| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLShaderBuilder.h" | 8 #include "GrGLShaderBuilder.h" |
| 9 #include "GrGLFullProgramBuilder.h" | 9 #include "GrGLFullProgramBuilder.h" |
| 10 #include "GrGLProgramBuilder.h" | 10 #include "GrGLProgramBuilder.h" |
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| 90 fFunctions.append(body); | 90 fFunctions.append(body); |
| 91 fFunctions.append("}\n\n"); | 91 fFunctions.append("}\n\n"); |
| 92 } | 92 } |
| 93 | 93 |
| 94 void GrGLShaderBuilder::appendTextureLookup(SkString* out, | 94 void GrGLShaderBuilder::appendTextureLookup(SkString* out, |
| 95 const TextureSampler& sampler, | 95 const TextureSampler& sampler, |
| 96 const char* coordName, | 96 const char* coordName, |
| 97 GrSLType varyingType) const { | 97 GrSLType varyingType) const { |
| 98 append_texture_lookup(out, | 98 append_texture_lookup(out, |
| 99 fProgramBuilder->gpu(), | 99 fProgramBuilder->gpu(), |
| 100 fProgramBuilder->getUniformCStr(sampler.samplerUniform
()), | 100 fProgramBuilder->getUniformCStr(sampler.fSamplerUnifor
m), |
| 101 coordName, | 101 coordName, |
| 102 sampler.configComponentMask(), | 102 sampler.configComponentMask(), |
| 103 sampler.swizzle(), | 103 sampler.swizzle(), |
| 104 varyingType); | 104 varyingType); |
| 105 } | 105 } |
| 106 | 106 |
| 107 void GrGLShaderBuilder::appendTextureLookup(const TextureSampler& sampler, | 107 void GrGLShaderBuilder::appendTextureLookup(const TextureSampler& sampler, |
| 108 const char* coordName, | 108 const char* coordName, |
| 109 GrSLType varyingType) { | 109 GrSLType varyingType) { |
| 110 this->appendTextureLookup(&fCode, sampler, coordName, varyingType); | 110 this->appendTextureLookup(&fCode, sampler, coordName, varyingType); |
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| 153 coordName, | 153 coordName, |
| 154 configComponentMask, | 154 configComponentMask, |
| 155 swizzle, | 155 swizzle, |
| 156 kVec2f_GrSLType); | 156 kVec2f_GrSLType); |
| 157 } | 157 } |
| 158 | 158 |
| 159 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 159 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 160 GrGLFullShaderBuilder::GrGLFullShaderBuilder(GrGLFullProgramBuilder* program) | 160 GrGLFullShaderBuilder::GrGLFullShaderBuilder(GrGLFullProgramBuilder* program) |
| 161 : INHERITED(program) | 161 : INHERITED(program) |
| 162 , fFullProgramBuilder(program) {} | 162 , fFullProgramBuilder(program) {} |
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