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Side by Side Diff: src/gpu/GrLayerHoister.cpp

Issue 531733003: Reorganize Layer Hoisting code (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Address code review issues Created 6 years, 3 months ago
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1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrLayerCache.h"
9 #include "GrLayerHoister.h"
10 #include "SkPictureRangePlayback.h"
11 #include "SkCanvas.h"
12 #include "SkSurface.h"
13
14 // Return true if any layers are suitable for hoisting
15 bool GrLayerHoister::FindLayersToHoist(const GrAccelData *gpuData,
16 const SkPicture::OperationList* ops,
17 const SkRect& query,
18 bool pullForward[]) {
19 bool anyHoisted = false;
20 for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
21 pullForward[i] = false;
22 }
23
24 // Layer hoisting pre-renders the entire layer since it will be cached and p otentially
25 // reused with different clips (e.g., in different tiles). Because of this t he
26 // clip will not be limiting the size of the pre-rendered layer. kSaveLayerM axSize
27 // is used to limit which clips are pre-rendered.
28 static const int kSaveLayerMaxSize = 256;
29
30 if (NULL != ops) {
31 // In this case the picture has been generated with a BBH so we use
32 // the BBH to limit the pre-rendering to just the layers needed to cover
33 // the region being drawn
34 for (int i = 0; i < ops->numOps(); ++i) {
35 uint32_t offset = ops->offset(i);
36
37 // For now we're saving all the layers in the GrAccelData so they
38 // can be nested. Additionally, the nested layers appear before
39 // their parent in the list.
40 for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
41 const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo( j);
42
43 if (pullForward[j]) {
44 continue; // already pulling forward
45 }
46
47 if (offset < info.fSaveLayerOpID || offset > info.fRestoreOpID) {
48 continue; // the op isn't in this range
49 }
50
51 // TODO: once this code is more stable unsuitable layers can
52 // just be omitted during the optimization stage
53 if (!info.fValid ||
54 kSaveLayerMaxSize < info.fSize.fWidth ||
55 kSaveLayerMaxSize < info.fSize.fHeight ||
56 info.fIsNested) {
57 continue; // this layer is unsuitable
58 }
59
60 pullForward[j] = true;
61 anyHoisted = true;
62 }
63 }
64 } else {
65 // In this case there is no BBH associated with the picture. Pre-render
66 // all the layers that intersect the drawn region
67 for (int j = 0; j < gpuData->numSaveLayers(); ++j) {
68 const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(j);
69
70 SkRect layerRect = SkRect::MakeXYWH(SkIntToScalar(info.fOffset.fX),
71 SkIntToScalar(info.fOffset.fY),
72 SkIntToScalar(info.fSize.fWidth) ,
73 SkIntToScalar(info.fSize.fHeight ));
74
75 if (!SkRect::Intersects(query, layerRect)) {
76 continue;
77 }
78
79 // TODO: once this code is more stable unsuitable layers can
80 // just be omitted during the optimization stage
81 if (!info.fValid ||
82 kSaveLayerMaxSize < info.fSize.fWidth ||
83 kSaveLayerMaxSize < info.fSize.fHeight ||
84 info.fIsNested) {
85 continue;
86 }
87
88 pullForward[j] = true;
89 anyHoisted = true;
90 }
91 }
92
93 return anyHoisted;
94 }
95
96 void GrLayerHoister::DrawLayers(const SkPicture* picture,
97 const SkTDArray<GrCachedLayer*>& atlased,
98 const SkTDArray<GrCachedLayer*>& nonAtlased) {
99 // Render the atlased layers that require it
100 if (atlased.count() > 0) {
101 // All the atlased layers are rendered into the same GrTexture
102 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
103 atlased[0]->texture()->asRenderT arget(),
104 SkSurface::kStandard_TextRenderM ode,
105 SkSurface::kDontClear_RenderTarg etFlag));
106
107 SkCanvas* atlasCanvas = surface->getCanvas();
108
109 SkPaint paint;
110 paint.setColor(SK_ColorTRANSPARENT);
111 paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode))->unref();
112
113 for (int i = 0; i < atlased.count(); ++i) {
114 GrCachedLayer* layer = atlased[i];
115
116 atlasCanvas->save();
117
118 // Add a rect clip to make sure the rendering doesn't
119 // extend beyond the boundaries of the atlased sub-rect
120 SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
121 SkIntToScalar(layer->rect().fTop),
122 SkIntToScalar(layer->rect().width()) ,
123 SkIntToScalar(layer->rect().height() ));
124 atlasCanvas->clipRect(bound);
125
126 // Since 'clear' doesn't respect the clip we need to draw a rect
127 // TODO: ensure none of the atlased layers contain a clear call!
128 atlasCanvas->drawRect(bound, paint);
129
130 // info.fCTM maps the layer's top/left to the origin.
131 // Since this layer is atlased, the top/left corner needs
132 // to be offset to the correct location in the backing texture.
133 atlasCanvas->translate(bound.fLeft, bound.fTop);
134 atlasCanvas->concat(layer->ctm());
135
136 SkPictureRangePlayback rangePlayback(picture,
137 layer->start(),
138 layer->stop());
139 rangePlayback.draw(atlasCanvas, NULL);
140
141 atlasCanvas->restore();
142 }
143
144 atlasCanvas->flush();
145 }
146
147 // Render the non-atlased layers that require it
148 for (int i = 0; i < nonAtlased.count(); ++i) {
149 GrCachedLayer* layer = nonAtlased[i];
150
151 // Each non-atlased layer has its own GrTexture
152 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTargetDirect(
153 layer->texture()->asRenderTarget(),
154 SkSurface::kStandard_TextRenderMode,
155 SkSurface::kDontClear_RenderTargetFlag));
156
157 SkCanvas* layerCanvas = surface->getCanvas();
158
159 // Add a rect clip to make sure the rendering doesn't
160 // extend beyond the boundaries of the atlased sub-rect
161 SkRect bound = SkRect::MakeXYWH(SkIntToScalar(layer->rect().fLeft),
162 SkIntToScalar(layer->rect().fTop),
163 SkIntToScalar(layer->rect().width()),
164 SkIntToScalar(layer->rect().height()));
165
166 layerCanvas->clipRect(bound); // TODO: still useful?
167
168 layerCanvas->clear(SK_ColorTRANSPARENT);
169
170 layerCanvas->concat(layer->ctm());
171
172 SkPictureRangePlayback rangePlayback(picture,
173 layer->start(),
174 layer->stop());
175 rangePlayback.draw(layerCanvas, NULL);
176
177 layerCanvas->flush();
178 }
179 }
180
181 void GrLayerHoister::UnlockLayers(GrLayerCache* layerCache, const SkPicture* pic ture) {
182 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
183
184 const SkPicture::AccelData* data = picture->EXPERIMENTAL_getAccelData(key);
185 SkASSERT(NULL != data);
186
187 const GrAccelData *gpuData = static_cast<const GrAccelData*>(data);
188 SkASSERT(0 != gpuData->numSaveLayers());
189
190 // unlock the layers
191 for (int i = 0; i < gpuData->numSaveLayers(); ++i) {
192 const GrAccelData::SaveLayerInfo& info = gpuData->saveLayerInfo(i);
193
194 GrCachedLayer* layer = layerCache->findLayer(picture->uniqueID(),
195 info.fSaveLayerOpID,
196 info.fRestoreOpID,
197 info.fOriginXform);
198 layerCache->unlock(layer);
199 }
200
201 #if DISABLE_CACHING
202 // This code completely clears out the atlas. It is required when
203 // caching is disabled so the atlas doesn't fill up and force more
204 // free floating layers
205 layerCache->purge(picture->uniqueID());
206
207 layerCache->purgeAll();
208 #endif
209 }
210
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