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Unified Diff: cc/output/dynamic_geometry_binding.h

Issue 595593002: Splitting of layers for correct intersections (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Added comment to test. Created 5 years, 10 months ago
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Index: cc/output/dynamic_geometry_binding.h
diff --git a/cc/output/dynamic_geometry_binding.h b/cc/output/dynamic_geometry_binding.h
new file mode 100644
index 0000000000000000000000000000000000000000..0eda5efc0a34b90f49d2af7be46cbd58adf0fd22
--- /dev/null
+++ b/cc/output/dynamic_geometry_binding.h
@@ -0,0 +1,31 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_OUTPUT_DYNAMIC_GEOMETRY_BINDING_H_
+#define CC_OUTPUT_DYNAMIC_GEOMETRY_BINDING_H_
+
+#include "cc/output/geometry_binding.h"
+
+using gpu::gles2::GLES2Interface;
enne (OOO) 2015/02/12 18:00:26 style nit: don't use "using" in a header.
awoloszyn 2015/02/23 22:28:26 Done.
+
+namespace cc {
+
+class DynamicGeometryBinding {
+ public:
+ explicit DynamicGeometryBinding(gpu::gles2::GLES2Interface* gl);
+ void PrepareForDraw();
+ void InitializeCustomQuad(const gfx::QuadF& quad);
+ void InitializeCustomQuadWithUVs(const gfx::QuadF& quad, const float* uv);
enne (OOO) 2015/02/12 18:00:26 Can you make this const float uv[8], to be better
enne (OOO) 2015/02/12 18:00:26 Can you make this const float uv[8], to be better
+
+ private:
+ gpu::gles2::GLES2Interface* gl_;
+
+ GLuint quad_vertices_vbo_;
+ GLuint quad_elements_vbo_;
+ DISALLOW_COPY_AND_ASSIGN(DynamicGeometryBinding);
enne (OOO) 2015/02/12 18:00:26 style nit: blank line before DISALLOW
awoloszyn 2015/02/23 22:28:26 Done.
+};
+
+} // namespace cc
+
+#endif // CC_OUTPUT_DYNAMIC_GEOMETRY_BINDING_H_

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