Index: src/gpu/GrLayerHoister.cpp |
diff --git a/src/gpu/GrLayerHoister.cpp b/src/gpu/GrLayerHoister.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4c5b5a06e514759fdd0345efec7d09b5c2c4c936 |
--- /dev/null |
+++ b/src/gpu/GrLayerHoister.cpp |
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+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "GrLayerCache.h" |
+#include "GrLayerHoister.h" |
+#include "SkPictureRangePlayback.h" |
+#include "SkCanvas.h" |
+#include "SkSurface.h" |
+ |
+// Return true if any layers are suitable for hoisting |
+bool GrLayerHoister::FindLayersToHoist(const GrAccelData *gpuData, |
+ const SkPicture::OperationList* ops, |
+ const SkRect& query, |
+ bool pullForward[]) { |
+ bool anyHoisted = false; |
+ for (int i = 0; i < gpuData->numSaveLayers(); ++i) { |
+ pullForward[i] = false; |
+ } |
+ |
+ // Layer hoisting pre-renders the entire layer since it will be cached and potentially |
+ // reused with different clips (e.g., in different tiles). Because of this the |
+ // clip will not be limiting the size of the pre-rendered layer. kSaveLayerMaxSize |
+ // is used to limit which clips are pre-rendered. |
+ static const int kSaveLayerMaxSize = 256; |
+ |
+ if (NULL != ops) { |
+ // In this case the picture has been generated with a BBH so we use |
+ // the BBH to limit the pre-rendering to just the layers needed to cover |
+ // the region being drawn |
+ for (int i = 0; i < ops->numOps(); ++i) { |
+ uint32_t offset = ops->offset(i); |
+ |
+ // For now we're saving all the layers in the GrAccelData so they |
+ // can be nested. Additionally, the nested layers appear before |
+ // their parent in the list. |
+ for (int j = 0; j < gpuData->numSaveLayers(); ++j) { |
+ const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j); |
+ |
+ if (pullForward[j]) { |
+ continue; // already pulling forward |
+ } |
+ |
+ if (offset < info.fSaveLayerOpID || offset > info.fRestoreOpID) { |
+ continue; // the op isn't in this range |
+ } |
+ |
+ // TODO: once this code is more stable unsuitable layers can |
+ // just be omitted during the optimization stage |
+ if (!info.fValid || |
+ kSaveLayerMaxSize < info.fSize.fWidth || |
+ kSaveLayerMaxSize < info.fSize.fHeight || |
+ info.fIsNested) { |
+ continue; // this layer is unsuitable |
+ } |
+ |
+ pullForward[j] = true; |
+ anyHoisted = true; |
+ } |
+ } |
+ } else { |
+ // In this case there is no BBH associated with the picture. Pre-render |
+ // all the layers that intersect the drawn region |
+ for (int j = 0; j < gpuData->numSaveLayers(); ++j) { |
+ const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j); |
+ |
+ SkRect layerRect = SkRect::MakeXYWH(SkIntToScalar(info.fOffset.fX), |
+ SkIntToScalar(info.fOffset.fY), |
+ SkIntToScalar(info.fSize.fWidth), |
+ SkIntToScalar(info.fSize.fHeight)); |
+ |
+ if (!SkRect::Intersects(query, layerRect)) { |
+ continue; |
+ } |
+ |
+ // TODO: once this code is more stable unsuitable layers can |
+ // just be omitted during the optimization stage |
+ if (!info.fValid || |
+ kSaveLayerMaxSize < info.fSize.fWidth || |
+ kSaveLayerMaxSize < info.fSize.fHeight || |
+ info.fIsNested) { |
+ continue; |
+ } |
+ |
+ pullForward[j] = true; |
+ anyHoisted = true; |
+ } |
+ } |
+ |
+ return anyHoisted; |
+} |
+ |
+void GrLayerHoister::DrawLayers(const SkPicture* picture, |
+ const SkTDArray<GrCachedLayer*>& atlased, |
+ const SkTDArray<GrCachedLayer*>& nonAtlased) { |
+ // Render the atlased layers that require it |
+ if (atlased.count() > 0) { |
+ // All the atlased layers are rendered into the same GrTexture |
+ SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect( |
+ atlased[0]->texture()->asRenderTarget(), |
+ SkSurface::kStandard_TextRenderMode, |
+ SkSurface::kDontClear_RenderTargetFlag)); |
+ |
+ SkCanvas* atlasCanvas = surface->getCanvas(); |
+ |
+ SkPaint paint; |
+ paint.setColor(SK_ColorTRANSPARENT); |
+ paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref(); |
+ |
+ for (int i = 0; i < atlased.count(); ++i) { |
+ GrCachedLayer* layer = atlased[i]; |
+ |
+ atlasCanvas->save(); |
+ |
+ // Add a rect clip to make sure the rendering doesn't |
+ // extend beyond the boundaries of the atlased sub-rect |
+ SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft), |
+ SkIntToScalar(layer->rect().fTop), |
+ SkIntToScalar(layer->rect().width()), |
+ SkIntToScalar(layer->rect().height())); |
+ atlasCanvas->clipRect(bound); |
+ |
+ // Since 'clear' doesn't respect the clip we need to draw a rect |
+ // TODO: ensure none of the atlased layers contain a clear call! |
+ atlasCanvas->drawRect(bound, paint); |
+ |
+ // info.fCTM maps the layer's top/left to the origin. |
+ // Since this layer is atlased, the top/left corner needs |
+ // to be offset to the correct location in the backing texture. |
+ atlasCanvas->translate(bound.fLeft, bound.fTop); |
+ atlasCanvas->concat(layer->ctm()); |
+ |
+ SkPictureRangePlayback rangePlayback(picture, |
+ layer->start(), |
+ layer->stop()); |
+ rangePlayback.draw(atlasCanvas, NULL); |
+ |
+ atlasCanvas->restore(); |
+ } |
+ |
+ atlasCanvas->flush(); |
+ } |
+ |
+ // Render the non-atlased layers that require it |
+ for (int i = 0; i < nonAtlased.count(); ++i) { |
+ GrCachedLayer* layer = nonAtlased[i]; |
+ |
+ // Each non-atlased layer has its own GrTexture |
+ SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect( |
+ layer->texture()->asRenderTarget(), |
+ SkSurface::kStandard_TextRenderMode, |
+ SkSurface::kDontClear_RenderTargetFlag)); |
+ |
+ SkCanvas* layerCanvas = surface->getCanvas(); |
+ |
+ // Add a rect clip to make sure the rendering doesn't |
+ // extend beyond the boundaries of the atlased sub-rect |
+ SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft), |
+ SkIntToScalar(layer->rect().fTop), |
+ SkIntToScalar(layer->rect().width()), |
+ SkIntToScalar(layer->rect().height())); |
+ |
+ layerCanvas->clipRect(bound); // TODO: still useful? |
+ |
+ layerCanvas->clear(SK_ColorTRANSPARENT); |
+ |
+ layerCanvas->concat(layer->ctm()); |
+ |
+ SkPictureRangePlayback rangePlayback(picture, |
+ layer->start(), |
+ layer->stop()); |
+ rangePlayback.draw(layerCanvas, NULL); |
+ |
+ layerCanvas->flush(); |
+ } |
+} |
+ |
+void GrLayerHoister::UnlockLayers(GrLayerCache* layerCache, const SkPicture* picture) { |
+ SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey(); |
+ |
+ const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key); |
+ SkASSERT(NULL != data); |
+ |
+ const GrAccelData *gpuData = static_cast<const GrAccelData*>(data); |
+ SkASSERT(0 != gpuData->numSaveLayers()); |
+ |
+ // unlock the layers |
+ for (int i = 0; i < gpuData->numSaveLayers(); ++i) { |
+ const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i); |
+ |
+ GrCachedLayer* layer = layerCache->findLayer(picture->uniqueID(), |
+ info.fSaveLayerOpID, |
+ info.fRestoreOpID, |
+ info.fOriginXform); |
+ layerCache->unlock(layer); |
+ } |
+ |
+#if DISABLE_CACHING |
+ // This code completely clears out the atlas. It is required when |
+ // caching is disabled so the atlas doesn't fill up and force more |
+ // free floating layers |
+ layerCache->purge(picture->uniqueID()); |
+ |
+ layerCache->purgeAll(); |
+#endif |
+} |
+ |