Index: src/gpu/gl/builders/GrGLShaderStringBuilder.h |
diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.h b/src/gpu/gl/builders/GrGLShaderStringBuilder.h |
index 8c18fa570a78761e32b69700566d481859a6d468..ab8734f7c6bc5ccebf0a4e92165abc9995fe766b 100644 |
--- a/src/gpu/gl/builders/GrGLShaderStringBuilder.h |
+++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.h |
@@ -9,12 +9,14 @@ |
#define GrGLShaderStringBuilder_DEFINED |
#include "GrAllocator.h" |
+#include "GrContext.h" |
#include "gl/GrGLContext.h" |
#include "SkTypes.h" |
GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, |
GrGLuint programId, |
GrGLenum type, |
- const SkString& shaderSrc); |
+ const SkString& shaderSrc, |
+ GrContext::GPUStats* gpuStats); |
#endif |