| Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| index 182ebfb70fa92133851cb93f13f54c9986143b24..730ce04b3e1a7c543b5ee750d2465cb417f9f3d5 100644
|
| --- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| @@ -231,8 +231,9 @@ bool GrGLFragmentShaderBuilder::compileAndAttachShaders(GrGLuint programId,
|
| fragShaderSrc.append(fCode);
|
| fragShaderSrc.append("}\n");
|
|
|
| - GrGLuint fragShaderId = GrGLCompileAndAttachShader(gpu->glContext(),
|
| - programId, GR_GL_FRAGMENT_SHADER, fragShaderSrc);
|
| + GrGLuint fragShaderId = GrGLCompileAndAttachShader(gpu->glContext(), programId,
|
| + GR_GL_FRAGMENT_SHADER, fragShaderSrc,
|
| + gpu->gpuStats());
|
| if (!fragShaderId) {
|
| return false;
|
| }
|
|
|