Index: src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp |
index 6cdf2f93e075f3966259b950af5aafcfc8b99d1d..117497b9ee9f3ebd6cc63b9bb37dd256cbe888bb 100644 |
--- a/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp |
+++ b/src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp |
@@ -61,7 +61,9 @@ bool GrGLGeometryShaderBuilder::compileAndAttachShaders(GrGLuint programId, |
"\tEndPrimitive();\n"); |
geomShaderSrc.append("}\n"); |
GrGLuint geomShaderId = |
- GrGLCompileAndAttachShader(glCtx, programId, GR_GL_GEOMETRY_SHADER, geomShaderSrc); |
+ GrGLCompileAndAttachShader(glCtx, programId, |
+ GR_GL_GEOMETRY_SHADER, geomShaderSrc, |
+ fProgramBuilder->gpu()->gpuStats()); |
if (!geomShaderId) { |
return false; |
} |