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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLFragmentShaderBuilder.h" | 8 #include "GrGLFragmentShaderBuilder.h" |
| 9 #include "GrGLShaderStringBuilder.h" | 9 #include "GrGLShaderStringBuilder.h" |
| 10 #include "GrGLProgramBuilder.h" | 10 #include "GrGLProgramBuilder.h" |
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| 188 "1.0);\n", kCoordName, rtHeightName); | 188 "1.0);\n", kCoordName, rtHeightName); |
| 189 fSetupFragPosition = true; | 189 fSetupFragPosition = true; |
| 190 } | 190 } |
| 191 SkASSERT(fProgramBuilder->fUniformHandles.fRTHeightUni.isValid()); | 191 SkASSERT(fProgramBuilder->fUniformHandles.fRTHeightUni.isValid()); |
| 192 return kCoordName; | 192 return kCoordName; |
| 193 } | 193 } |
| 194 } | 194 } |
| 195 | 195 |
| 196 void GrGLFragmentShaderBuilder::addVarying(GrSLType type, | 196 void GrGLFragmentShaderBuilder::addVarying(GrSLType type, |
| 197 const char* name, | 197 const char* name, |
| 198 const char** fsInName) { | 198 const char** fsInName, |
| 199 fInputs.push_back().set(type, GrGLShaderVar::kVaryingIn_TypeModifier, name); | 199 GrGLShaderVar::Precision fsPrecision) { |
| 200 fInputs.push_back().set(type, GrGLShaderVar::kVaryingIn_TypeModifier, name,
fsPrecision); |
| 200 if (fsInName) { | 201 if (fsInName) { |
| 201 *fsInName = name; | 202 *fsInName = name; |
| 202 } | 203 } |
| 203 } | 204 } |
| 204 | 205 |
| 205 void GrGLFragmentShaderBuilder::bindProgramLocations(GrGLuint programId) { | 206 void GrGLFragmentShaderBuilder::bindProgramLocations(GrGLuint programId) { |
| 206 GrGpuGL* gpu = fProgramBuilder->gpu(); | 207 GrGpuGL* gpu = fProgramBuilder->gpu(); |
| 207 if (fHasCustomColorOutput) { | 208 if (fHasCustomColorOutput) { |
| 208 GL_CALL(BindFragDataLocation(programId, 0, declared_color_output_name())
); | 209 GL_CALL(BindFragDataLocation(programId, 0, declared_color_output_name())
); |
| 209 } | 210 } |
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| 342 dual_source_output_name()); | 343 dual_source_output_name()); |
| 343 fHasSecondaryOutput = true; | 344 fHasSecondaryOutput = true; |
| 344 } | 345 } |
| 345 return dual_source_output_name(); | 346 return dual_source_output_name(); |
| 346 } | 347 } |
| 347 | 348 |
| 348 const char* GrGLFragmentShaderBuilder::getColorOutputName() const { | 349 const char* GrGLFragmentShaderBuilder::getColorOutputName() const { |
| 349 return fHasCustomColorOutput ? declared_color_output_name() : "gl_FragColor"
; | 350 return fHasCustomColorOutput ? declared_color_output_name() : "gl_FragColor"
; |
| 350 } | 351 } |
| 351 | 352 |
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