| Index: src/gpu/GrLayerHoister.cpp
|
| diff --git a/src/gpu/GrLayerHoister.cpp b/src/gpu/GrLayerHoister.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..4c5b5a06e514759fdd0345efec7d09b5c2c4c936
|
| --- /dev/null
|
| +++ b/src/gpu/GrLayerHoister.cpp
|
| @@ -0,0 +1,210 @@
|
| +/*
|
| + * Copyright 2014 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "GrLayerCache.h"
|
| +#include "GrLayerHoister.h"
|
| +#include "SkPictureRangePlayback.h"
|
| +#include "SkCanvas.h"
|
| +#include "SkSurface.h"
|
| +
|
| +// Return true if any layers are suitable for hoisting
|
| +bool GrLayerHoister::FindLayersToHoist(const GrAccelData *gpuData,
|
| + const SkPicture::OperationList* ops,
|
| + const SkRect& query,
|
| + bool pullForward[]) {
|
| + bool anyHoisted = false;
|
| + for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
|
| + pullForward[i] = false;
|
| + }
|
| +
|
| + // Layer hoisting pre-renders the entire layer since it will be cached and potentially
|
| + // reused with different clips (e.g., in different tiles). Because of this the
|
| + // clip will not be limiting the size of the pre-rendered layer. kSaveLayerMaxSize
|
| + // is used to limit which clips are pre-rendered.
|
| + static const int kSaveLayerMaxSize = 256;
|
| +
|
| + if (NULL != ops) {
|
| + // In this case the picture has been generated with a BBH so we use
|
| + // the BBH to limit the pre-rendering to just the layers needed to cover
|
| + // the region being drawn
|
| + for (int i = 0; i < ops->numOps(); ++i) {
|
| + uint32_t offset = ops->offset(i);
|
| +
|
| + // For now we're saving all the layers in the GrAccelData so they
|
| + // can be nested. Additionally, the nested layers appear before
|
| + // their parent in the list.
|
| + for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
|
| + const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
|
| +
|
| + if (pullForward[j]) {
|
| + continue; // already pulling forward
|
| + }
|
| +
|
| + if (offset < info.fSaveLayerOpID || offset > info.fRestoreOpID) {
|
| + continue; // the op isn't in this range
|
| + }
|
| +
|
| + // TODO: once this code is more stable unsuitable layers can
|
| + // just be omitted during the optimization stage
|
| + if (!info.fValid ||
|
| + kSaveLayerMaxSize < info.fSize.fWidth ||
|
| + kSaveLayerMaxSize < info.fSize.fHeight ||
|
| + info.fIsNested) {
|
| + continue; // this layer is unsuitable
|
| + }
|
| +
|
| + pullForward[j] = true;
|
| + anyHoisted = true;
|
| + }
|
| + }
|
| + } else {
|
| + // In this case there is no BBH associated with the picture. Pre-render
|
| + // all the layers that intersect the drawn region
|
| + for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
|
| + const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
|
| +
|
| + SkRect layerRect = SkRect::MakeXYWH(SkIntToScalar(info.fOffset.fX),
|
| + SkIntToScalar(info.fOffset.fY),
|
| + SkIntToScalar(info.fSize.fWidth),
|
| + SkIntToScalar(info.fSize.fHeight));
|
| +
|
| + if (!SkRect::Intersects(query, layerRect)) {
|
| + continue;
|
| + }
|
| +
|
| + // TODO: once this code is more stable unsuitable layers can
|
| + // just be omitted during the optimization stage
|
| + if (!info.fValid ||
|
| + kSaveLayerMaxSize < info.fSize.fWidth ||
|
| + kSaveLayerMaxSize < info.fSize.fHeight ||
|
| + info.fIsNested) {
|
| + continue;
|
| + }
|
| +
|
| + pullForward[j] = true;
|
| + anyHoisted = true;
|
| + }
|
| + }
|
| +
|
| + return anyHoisted;
|
| +}
|
| +
|
| +void GrLayerHoister::DrawLayers(const SkPicture* picture,
|
| + const SkTDArray<GrCachedLayer*>& atlased,
|
| + const SkTDArray<GrCachedLayer*>& nonAtlased) {
|
| + // Render the atlased layers that require it
|
| + if (atlased.count() > 0) {
|
| + // All the atlased layers are rendered into the same GrTexture
|
| + SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
|
| + atlased[0]->texture()->asRenderTarget(),
|
| + SkSurface::kStandard_TextRenderMode,
|
| + SkSurface::kDontClear_RenderTargetFlag));
|
| +
|
| + SkCanvas* atlasCanvas = surface->getCanvas();
|
| +
|
| + SkPaint paint;
|
| + paint.setColor(SK_ColorTRANSPARENT);
|
| + paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref();
|
| +
|
| + for (int i = 0; i < atlased.count(); ++i) {
|
| + GrCachedLayer* layer = atlased[i];
|
| +
|
| + atlasCanvas->save();
|
| +
|
| + // Add a rect clip to make sure the rendering doesn't
|
| + // extend beyond the boundaries of the atlased sub-rect
|
| + SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
|
| + SkIntToScalar(layer->rect().fTop),
|
| + SkIntToScalar(layer->rect().width()),
|
| + SkIntToScalar(layer->rect().height()));
|
| + atlasCanvas->clipRect(bound);
|
| +
|
| + // Since 'clear' doesn't respect the clip we need to draw a rect
|
| + // TODO: ensure none of the atlased layers contain a clear call!
|
| + atlasCanvas->drawRect(bound, paint);
|
| +
|
| + // info.fCTM maps the layer's top/left to the origin.
|
| + // Since this layer is atlased, the top/left corner needs
|
| + // to be offset to the correct location in the backing texture.
|
| + atlasCanvas->translate(bound.fLeft, bound.fTop);
|
| + atlasCanvas->concat(layer->ctm());
|
| +
|
| + SkPictureRangePlayback rangePlayback(picture,
|
| + layer->start(),
|
| + layer->stop());
|
| + rangePlayback.draw(atlasCanvas, NULL);
|
| +
|
| + atlasCanvas->restore();
|
| + }
|
| +
|
| + atlasCanvas->flush();
|
| + }
|
| +
|
| + // Render the non-atlased layers that require it
|
| + for (int i = 0; i < nonAtlased.count(); ++i) {
|
| + GrCachedLayer* layer = nonAtlased[i];
|
| +
|
| + // Each non-atlased layer has its own GrTexture
|
| + SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
|
| + layer->texture()->asRenderTarget(),
|
| + SkSurface::kStandard_TextRenderMode,
|
| + SkSurface::kDontClear_RenderTargetFlag));
|
| +
|
| + SkCanvas* layerCanvas = surface->getCanvas();
|
| +
|
| + // Add a rect clip to make sure the rendering doesn't
|
| + // extend beyond the boundaries of the atlased sub-rect
|
| + SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
|
| + SkIntToScalar(layer->rect().fTop),
|
| + SkIntToScalar(layer->rect().width()),
|
| + SkIntToScalar(layer->rect().height()));
|
| +
|
| + layerCanvas->clipRect(bound); // TODO: still useful?
|
| +
|
| + layerCanvas->clear(SK_ColorTRANSPARENT);
|
| +
|
| + layerCanvas->concat(layer->ctm());
|
| +
|
| + SkPictureRangePlayback rangePlayback(picture,
|
| + layer->start(),
|
| + layer->stop());
|
| + rangePlayback.draw(layerCanvas, NULL);
|
| +
|
| + layerCanvas->flush();
|
| + }
|
| +}
|
| +
|
| +void GrLayerHoister::UnlockLayers(GrLayerCache* layerCache, const SkPicture* picture) {
|
| + SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
|
| +
|
| + const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key);
|
| + SkASSERT(NULL != data);
|
| +
|
| + const GrAccelData *gpuData = static_cast<const GrAccelData*>(data);
|
| + SkASSERT(0 != gpuData->numSaveLayers());
|
| +
|
| + // unlock the layers
|
| + for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
|
| + const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
|
| +
|
| + GrCachedLayer* layer = layerCache->findLayer(picture->uniqueID(),
|
| + info.fSaveLayerOpID,
|
| + info.fRestoreOpID,
|
| + info.fOriginXform);
|
| + layerCache->unlock(layer);
|
| + }
|
| +
|
| +#if DISABLE_CACHING
|
| + // This code completely clears out the atlas. It is required when
|
| + // caching is disabled so the atlas doesn't fill up and force more
|
| + // free floating layers
|
| + layerCache->purge(picture->uniqueID());
|
| +
|
| + layerCache->purgeAll();
|
| +#endif
|
| +}
|
| +
|
|
|