Index: cc/scheduler/scheduler_state_machine.cc |
diff --git a/cc/scheduler/scheduler_state_machine.cc b/cc/scheduler/scheduler_state_machine.cc |
index 528fe8e838ded4eab880154b66b4f1366707797e..3156ef90220bb04a07ad2731d7b13ef509e75f84 100644 |
--- a/cc/scheduler/scheduler_state_machine.cc |
+++ b/cc/scheduler/scheduler_state_machine.cc |
@@ -44,7 +44,7 @@ SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
pending_tree_is_ready_for_activation_(false), |
active_tree_needs_first_draw_(false), |
did_create_and_initialize_first_output_surface_(false), |
- smoothness_takes_priority_(false), |
+ impl_latency_takes_priority_(false), |
skip_next_begin_main_frame_to_reduce_latency_(false), |
skip_begin_main_frame_to_reduce_latency_(false), |
continuous_painting_(false) { |
@@ -229,7 +229,8 @@ void SchedulerStateMachine::AsValueInto(base::debug::TracedValue* state) const { |
active_tree_needs_first_draw_); |
state->SetBoolean("did_create_and_initialize_first_output_surface", |
did_create_and_initialize_first_output_surface_); |
- state->SetBoolean("smoothness_takes_priority", smoothness_takes_priority_); |
+ state->SetBoolean("impl_latency_takes_priority", |
+ impl_latency_takes_priority_); |
state->SetBoolean("main_thread_is_in_high_latency_mode", |
MainThreadIsInHighLatencyMode()); |
state->SetBoolean("skip_begin_main_frame_to_reduce_latency", |
@@ -438,8 +439,8 @@ bool SchedulerStateMachine::ShouldSendBeginMainFrame() const { |
return false; |
// Don't send BeginMainFrame early if we are prioritizing the active tree |
- // because of smoothness_takes_priority. |
- if (smoothness_takes_priority_ && |
+ // because of impl_latency_takes_priority_. |
+ if (impl_latency_takes_priority_ && |
(has_pending_tree_ || active_tree_needs_first_draw_)) { |
return false; |
} |
@@ -869,8 +870,8 @@ bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineEarly() const { |
if (commit_state_ == COMMIT_STATE_IDLE && !has_pending_tree_) |
return true; |
- // Prioritize impl-thread draws in smoothness mode. |
- if (smoothness_takes_priority_) |
+ // Prioritize impl-thread draws in impl_latency_takes_priority_ mode. |
+ if (impl_latency_takes_priority_) |
return true; |
return false; |
@@ -965,9 +966,9 @@ void SchedulerStateMachine::DidSwapBuffersComplete() { |
pending_swaps_--; |
} |
-void SchedulerStateMachine::SetSmoothnessTakesPriority( |
- bool smoothness_takes_priority) { |
- smoothness_takes_priority_ = smoothness_takes_priority; |
+void SchedulerStateMachine::SetImplLatencyTakesPriority( |
+ bool impl_latency_takes_priority) { |
+ impl_latency_takes_priority_ = impl_latency_takes_priority; |
} |
void SchedulerStateMachine::DidDrawIfPossibleCompleted(DrawResult result) { |