsAlpha_BlendOptFlag = 0x2,
- /**
- * Instead of emitting a src color, emit coverage in the alpha channel and r,g,b are
- * "don't cares".
- */
- kEmitCoverage_BlendOptFlag = 0x4,
- /**
- * Emit transparent black instead of the src color, no need to compute coverage.
- */
- kEmitTransBlack_BlendOptFlag = 0x8,
- };
- GR_DECL_BITFIELD_OPS_FRIENDS(BlendOptFlags);
-
- /**
- * Determines what optimizations can be applied based on the blend. The coefficients may have
- * to be tweaked in order for the optimization to work. srcCoeff and dstCoeff are optional
- * params that receive the tweaked coefficients. Normally the function looks at the current
- * state to see if coverage is enabled. By setting forceCoverage the caller can speculatively
- * determine the blend optimizations that would be used if there was partial pixel coverage.
- *
- * Subclasses of GrDrawTarget that actually draw (as opposed to those that just buffer for
- * playback) must call this function and respect the flags that replace the output color.
- *
- * If the cached BlendOptFlags does not have the invalidate bit set, then getBlendOpts will
- * simply returned the cached flags and coefficients. Otherwise it will calculate the values.
- */
- BlendOptFlags getBlendOpts(bool forceCoverage = false,
- GrBlendCoeff* srcCoeff = NULL,
- GrBlendCoeff* dstCoeff = NULL) const;
-
- typedef GrTGpuResourceRef<GrRenderTarget> ProgramRenderTarget;
- // These fields are roughly sorted by decreasing likelihood of being different in op==
- ProgramRenderTarget fRenderTarget;
- GrColor fColor;
- SkMatrix fViewMatrix;
- GrColor fBlendConstant;
- uint32_t fFlagBits;
- const GrVertexAttrib* fVAPtr;
- int fVACount;
- size_t fVAStride;
- GrStencilSettings fStencilSettings;
- uint8_t fCoverage;
- DrawFace fDrawFace;
- GrBlendCoeff fSrcBlend;
- GrBlendCoeff fDstBlend;
-
- typedef SkSTArray<4, GrFragmentStage> FragmentStageArray;
- SkAutoTDelete<GrGeometryStage> fGeometryProcessor;
- FragmentStageArray fColorStages;
- FragmentStageArray fCoverageStages;
-
- uint32_t fHints;
-
- // This is simply a different representation of info in fVertexAttribs and thus does
- // not need to be compared in op==.
- int fFixedFunctionVertexAttribIndices[kGrFixedFunctionVertexAttribBindingCnt];
-
-private:
- /**
- * Determines whether src alpha is guaranteed to be one for all src pixels
- */
- bool srcAlphaWillBeOne() const;
-
- typedef SkRefCnt INHERITED;
-};
-
-GR_MAKE_BITFIELD_OPS(GrRODrawState::BlendOptFlags);
-
-#endif
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