Index: src/gpu/effects/GrVertexEffect.h |
diff --git a/src/gpu/effects/GrVertexEffect.h b/src/gpu/effects/GrVertexEffect.h |
deleted file mode 100644 |
index 323c85e34e11501bc5260b0d0ad75b1ac38abb93..0000000000000000000000000000000000000000 |
--- a/src/gpu/effects/GrVertexEffect.h |
+++ /dev/null |
@@ -1,37 +0,0 @@ |
-/* |
- * Copyright 2013 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef GrVertexEffect_DEFINED |
-#define GrVertexEffect_DEFINED |
- |
-#include "GrEffect.h" |
- |
-/** |
- * If an effect needs specialized vertex shader code, then it must inherit from this class. |
- * Otherwise it won't be able to add vertex attribs, and it might be given a vertexless shader |
- * program in emitCode. |
- */ |
-class GrVertexEffect : public GrEffect { |
-public: |
- GrVertexEffect() { fRequiresVertexShader = true; } |
- |
-protected: |
- /** |
- * Subclasses call this from their constructor to register vertex attributes (at most |
- * kMaxVertexAttribs). This must only be called from the constructor because GrEffects are |
- * immutable. |
- */ |
- void addVertexAttrib(GrSLType type) { |
- SkASSERT(fVertexAttribTypes.count() < kMaxVertexAttribs); |
- fVertexAttribTypes.push_back(type); |
- } |
- |
-private: |
- typedef GrEffect INHERITED; |
-}; |
- |
-#endif |