| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index f02529756eb266e8eb4420593a09a990181ad9c3..d26d4f8ed28831265feaea6f9978570c68a723d5 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -16,6 +16,7 @@
|
| #include "GrBitmapTextContext.h"
|
| #include "GrDistanceFieldTextContext.h"
|
| #include "GrLayerCache.h"
|
| +#include "GrLayerHoister.h"
|
| #include "GrPictureUtils.h"
|
| #include "GrStrokeInfo.h"
|
| #include "GrTracing.h"
|
| @@ -1839,85 +1840,6 @@ static void wrap_texture(GrTexture* texture, int width, int height, SkBitmap* re
|
| result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
|
| }
|
|
|
| -// Return true if any layers are suitable for hoisting
|
| -bool SkGpuDevice::FindLayersToHoist(const GrAccelData *gpuData,
|
| - const SkPicture::OperationList* ops,
|
| - const SkRect& query,
|
| - bool* pullForward) {
|
| - bool anyHoisted = false;
|
| -
|
| - // Layer hoisting pre-renders the entire layer since it will be cached and potentially
|
| - // reused with different clips (e.g., in different tiles). Because of this the
|
| - // clip will not be limiting the size of the pre-rendered layer. kSaveLayerMaxSize
|
| - // is used to limit which clips are pre-rendered.
|
| - static const int kSaveLayerMaxSize = 256;
|
| -
|
| - if (NULL != ops) {
|
| - // In this case the picture has been generated with a BBH so we use
|
| - // the BBH to limit the pre-rendering to just the layers needed to cover
|
| - // the region being drawn
|
| - for (int i = 0; i < ops->numOps(); ++i) {
|
| - uint32_t offset = ops->offset(i);
|
| -
|
| - // For now we're saving all the layers in the GrAccelData so they
|
| - // can be nested. Additionally, the nested layers appear before
|
| - // their parent in the list.
|
| - for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
|
| - const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
|
| -
|
| - if (pullForward[j]) {
|
| - continue; // already pulling forward
|
| - }
|
| -
|
| - if (offset < info.fSaveLayerOpID || offset > info.fRestoreOpID) {
|
| - continue; // the op isn't in this range
|
| - }
|
| -
|
| - // TODO: once this code is more stable unsuitable layers can
|
| - // just be omitted during the optimization stage
|
| - if (!info.fValid ||
|
| - kSaveLayerMaxSize < info.fSize.fWidth ||
|
| - kSaveLayerMaxSize < info.fSize.fHeight ||
|
| - info.fIsNested) {
|
| - continue; // this layer is unsuitable
|
| - }
|
| -
|
| - pullForward[j] = true;
|
| - anyHoisted = true;
|
| - }
|
| - }
|
| - } else {
|
| - // In this case there is no BBH associated with the picture. Pre-render
|
| - // all the layers that intersect the drawn region
|
| - for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
|
| - const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
|
| -
|
| - SkRect layerRect = SkRect::MakeXYWH(SkIntToScalar(info.fOffset.fX),
|
| - SkIntToScalar(info.fOffset.fY),
|
| - SkIntToScalar(info.fSize.fWidth),
|
| - SkIntToScalar(info.fSize.fHeight));
|
| -
|
| - if (!SkRect::Intersects(query, layerRect)) {
|
| - continue;
|
| - }
|
| -
|
| - // TODO: once this code is more stable unsuitable layers can
|
| - // just be omitted during the optimization stage
|
| - if (!info.fValid ||
|
| - kSaveLayerMaxSize < info.fSize.fWidth ||
|
| - kSaveLayerMaxSize < info.fSize.fHeight ||
|
| - info.fIsNested) {
|
| - continue;
|
| - }
|
| -
|
| - pullForward[j] = true;
|
| - anyHoisted = true;
|
| - }
|
| - }
|
| -
|
| - return anyHoisted;
|
| -}
|
| -
|
| bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture* picture,
|
| const SkMatrix* matrix, const SkPaint* paint) {
|
| // todo: should handle these natively
|
| @@ -1941,9 +1863,6 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
|
| }
|
|
|
| SkAutoTArray<bool> pullForward(gpuData->numSaveLayers());
|
| - for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
|
| - pullForward[i] = false;
|
| - }
|
|
|
| SkRect clipBounds;
|
| if (!mainCanvas->getClipBounds(&clipBounds)) {
|
| @@ -1953,7 +1872,7 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
|
| SkAutoTDelete<const SkPicture::OperationList> ops(
|
| picture->EXPERIMENTAL_getActiveOps(clipBounds));
|
|
|
| - if (!FindLayersToHoist(gpuData, ops.get(), clipBounds, pullForward.get())) {
|
| + if (!GrLayerHoister::FindLayersToHoist(gpuData, ops.get(), clipBounds, pullForward.get())) {
|
| return false;
|
| }
|
|
|
| @@ -2015,133 +1934,18 @@ bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
|
| }
|
| }
|
|
|
| - this->drawLayers(picture, atlased, nonAtlased);
|
| + GrLayerHoister::DrawLayers(picture, atlased, nonAtlased);
|
|
|
| // Render the entire picture using new layers
|
| SkPictureReplacementPlayback playback(picture, &replacements, ops.get());
|
|
|
| playback.draw(mainCanvas, NULL);
|
|
|
| - this->unlockLayers(picture);
|
| + GrLayerHoister::UnlockLayers(fContext->getLayerCache(), picture);
|
|
|
| return true;
|
| }
|
|
|
| -void SkGpuDevice::drawLayers(const SkPicture* picture,
|
| - const SkTDArray<GrCachedLayer*>& atlased,
|
| - const SkTDArray<GrCachedLayer*>& nonAtlased) {
|
| - // Render the atlased layers that require it
|
| - if (atlased.count() > 0) {
|
| - // All the atlased layers are rendered into the same GrTexture
|
| - SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
|
| - atlased[0]->texture()->asRenderTarget(),
|
| - SkSurface::kStandard_TextRenderMode,
|
| - SkSurface::kDontClear_RenderTargetFlag));
|
| -
|
| - SkCanvas* atlasCanvas = surface->getCanvas();
|
| -
|
| - SkPaint paint;
|
| - paint.setColor(SK_ColorTRANSPARENT);
|
| - paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref();
|
| -
|
| - for (int i = 0; i < atlased.count(); ++i) {
|
| - GrCachedLayer* layer = atlased[i];
|
| -
|
| - atlasCanvas->save();
|
| -
|
| - // Add a rect clip to make sure the rendering doesn't
|
| - // extend beyond the boundaries of the atlased sub-rect
|
| - SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
|
| - SkIntToScalar(layer->rect().fTop),
|
| - SkIntToScalar(layer->rect().width()),
|
| - SkIntToScalar(layer->rect().height()));
|
| - atlasCanvas->clipRect(bound);
|
| -
|
| - // Since 'clear' doesn't respect the clip we need to draw a rect
|
| - // TODO: ensure none of the atlased layers contain a clear call!
|
| - atlasCanvas->drawRect(bound, paint);
|
| -
|
| - // info.fCTM maps the layer's top/left to the origin.
|
| - // Since this layer is atlased, the top/left corner needs
|
| - // to be offset to the correct location in the backing texture.
|
| - atlasCanvas->translate(bound.fLeft, bound.fTop);
|
| - atlasCanvas->concat(layer->ctm());
|
| -
|
| - SkPictureRangePlayback rangePlayback(picture,
|
| - layer->start(),
|
| - layer->stop());
|
| - rangePlayback.draw(atlasCanvas, NULL);
|
| -
|
| - atlasCanvas->restore();
|
| - }
|
| -
|
| - atlasCanvas->flush();
|
| - }
|
| -
|
| - // Render the non-atlased layers that require it
|
| - for (int i = 0; i < nonAtlased.count(); ++i) {
|
| - GrCachedLayer* layer = nonAtlased[i];
|
| -
|
| - // Each non-atlased layer has its own GrTexture
|
| - SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
|
| - layer->texture()->asRenderTarget(),
|
| - SkSurface::kStandard_TextRenderMode,
|
| - SkSurface::kDontClear_RenderTargetFlag));
|
| -
|
| - SkCanvas* layerCanvas = surface->getCanvas();
|
| -
|
| - // Add a rect clip to make sure the rendering doesn't
|
| - // extend beyond the boundaries of the atlased sub-rect
|
| - SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
|
| - SkIntToScalar(layer->rect().fTop),
|
| - SkIntToScalar(layer->rect().width()),
|
| - SkIntToScalar(layer->rect().height()));
|
| -
|
| - layerCanvas->clipRect(bound); // TODO: still useful?
|
| -
|
| - layerCanvas->clear(SK_ColorTRANSPARENT);
|
| -
|
| - layerCanvas->concat(layer->ctm());
|
| -
|
| - SkPictureRangePlayback rangePlayback(picture,
|
| - layer->start(),
|
| - layer->stop());
|
| - rangePlayback.draw(layerCanvas, NULL);
|
| -
|
| - layerCanvas->flush();
|
| - }
|
| -}
|
| -
|
| -void SkGpuDevice::unlockLayers(const SkPicture* picture) {
|
| - SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
|
| -
|
| - const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key);
|
| - SkASSERT(NULL != data);
|
| -
|
| - const GrAccelData *gpuData = static_cast<const GrAccelData*>(data);
|
| - SkASSERT(0 != gpuData->numSaveLayers());
|
| -
|
| - // unlock the layers
|
| - for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
|
| - const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
|
| -
|
| - GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture->uniqueID(),
|
| - info.fSaveLayerOpID,
|
| - info.fRestoreOpID,
|
| - info.fOriginXform);
|
| - fContext->getLayerCache()->unlock(layer);
|
| - }
|
| -
|
| -#if DISABLE_CACHING
|
| - // This code completely clears out the atlas. It is required when
|
| - // caching is disabled so the atlas doesn't fill up and force more
|
| - // free floating layers
|
| - fContext->getLayerCache()->purge(picture->uniqueID());
|
| -
|
| - fContext->getLayerCache()->purgeAll();
|
| -#endif
|
| -}
|
| -
|
| SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
|
| // We always return a transient cache, so it is freed after each
|
| // filter traversal.
|
|
|