Index: src/gpu/gl/builders/GrGLShaderBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLShaderBuilder.cpp b/src/gpu/gl/builders/GrGLShaderBuilder.cpp |
index 004e09b37bae6c57fc092d51fec20a4a68c4269e..33474e60d4366e029e4db798248fa42f355c4713 100644 |
--- a/src/gpu/gl/builders/GrGLShaderBuilder.cpp |
+++ b/src/gpu/gl/builders/GrGLShaderBuilder.cpp |
@@ -97,7 +97,7 @@ void GrGLShaderBuilder::appendTextureLookup(SkString* out, |
GrSLType varyingType) const { |
append_texture_lookup(out, |
fProgramBuilder->gpu(), |
- fProgramBuilder->getUniformCStr(sampler.samplerUniform()), |
+ fProgramBuilder->getUniformCStr(sampler.fSamplerUniform), |
coordName, |
sampler.configComponentMask(), |
sampler.swizzle(), |