Index: bench/ColorCubeBench.cpp |
diff --git a/bench/ColorCubeBench.cpp b/bench/ColorCubeBench.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..16ed4ce892f72950e7f5f08f0d52d559f466862e |
--- /dev/null |
+++ b/bench/ColorCubeBench.cpp |
@@ -0,0 +1,112 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+#include "Benchmark.h" |
+#include "SkCanvas.h" |
+#include "SkColorCubeFilter.h" |
+#include "SkGradientShader.h" |
+ |
+class ColorCubeBench : public Benchmark { |
+ SkISize fSize; |
+ int fCubeDimension; |
+ SkData* fCubeData; |
+ SkBitmap fBitmap; |
+ |
+public: |
+ ColorCubeBench() |
+ : fCubeDimension(0) |
+ , fCubeData(NULL) { |
+ fSize = SkISize::Make(2880, 1800); // 2014 Macbook Pro resolution |
+ } |
+ |
+ ~ColorCubeBench() { |
+ SkSafeUnref(fCubeData); |
+ } |
+ |
+protected: |
+ virtual const char* onGetName() SK_OVERRIDE { |
+ return "colorcube"; |
+ } |
+ |
+ virtual void onPreDraw() SK_OVERRIDE { |
+ if (!SkToBool(fCubeData)) { |
+ this->makeCubeData(); |
+ this->make_bitmap(); |
+ } |
+ } |
+ |
+ virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { |
+ this->test(loops, canvas); |
+ } |
+ |
+ virtual SkIPoint onGetSize() SK_OVERRIDE { |
+ return SkIPoint::Make(fSize.width(), fSize.height()); |
+ } |
+ |
+private: |
+ static SkShader* MakeLinear(const SkISize& size) { |
+ const SkPoint pts[2] = { |
+ { 0, 0 }, |
+ { SkIntToScalar(size.width()), SkIntToScalar(size.height()) } |
+ }; |
+ static const SkColor colors[] = { SK_ColorYELLOW, SK_ColorBLUE }; |
+ return SkGradientShader::CreateLinear( |
+ pts, colors, NULL, 2, SkShader::kRepeat_TileMode, 0, &SkMatrix::I()); |
+ } |
+ |
+ void make_bitmap() { |
+ fBitmap.allocN32Pixels(fSize.width(), fSize.height()); |
+ SkCanvas canvas(fBitmap); |
+ canvas.clear(0x00000000); |
+ SkPaint paint; |
+ paint.setAntiAlias(true); |
+ SkShader* shader = MakeLinear(fSize); |
+ paint.setShader(shader); |
+ SkRect r = { 0, 0, SkIntToScalar(fSize.width()), SkIntToScalar(fSize.height()) }; |
+ canvas.drawRect(r, paint); |
+ shader->unref(); |
+ } |
+ |
+ void makeCubeData() { |
+ fCubeDimension = 32; |
+ fCubeData = SkData::NewUninitialized(sizeof(SkColor) * |
+ fCubeDimension * fCubeDimension * fCubeDimension); |
+ SkColor* pixels = (SkColor*)(fCubeData->writable_data()); |
+ SkAutoMalloc lutMemory(fCubeDimension); |
+ uint8_t* lut = (uint8_t*)lutMemory.get(); |
+ const int maxIndex = fCubeDimension - 1; |
+ for (int i = 0; i < fCubeDimension; ++i) { |
+ // Make an invert lut, but the content of |
+ // the lut shouldn't affect performance. |
+ lut[i] = ((maxIndex - i) * 255) / maxIndex; |
+ } |
+ for (int r = 0; r < fCubeDimension; ++r) { |
+ for (int g = 0; g < fCubeDimension; ++g) { |
+ for (int b = 0; b < fCubeDimension; ++b) { |
+ pixels[(fCubeDimension * ((fCubeDimension * b) + g)) + r] = |
+ SkColorSetARGB(0xFF, lut[r], lut[g], lut[b]); |
+ } |
+ } |
+ } |
+ } |
+ |
+ void test(const int loops, SkCanvas* canvas) { |
+ SkAutoTUnref<SkColorFilter> colorCube( |
+ SkColorCubeFilter::Create(fCubeData, fCubeDimension)); |
+ SkPaint paint; |
+ paint.setColorFilter(colorCube); |
+ |
+ for (int i = 0; i < loops; i++) { |
+ canvas->drawBitmap(fBitmap, 0, 0, &paint); |
+ } |
+ } |
+ |
+ typedef Benchmark INHERITED; |
+}; |
+ |
+/////////////////////////////////////////////////////////////////////////////// |
+ |
+DEF_BENCH( return new ColorCubeBench(); ) |