| Index: src/gpu/gl/builders/GrGLShaderStringBuilder.h
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| diff --git a/src/gpu/gl/builders/GrGLShaderStringBuilder.h b/src/gpu/gl/builders/GrGLShaderStringBuilder.h
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| index 8c18fa570a78761e32b69700566d481859a6d468..ab8734f7c6bc5ccebf0a4e92165abc9995fe766b 100644
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| --- a/src/gpu/gl/builders/GrGLShaderStringBuilder.h
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| +++ b/src/gpu/gl/builders/GrGLShaderStringBuilder.h
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| @@ -9,12 +9,14 @@
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|  #define GrGLShaderStringBuilder_DEFINED
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|  
 | 
|  #include "GrAllocator.h"
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| +#include "GrContext.h"
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|  #include "gl/GrGLContext.h"
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|  #include "SkTypes.h"
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|  
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|  GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
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|                                      GrGLuint programId,
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|                                      GrGLenum type,
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| -                                    const SkString& shaderSrc);
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| +                                    const SkString& shaderSrc,
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| +                                    GrContext::GPUStats* gpuStats);
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|  
 | 
|  #endif
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| 
 |