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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 531733003: Reorganize Layer Hoisting code (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Address code review issues Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
11 #include "effects/GrDashingEffect.h" 11 #include "effects/GrDashingEffect.h"
12 #include "effects/GrTextureDomain.h" 12 #include "effects/GrTextureDomain.h"
13 #include "effects/GrSimpleTextureEffect.h" 13 #include "effects/GrSimpleTextureEffect.h"
14 14
15 #include "GrContext.h" 15 #include "GrContext.h"
16 #include "GrBitmapTextContext.h" 16 #include "GrBitmapTextContext.h"
17 #include "GrDistanceFieldTextContext.h" 17 #include "GrDistanceFieldTextContext.h"
18 #include "GrLayerCache.h" 18 #include "GrLayerCache.h"
19 #include "GrLayerHoister.h"
19 #include "GrPictureUtils.h" 20 #include "GrPictureUtils.h"
20 #include "GrStrokeInfo.h" 21 #include "GrStrokeInfo.h"
21 #include "GrTracing.h" 22 #include "GrTracing.h"
22 23
23 #include "SkGrTexturePixelRef.h" 24 #include "SkGrTexturePixelRef.h"
24 25
25 #include "SkDeviceImageFilterProxy.h" 26 #include "SkDeviceImageFilterProxy.h"
26 #include "SkDrawProcs.h" 27 #include "SkDrawProcs.h"
27 #include "SkGlyphCache.h" 28 #include "SkGlyphCache.h"
28 #include "SkImageFilter.h" 29 #include "SkImageFilter.h"
(...skipping 1803 matching lines...) Expand 10 before | Expand all | Expand 10 after
1832 1833
1833 fContext->getLayerCache()->trackPicture(picture); 1834 fContext->getLayerCache()->trackPicture(picture);
1834 } 1835 }
1835 1836
1836 static void wrap_texture(GrTexture* texture, int width, int height, SkBitmap* re sult) { 1837 static void wrap_texture(GrTexture* texture, int width, int height, SkBitmap* re sult) {
1837 SkImageInfo info = SkImageInfo::MakeN32Premul(width, height); 1838 SkImageInfo info = SkImageInfo::MakeN32Premul(width, height);
1838 result->setInfo(info); 1839 result->setInfo(info);
1839 result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref(); 1840 result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
1840 } 1841 }
1841 1842
1842 // Return true if any layers are suitable for hoisting
1843 bool SkGpuDevice::FindLayersToHoist(const GrAccelData *gpuData,
1844 const SkPicture::OperationList* ops,
1845 const SkRect& query,
1846 bool* pullForward) {
1847 bool anyHoisted = false;
1848
1849 // Layer hoisting pre-renders the entire layer since it will be cached and p otentially
1850 // reused with different clips (e.g., in different tiles). Because of this t he
1851 // clip will not be limiting the size of the pre-rendered layer. kSaveLayerM axSize
1852 // is used to limit which clips are pre-rendered.
1853 static const int kSaveLayerMaxSize = 256;
1854
1855 if (NULL != ops) {
1856 // In this case the picture has been generated with a BBH so we use
1857 // the BBH to limit the pre-rendering to just the layers needed to cover
1858 // the region being drawn
1859 for (int i = 0; i < ops->numOps(); ++i) {
1860 uint32_t offset = ops->offset(i);
1861
1862 // For now we're saving all the layers in the GrAccelData so they
1863 // can be nested. Additionally, the nested layers appear before
1864 // their parent in the list.
1865 for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
1866 const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo( j);
1867
1868 if (pullForward[j]) {
1869 continue; // already pulling forward
1870 }
1871
1872 if (offset < info.fSaveLayerOpID || offset > info.fRestoreOpID) {
1873 continue; // the op isn't in this range
1874 }
1875
1876 // TODO: once this code is more stable unsuitable layers can
1877 // just be omitted during the optimization stage
1878 if (!info.fValid ||
1879 kSaveLayerMaxSize < info.fSize.fWidth ||
1880 kSaveLayerMaxSize < info.fSize.fHeight ||
1881 info.fIsNested) {
1882 continue; // this layer is unsuitable
1883 }
1884
1885 pullForward[j] = true;
1886 anyHoisted = true;
1887 }
1888 }
1889 } else {
1890 // In this case there is no BBH associated with the picture. Pre-render
1891 // all the layers that intersect the drawn region
1892 for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
1893 const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
1894
1895 SkRect layerRect = SkRect::MakeXYWH(SkIntToScalar(info.fOffset.fX),
1896 SkIntToScalar(info.fOffset.fY),
1897 SkIntToScalar(info.fSize.fWidth) ,
1898 SkIntToScalar(info.fSize.fHeight ));
1899
1900 if (!SkRect::Intersects(query, layerRect)) {
1901 continue;
1902 }
1903
1904 // TODO: once this code is more stable unsuitable layers can
1905 // just be omitted during the optimization stage
1906 if (!info.fValid ||
1907 kSaveLayerMaxSize < info.fSize.fWidth ||
1908 kSaveLayerMaxSize < info.fSize.fHeight ||
1909 info.fIsNested) {
1910 continue;
1911 }
1912
1913 pullForward[j] = true;
1914 anyHoisted = true;
1915 }
1916 }
1917
1918 return anyHoisted;
1919 }
1920
1921 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture * picture, 1843 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture * picture,
1922 const SkMatrix* matrix, const SkPaint * paint) { 1844 const SkMatrix* matrix, const SkPaint * paint) {
1923 // todo: should handle these natively 1845 // todo: should handle these natively
1924 if (matrix || paint) { 1846 if (matrix || paint) {
1925 return false; 1847 return false;
1926 } 1848 }
1927 1849
1928 fContext->getLayerCache()->processDeletedPictures(); 1850 fContext->getLayerCache()->processDeletedPictures();
1929 1851
1930 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey(); 1852 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
1931 1853
1932 const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key); 1854 const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key);
1933 if (NULL == data) { 1855 if (NULL == data) {
1934 return false; 1856 return false;
1935 } 1857 }
1936 1858
1937 const GrAccelData *gpuData = static_cast<const GrAccelData*>(data); 1859 const GrAccelData *gpuData = static_cast<const GrAccelData*>(data);
1938 1860
1939 if (0 == gpuData->numSaveLayers()) { 1861 if (0 == gpuData->numSaveLayers()) {
1940 return false; 1862 return false;
1941 } 1863 }
1942 1864
1943 SkAutoTArray<bool> pullForward(gpuData->numSaveLayers()); 1865 SkAutoTArray<bool> pullForward(gpuData->numSaveLayers());
1944 for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
1945 pullForward[i] = false;
1946 }
1947 1866
1948 SkRect clipBounds; 1867 SkRect clipBounds;
1949 if (!mainCanvas->getClipBounds(&clipBounds)) { 1868 if (!mainCanvas->getClipBounds(&clipBounds)) {
1950 return true; 1869 return true;
1951 } 1870 }
1952 1871
1953 SkAutoTDelete<const SkPicture::OperationList> ops( 1872 SkAutoTDelete<const SkPicture::OperationList> ops(
1954 picture->EXPERIMENTAL_getActiveOps(clipBounds)); 1873 picture->EXPERIMENTAL_getActiveOps(clipBounds));
1955 1874
1956 if (!FindLayersToHoist(gpuData, ops.get(), clipBounds, pullForward.get())) { 1875 if (!GrLayerHoister::FindLayersToHoist(gpuData, ops.get(), clipBounds, pullF orward.get())) {
1957 return false; 1876 return false;
1958 } 1877 }
1959 1878
1960 SkPictureReplacementPlayback::PlaybackReplacements replacements; 1879 SkPictureReplacementPlayback::PlaybackReplacements replacements;
1961 1880
1962 SkTDArray<GrCachedLayer*> atlased, nonAtlased; 1881 SkTDArray<GrCachedLayer*> atlased, nonAtlased;
1963 atlased.setReserve(gpuData->numSaveLayers()); 1882 atlased.setReserve(gpuData->numSaveLayers());
1964 1883
1965 // Generate the layer and/or ensure it is locked 1884 // Generate the layer and/or ensure it is locked
1966 for (int i = 0; i < gpuData->numSaveLayers(); ++i) { 1885 for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
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2008 if (needsRendering) { 1927 if (needsRendering) {
2009 if (layer->isAtlased()) { 1928 if (layer->isAtlased()) {
2010 *atlased.append() = layer; 1929 *atlased.append() = layer;
2011 } else { 1930 } else {
2012 *nonAtlased.append() = layer; 1931 *nonAtlased.append() = layer;
2013 } 1932 }
2014 } 1933 }
2015 } 1934 }
2016 } 1935 }
2017 1936
2018 this->drawLayers(picture, atlased, nonAtlased); 1937 GrLayerHoister::DrawLayers(picture, atlased, nonAtlased);
2019 1938
2020 // Render the entire picture using new layers 1939 // Render the entire picture using new layers
2021 SkPictureReplacementPlayback playback(picture, &replacements, ops.get()); 1940 SkPictureReplacementPlayback playback(picture, &replacements, ops.get());
2022 1941
2023 playback.draw(mainCanvas, NULL); 1942 playback.draw(mainCanvas, NULL);
2024 1943
2025 this->unlockLayers(picture); 1944 GrLayerHoister::UnlockLayers(fContext->getLayerCache(), picture);
2026 1945
2027 return true; 1946 return true;
2028 } 1947 }
2029 1948
2030 void SkGpuDevice::drawLayers(const SkPicture* picture,
2031 const SkTDArray<GrCachedLayer*>& atlased,
2032 const SkTDArray<GrCachedLayer*>& nonAtlased) {
2033 // Render the atlased layers that require it
2034 if (atlased.count() > 0) {
2035 // All the atlased layers are rendered into the same GrTexture
2036 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
2037 atlased[0]->texture()->asRenderTarge t(),
2038 SkSurface::kStandard_TextRenderMode,
2039 SkSurface::kDontClear_RenderTargetFl ag));
2040
2041 SkCanvas* atlasCanvas = surface->getCanvas();
2042
2043 SkPaint paint;
2044 paint.setColor(SK_ColorTRANSPARENT);
2045 paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref();
2046
2047 for (int i = 0; i < atlased.count(); ++i) {
2048 GrCachedLayer* layer = atlased[i];
2049
2050 atlasCanvas->save();
2051
2052 // Add a rect clip to make sure the rendering doesn't
2053 // extend beyond the boundaries of the atlased sub-rect
2054 SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
2055 SkIntToScalar(layer->rect().fTop),
2056 SkIntToScalar(layer->rect().width()) ,
2057 SkIntToScalar(layer->rect().height() ));
2058 atlasCanvas->clipRect(bound);
2059
2060 // Since 'clear' doesn't respect the clip we need to draw a rect
2061 // TODO: ensure none of the atlased layers contain a clear call!
2062 atlasCanvas->drawRect(bound, paint);
2063
2064 // info.fCTM maps the layer's top/left to the origin.
2065 // Since this layer is atlased, the top/left corner needs
2066 // to be offset to the correct location in the backing texture.
2067 atlasCanvas->translate(bound.fLeft, bound.fTop);
2068 atlasCanvas->concat(layer->ctm());
2069
2070 SkPictureRangePlayback rangePlayback(picture,
2071 layer->start(),
2072 layer->stop());
2073 rangePlayback.draw(atlasCanvas, NULL);
2074
2075 atlasCanvas->restore();
2076 }
2077
2078 atlasCanvas->flush();
2079 }
2080
2081 // Render the non-atlased layers that require it
2082 for (int i = 0; i < nonAtlased.count(); ++i) {
2083 GrCachedLayer* layer = nonAtlased[i];
2084
2085 // Each non-atlased layer has its own GrTexture
2086 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
2087 layer->texture()->asRenderTarget(),
2088 SkSurface::kStandard_TextRenderMode,
2089 SkSurface::kDontClear_RenderTargetFl ag));
2090
2091 SkCanvas* layerCanvas = surface->getCanvas();
2092
2093 // Add a rect clip to make sure the rendering doesn't
2094 // extend beyond the boundaries of the atlased sub-rect
2095 SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
2096 SkIntToScalar(layer->rect().fTop),
2097 SkIntToScalar(layer->rect().width()),
2098 SkIntToScalar(layer->rect().height()));
2099
2100 layerCanvas->clipRect(bound); // TODO: still useful?
2101
2102 layerCanvas->clear(SK_ColorTRANSPARENT);
2103
2104 layerCanvas->concat(layer->ctm());
2105
2106 SkPictureRangePlayback rangePlayback(picture,
2107 layer->start(),
2108 layer->stop());
2109 rangePlayback.draw(layerCanvas, NULL);
2110
2111 layerCanvas->flush();
2112 }
2113 }
2114
2115 void SkGpuDevice::unlockLayers(const SkPicture* picture) {
2116 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
2117
2118 const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key);
2119 SkASSERT(NULL != data);
2120
2121 const GrAccelData *gpuData = static_cast<const GrAccelData*>(data);
2122 SkASSERT(0 != gpuData->numSaveLayers());
2123
2124 // unlock the layers
2125 for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
2126 const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
2127
2128 GrCachedLayer* layer = fContext->getLayerCache()->findLayer(picture->uni queID(),
2129 info.fSaveLa yerOpID,
2130 info.fRestor eOpID,
2131 info.fOrigin Xform);
2132 fContext->getLayerCache()->unlock(layer);
2133 }
2134
2135 #if DISABLE_CACHING
2136 // This code completely clears out the atlas. It is required when
2137 // caching is disabled so the atlas doesn't fill up and force more
2138 // free floating layers
2139 fContext->getLayerCache()->purge(picture->uniqueID());
2140
2141 fContext->getLayerCache()->purgeAll();
2142 #endif
2143 }
2144
2145 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1949 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
2146 // We always return a transient cache, so it is freed after each 1950 // We always return a transient cache, so it is freed after each
2147 // filter traversal. 1951 // filter traversal.
2148 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1952 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
2149 } 1953 }
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