| Index: src/gpu/gl/builders/GrGLShaderBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLShaderBuilder.h b/src/gpu/gl/builders/GrGLShaderBuilder.h
|
| index 3abd0c08766fe218ad8f522138af617575051298..45d3d1ee3c74ac6294ea1cacd89e1800b0459bb3 100644
|
| --- a/src/gpu/gl/builders/GrGLShaderBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLShaderBuilder.h
|
| @@ -30,8 +30,8 @@ class GrGLFullProgramBuilder;
|
| */
|
| class GrGLShaderBuilder {
|
| public:
|
| - typedef GrGLProgramEffects::TransformedCoordsArray TransformedCoordsArray;
|
| - typedef GrGLProgramEffects::TextureSampler TextureSampler;
|
| + typedef GrGLEffect::TransformedCoordsArray TransformedCoordsArray;
|
| + typedef GrGLEffect::TextureSampler TextureSampler;
|
| GrGLShaderBuilder(GrGLProgramBuilder* program);
|
|
|
| void addInput(GrGLShaderVar i) { fInputs.push_back(i); }
|
|
|