| Index: src/gpu/gl/builders/GrGLShaderStringBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.h b/src/gpu/gl/builders/GrGLShaderStringBuilder.h
|
| index 8c18fa570a78761e32b69700566d481859a6d468..ab8734f7c6bc5ccebf0a4e92165abc9995fe766b 100644
|
| --- a/src/gpu/gl/builders/GrGLShaderStringBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.h
|
| @@ -9,12 +9,14 @@
|
| #define GrGLShaderStringBuilder_DEFINED
|
|
|
| #include "GrAllocator.h"
|
| +#include "GrContext.h"
|
| #include "gl/GrGLContext.h"
|
| #include "SkTypes.h"
|
|
|
| GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
|
| GrGLuint programId,
|
| GrGLenum type,
|
| - const SkString& shaderSrc);
|
| + const SkString& shaderSrc,
|
| + GrContext::GPUStats* gpuStats);
|
|
|
| #endif
|
|
|