| Index: src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| index d216a18c25821cb64b13160fc5a5e2bce83fa0b1..fef3691cd3a80f917540d378ec8bf20d7954ab11 100644
|
| --- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
|
| @@ -195,8 +195,9 @@ const char* GrGLFragmentShaderBuilder::fragmentPosition() {
|
|
|
| void GrGLFragmentShaderBuilder::addVarying(GrSLType type,
|
| const char* name,
|
| - const char** fsInName) {
|
| - fInputs.push_back().set(type, GrGLShaderVar::kVaryingIn_TypeModifier, name);
|
| + const char** fsInName,
|
| + GrGLShaderVar::Precision fsPrecision) {
|
| + fInputs.push_back().set(type, GrGLShaderVar::kVaryingIn_TypeModifier, name, fsPrecision);
|
| if (fsInName) {
|
| *fsInName = name;
|
| }
|
|
|