| Index: src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| index 6cdf2f93e075f3966259b950af5aafcfc8b99d1d..117497b9ee9f3ebd6cc63b9bb37dd256cbe888bb 100644
|
| --- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp
|
| @@ -61,7 +61,9 @@ bool GrGLGeometryShaderBuilder::compileAndAttachShaders(GrGLuint programId,
|
| "\tEndPrimitive();\n");
|
| geomShaderSrc.append("}\n");
|
| GrGLuint geomShaderId =
|
| - GrGLCompileAndAttachShader(glCtx, programId, GR_GL_GEOMETRY_SHADER, geomShaderSrc);
|
| + GrGLCompileAndAttachShader(glCtx, programId,
|
| + GR_GL_GEOMETRY_SHADER, geomShaderSrc,
|
| + fProgramBuilder->gpu()->gpuStats());
|
| if (!geomShaderId) {
|
| return false;
|
| }
|
|
|