Index: cc/scheduler/scheduler_state_machine.h |
diff --git a/cc/scheduler/scheduler_state_machine.h b/cc/scheduler/scheduler_state_machine.h |
index 18ee721b2d3e21439716ac376da5dba73dae5f4d..a4856278ecfc15b6252e5d68dedda9e76fc12dd3 100644 |
--- a/cc/scheduler/scheduler_state_machine.h |
+++ b/cc/scheduler/scheduler_state_machine.h |
@@ -177,10 +177,12 @@ class CC_EXPORT SchedulerStateMachine { |
// Notification from the OutputSurface that a swap has been consumed. |
void DidSwapBuffersComplete(); |
- // Indicates whether to prioritize animation smoothness over new content |
- // activation. |
- void SetSmoothnessTakesPriority(bool smoothness_takes_priority); |
- bool smoothness_takes_priority() const { return smoothness_takes_priority_; } |
+ // Indicates whether to prioritize impl thread latency (i.e., animation |
+ // smoothness) over new content activation. |
+ void SetImplLatencyTakesPriority(bool impl_latency_takes_priority); |
+ bool impl_latency_takes_priority() const { |
+ return impl_latency_takes_priority_; |
+ } |
// Indicates whether ACTION_DRAW_AND_SWAP_IF_POSSIBLE drew to the screen. |
void DidDrawIfPossibleCompleted(DrawResult result); |
@@ -307,7 +309,7 @@ class CC_EXPORT SchedulerStateMachine { |
bool pending_tree_is_ready_for_activation_; |
bool active_tree_needs_first_draw_; |
bool did_create_and_initialize_first_output_surface_; |
- bool smoothness_takes_priority_; |
+ bool impl_latency_takes_priority_; |
bool skip_next_begin_main_frame_to_reduce_latency_; |
bool skip_begin_main_frame_to_reduce_latency_; |
bool continuous_painting_; |