Index: src/gpu/GrRODrawState.h |
diff --git a/src/gpu/GrRODrawState.h b/src/gpu/GrRODrawState.h |
deleted file mode 100644 |
index ac263ff8123b179224284a81dfdfa14685caaa44..0000000000000000000000000000000000000000 |
--- a/src/gpu/GrRODrawState.h |
+++ /dev/null |
@@ -1,438 +0,0 @@ |
-/* |
- * Copyright 2014 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef GrRODrawState_DEFINED |
-#define GrRODrawState_DEFINED |
- |
-#include "GrProcessorStage.h" |
-#include "GrRenderTarget.h" |
-#include "GrStencil.h" |
-#include "SkMatrix.h" |
- |
-class GrDrawState; |
-class GrDrawTargetCaps; |
-class GrPaint; |
-class GrTexture; |
- |
-/** |
- * Read-only base class for GrDrawState. This class contains all the necessary data to represent a |
- * canonical DrawState. All methods in the class are const, thus once created the data in the class |
- * cannot be changed. |
- */ |
-class GrRODrawState : public SkRefCnt { |
-public: |
- SK_DECLARE_INST_COUNT(GrRODrawState) |
- |
- GrRODrawState() {} |
- |
- GrRODrawState& operator= (const GrRODrawState& that); |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Vertex Attributes |
- //// |
- |
- enum { |
- kMaxVertexAttribCnt = kLast_GrVertexAttribBinding + 4, |
- }; |
- |
- const GrVertexAttrib* getVertexAttribs() const { return fVAPtr; } |
- int getVertexAttribCount() const { return fVACount; } |
- |
- size_t getVertexStride() const { return fVAStride; } |
- |
- /** |
- * Getters for index into getVertexAttribs() for particular bindings. -1 is returned if the |
- * binding does not appear in the current attribs. These bindings should appear only once in |
- * the attrib array. |
- */ |
- |
- int positionAttributeIndex() const { |
- return fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding]; |
- } |
- int localCoordAttributeIndex() const { |
- return fFixedFunctionVertexAttribIndices[kLocalCoord_GrVertexAttribBinding]; |
- } |
- int colorVertexAttributeIndex() const { |
- return fFixedFunctionVertexAttribIndices[kColor_GrVertexAttribBinding]; |
- } |
- int coverageVertexAttributeIndex() const { |
- return fFixedFunctionVertexAttribIndices[kCoverage_GrVertexAttribBinding]; |
- } |
- |
- bool hasLocalCoordAttribute() const { |
- return -1 != fFixedFunctionVertexAttribIndices[kLocalCoord_GrVertexAttribBinding]; |
- } |
- bool hasColorVertexAttribute() const { |
- return -1 != fFixedFunctionVertexAttribIndices[kColor_GrVertexAttribBinding]; |
- } |
- bool hasCoverageVertexAttribute() const { |
- return -1 != fFixedFunctionVertexAttribIndices[kCoverage_GrVertexAttribBinding]; |
- } |
- |
- const int* getFixedFunctionVertexAttribIndices() const { |
- return fFixedFunctionVertexAttribIndices; |
- } |
- |
- bool validateVertexAttribs() const; |
- |
- /// @} |
- |
- /** |
- * Determines whether the output coverage is guaranteed to be one for all pixels hit by a draw. |
- */ |
- bool hasSolidCoverage() const; |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Color |
- //// |
- |
- GrColor getColor() const { return fColor; } |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Coverage |
- //// |
- |
- uint8_t getCoverage() const { return fCoverage; } |
- |
- GrColor getCoverageColor() const { |
- return GrColorPackRGBA(fCoverage, fCoverage, fCoverage, fCoverage); |
- } |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Effect Stages |
- /// Each stage hosts a GrProcessor. The effect produces an output color or coverage in the |
- /// fragment shader. Its inputs are the output from the previous stage as well as some variables |
- /// available to it in the fragment and vertex shader (e.g. the vertex position, the dst color, |
- /// the fragment position, local coordinates). |
- /// |
- /// The stages are divided into two sets, color-computing and coverage-computing. The final |
- /// color stage produces the final pixel color. The coverage-computing stages function exactly |
- /// as the color-computing but the output of the final coverage stage is treated as a fractional |
- /// pixel coverage rather than as input to the src/dst color blend step. |
- /// |
- /// The input color to the first color-stage is either the constant color or interpolated |
- /// per-vertex colors. The input to the first coverage stage is either a constant coverage |
- /// (usually full-coverage) or interpolated per-vertex coverage. |
- /// |
- /// See the documentation of kCoverageDrawing_StateBit for information about disabling the |
- /// the color / coverage distinction. |
- //// |
- |
- int numColorStages() const { return fColorStages.count(); } |
- int numCoverageStages() const { return fCoverageStages.count(); } |
- int numTotalStages() const { |
- return this->numColorStages() + this->numCoverageStages() + |
- (this->hasGeometryProcessor() ? 1 : 0); |
- } |
- |
- bool hasGeometryProcessor() const { return SkToBool(fGeometryProcessor.get()); } |
- const GrGeometryStage* getGeometryProcessor() const { return fGeometryProcessor.get(); } |
- const GrFragmentStage& getColorStage(int stageIdx) const { return fColorStages[stageIdx]; } |
- const GrFragmentStage& getCoverageStage(int stageIdx) const { return fCoverageStages[stageIdx]; } |
- |
- /** |
- * Checks whether any of the effects will read the dst pixel color. |
- */ |
- bool willEffectReadDstColor() const; |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Blending |
- //// |
- |
- GrBlendCoeff getSrcBlendCoeff() const { return fSrcBlend; } |
- GrBlendCoeff getDstBlendCoeff() const { return fDstBlend; } |
- |
- void getDstBlendCoeff(GrBlendCoeff* srcBlendCoeff, |
- GrBlendCoeff* dstBlendCoeff) const { |
- *srcBlendCoeff = fSrcBlend; |
- *dstBlendCoeff = fDstBlend; |
- } |
- |
- /** |
- * Retrieves the last value set by setBlendConstant() |
- * @return the blending constant value |
- */ |
- GrColor getBlendConstant() const { return fBlendConstant; } |
- |
- /** |
- * Determines whether multiplying the computed per-pixel color by the pixel's fractional |
- * coverage before the blend will give the correct final destination color. In general it |
- * will not as coverage is applied after blending. |
- */ |
- bool canTweakAlphaForCoverage() const; |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name View Matrix |
- //// |
- |
- /** |
- * Retrieves the current view matrix |
- * @return the current view matrix. |
- */ |
- const SkMatrix& getViewMatrix() const { return fViewMatrix; } |
- |
- /** |
- * Retrieves the inverse of the current view matrix. |
- * |
- * If the current view matrix is invertible, return true, and if matrix |
- * is non-null, copy the inverse into it. If the current view matrix is |
- * non-invertible, return false and ignore the matrix parameter. |
- * |
- * @param matrix if not null, will receive a copy of the current inverse. |
- */ |
- bool getViewInverse(SkMatrix* matrix) const { |
- // TODO: determine whether we really need to leave matrix unmodified |
- // at call sites when inversion fails. |
- SkMatrix inverse; |
- if (fViewMatrix.invert(&inverse)) { |
- if (matrix) { |
- *matrix = inverse; |
- } |
- return true; |
- } |
- return false; |
- } |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Render Target |
- //// |
- |
- /** |
- * Retrieves the currently set render-target. |
- * |
- * @return The currently set render target. |
- */ |
- GrRenderTarget* getRenderTarget() const { |
- return static_cast<GrRenderTarget*>(fRenderTarget.getResource()); |
- } |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Stencil |
- //// |
- |
- const GrStencilSettings& getStencil() const { return fStencilSettings; } |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name State Flags |
- //// |
- |
- /** |
- * Flags that affect rendering. Controlled using enable/disableState(). All |
- * default to disabled. |
- */ |
- enum StateBits { |
- /** |
- * Perform dithering. TODO: Re-evaluate whether we need this bit |
- */ |
- kDither_StateBit = 0x01, |
- /** |
- * Perform HW anti-aliasing. This means either HW FSAA, if supported by the render target, |
- * or smooth-line rendering if a line primitive is drawn and line smoothing is supported by |
- * the 3D API. |
- */ |
- kHWAntialias_StateBit = 0x02, |
- /** |
- * Draws will respect the clip, otherwise the clip is ignored. |
- */ |
- kClip_StateBit = 0x04, |
- /** |
- * Disables writing to the color buffer. Useful when performing stencil |
- * operations. |
- */ |
- kNoColorWrites_StateBit = 0x08, |
- |
- /** |
- * Usually coverage is applied after color blending. The color is blended using the coeffs |
- * specified by setBlendFunc(). The blended color is then combined with dst using coeffs |
- * of src_coverage, 1-src_coverage. Sometimes we are explicitly drawing a coverage mask. In |
- * this case there is no distinction between coverage and color and the caller needs direct |
- * control over the blend coeffs. When set, there will be a single blend step controlled by |
- * setBlendFunc() which will use coverage*color as the src color. |
- */ |
- kCoverageDrawing_StateBit = 0x10, |
- |
- // Users of the class may add additional bits to the vector |
- kDummyStateBit, |
- kLastPublicStateBit = kDummyStateBit-1, |
- }; |
- |
- uint32_t getFlagBits() const { return fFlagBits; } |
- |
- bool isStateFlagEnabled(uint32_t stateBit) const { return 0 != (stateBit & fFlagBits); } |
- |
- bool isDitherState() const { return 0 != (fFlagBits & kDither_StateBit); } |
- bool isHWAntialiasState() const { return 0 != (fFlagBits & kHWAntialias_StateBit); } |
- bool isClipState() const { return 0 != (fFlagBits & kClip_StateBit); } |
- bool isColorWriteDisabled() const { return 0 != (fFlagBits & kNoColorWrites_StateBit); } |
- bool isCoverageDrawing() const { return 0 != (fFlagBits & kCoverageDrawing_StateBit); } |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Face Culling |
- //// |
- |
- enum DrawFace { |
- kInvalid_DrawFace = -1, |
- |
- kBoth_DrawFace, |
- kCCW_DrawFace, |
- kCW_DrawFace, |
- }; |
- |
- /** |
- * Gets whether the target is drawing clockwise, counterclockwise, |
- * or both faces. |
- * @return the current draw face(s). |
- */ |
- DrawFace getDrawFace() const { return fDrawFace; } |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Hints |
- /// Hints that when provided can enable optimizations. |
- //// |
- |
- enum Hints { kVertexColorsAreOpaque_Hint = 0x1, }; |
- |
- bool vertexColorsAreOpaque() const { return kVertexColorsAreOpaque_Hint & fHints; } |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- |
- /** Return type for CombineIfPossible. */ |
- enum CombinedState { |
- /** The GrDrawStates cannot be combined. */ |
- kIncompatible_CombinedState, |
- /** Either draw state can be used in place of the other. */ |
- kAOrB_CombinedState, |
- /** Use the first draw state. */ |
- kA_CombinedState, |
- /** Use the second draw state. */ |
- kB_CombinedState, |
- }; |
- |
-protected: |
- /** |
- * Converts refs on GrGpuResources owned directly or indirectly by this GrRODrawState into |
- * pending reads and writes. This should be called when a GrDrawState is recorded into |
- * a GrDrawTarget for later execution. Subclasses of GrRODrawState may add setters. However, |
- * once this call has been made the GrRODrawState is immutable. It is also no longer copyable. |
- * In the future this conversion will automatically happen when converting a GrDrawState into |
- * an optimized draw state. |
- */ |
- void convertToPendingExec(); |
- |
- friend class GrDrawTarget; |
- |
- explicit GrRODrawState(const GrRODrawState& drawState); |
- |
- bool isEqual(const GrRODrawState& that) const; |
- |
- /** |
- * Optimizations for blending / coverage to that can be applied based on the current state. |
- */ |
- enum BlendOptFlags { |
- /** |
- * No optimization |
- */ |
- kNone_BlendOpt = 0, |
- /** |
- * Don't draw at all |
- */ |
- kSkipDraw_BlendOptFlag = 0x1, |
- /** |
- * The coverage value does not have to be computed separately from alpha, the the output |
- * color can be the modulation of the two. |
- */ |
- kCoverageAsAlpha_BlendOptFlag = 0x2, |
- /** |
- * Instead of emitting a src color, emit coverage in the alpha channel and r,g,b are |
- * "don't cares". |
- */ |
- kEmitCoverage_BlendOptFlag = 0x4, |
- /** |
- * Emit transparent black instead of the src color, no need to compute coverage. |
- */ |
- kEmitTransBlack_BlendOptFlag = 0x8, |
- }; |
- GR_DECL_BITFIELD_OPS_FRIENDS(BlendOptFlags); |
- |
- /** |
- * Determines what optimizations can be applied based on the blend. The coefficients may have |
- * to be tweaked in order for the optimization to work. srcCoeff and dstCoeff are optional |
- * params that receive the tweaked coefficients. Normally the function looks at the current |
- * state to see if coverage is enabled. By setting forceCoverage the caller can speculatively |
- * determine the blend optimizations that would be used if there was partial pixel coverage. |
- * |
- * Subclasses of GrDrawTarget that actually draw (as opposed to those that just buffer for |
- * playback) must call this function and respect the flags that replace the output color. |
- * |
- * If the cached BlendOptFlags does not have the invalidate bit set, then getBlendOpts will |
- * simply returned the cached flags and coefficients. Otherwise it will calculate the values. |
- */ |
- BlendOptFlags getBlendOpts(bool forceCoverage = false, |
- GrBlendCoeff* srcCoeff = NULL, |
- GrBlendCoeff* dstCoeff = NULL) const; |
- |
- typedef GrTGpuResourceRef<GrRenderTarget> ProgramRenderTarget; |
- // These fields are roughly sorted by decreasing likelihood of being different in op== |
- ProgramRenderTarget fRenderTarget; |
- GrColor fColor; |
- SkMatrix fViewMatrix; |
- GrColor fBlendConstant; |
- uint32_t fFlagBits; |
- const GrVertexAttrib* fVAPtr; |
- int fVACount; |
- size_t fVAStride; |
- GrStencilSettings fStencilSettings; |
- uint8_t fCoverage; |
- DrawFace fDrawFace; |
- GrBlendCoeff fSrcBlend; |
- GrBlendCoeff fDstBlend; |
- |
- typedef SkSTArray<4, GrFragmentStage> FragmentStageArray; |
- SkAutoTDelete<GrGeometryStage> fGeometryProcessor; |
- FragmentStageArray fColorStages; |
- FragmentStageArray fCoverageStages; |
- |
- uint32_t fHints; |
- |
- // This is simply a different representation of info in fVertexAttribs and thus does |
- // not need to be compared in op==. |
- int fFixedFunctionVertexAttribIndices[kGrFixedFunctionVertexAttribBindingCnt]; |
- |
-private: |
- /** |
- * Determines whether src alpha is guaranteed to be one for all src pixels |
- */ |
- bool srcAlphaWillBeOne() const; |
- |
- typedef SkRefCnt INHERITED; |
-}; |
- |
-GR_MAKE_BITFIELD_OPS(GrRODrawState::BlendOptFlags); |
- |
-#endif |