Chromium Code Reviews| Index: cc/output/geometry_binding.h |
| diff --git a/cc/output/geometry_binding.h b/cc/output/geometry_binding.h |
| index cfa21efd1fc1ef2c7bbcdb03b982c1421191d5c2..f2c4c3fdb4550378e44f70a9f0b653b8ff881c79 100644 |
| --- a/cc/output/geometry_binding.h |
| +++ b/cc/output/geometry_binding.h |
| @@ -6,43 +6,53 @@ |
| #define CC_OUTPUT_GEOMETRY_BINDING_H_ |
| #include "base/basictypes.h" |
| +#include "cc/output/gl_renderer.h" // For the GLC() macro. |
| +#include "gpu/command_buffer/client/gles2_interface.h" |
| #include "third_party/khronos/GLES2/gl2.h" |
| +#include "third_party/khronos/GLES2/gl2ext.h" |
| +#include "ui/gfx/geometry/rect_f.h" |
| namespace gfx { |
| -class RectF; |
| -} |
| -namespace gpu { |
| -namespace gles2 { |
| -class GLES2Interface; |
| -} |
| +class QuadF; |
| +class Quad; |
| +class QuadIndex; |
| +class PointF; |
| } |
| +using gpu::gles2::GLES2Interface; |
|
enne (OOO)
2015/02/12 18:00:26
style nit: don't use "using" here either
awoloszyn
2015/02/23 22:28:26
Done.
|
| namespace cc { |
| -class GeometryBinding { |
| - public: |
| - GeometryBinding(gpu::gles2::GLES2Interface* gl, |
| - const gfx::RectF& quad_vertex_rect); |
| - ~GeometryBinding(); |
| +struct GeometryBindingVertex { |
| + float a_position[3]; |
| + float a_texCoord[2]; |
| + // Index of the vertex, divide by 4 to have the matrix for this quad. |
| + float a_index; |
| +}; |
| + |
| +struct GeometryBindingQuad { |
| + GeometryBindingVertex v0, v1, v2, v3; |
| +}; |
| - void PrepareForDraw(); |
| +struct GeometryBindingQuadIndex { |
| + uint16 data[6]; |
| +}; |
| +class DrawQuad; |
| +class DrawPolygon; |
| + |
| +struct GeometryBinding { |
| // All layer shaders share the same attribute locations for the vertex |
| // positions and texture coordinates. This allows switching shaders without |
| // rebinding attribute arrays. |
| static int PositionAttribLocation() { return 0; } |
| static int TexCoordAttribLocation() { return 1; } |
| static int TriangleIndexAttribLocation() { return 2; } |
| - |
| - private: |
| - gpu::gles2::GLES2Interface* gl_; |
| - |
| - GLuint quad_vertices_vbo_; |
| - GLuint quad_elements_vbo_; |
| - |
| - DISALLOW_COPY_AND_ASSIGN(GeometryBinding); |
| }; |
| +void SetupGLContext(gpu::gles2::GLES2Interface* gl, |
| + GLuint quad_elements_vbo, |
| + GLuint quad_vertices_vbo); |
| + |
| } // namespace cc |
| #endif // CC_OUTPUT_GEOMETRY_BINDING_H_ |