Index: src/gpu/GrRODrawState.cpp |
diff --git a/src/gpu/GrRODrawState.cpp b/src/gpu/GrRODrawState.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1460f57320e48e3c56d87278a96941936f66b333 |
--- /dev/null |
+++ b/src/gpu/GrRODrawState.cpp |
@@ -0,0 +1,167 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "GrRODrawState.h" |
+#include "GrDrawTargetCaps.h" |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+ |
+bool GrRODrawState::isEqual(const GrRODrawState& that) const { |
+ bool usingVertexColors = this->hasColorVertexAttribute(); |
+ if (!usingVertexColors && this->fColor != that.fColor) { |
+ return false; |
+ } |
+ |
+ if (this->fRenderTarget.get() != that.fRenderTarget.get() || |
+ this->fColorStages.count() != that.fColorStages.count() || |
+ this->fCoverageStages.count() != that.fCoverageStages.count() || |
+ !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) || |
+ this->fSrcBlend != that.fSrcBlend || |
+ this->fDstBlend != that.fDstBlend || |
+ this->fBlendConstant != that.fBlendConstant || |
+ this->fFlagBits != that.fFlagBits || |
+ this->fVACount != that.fVACount || |
+ memcmp(this->fVAPtr, that.fVAPtr, this->fVACount * sizeof(GrVertexAttrib)) || |
+ this->fStencilSettings != that.fStencilSettings || |
+ this->fDrawFace != that.fDrawFace) { |
+ return false; |
+ } |
+ |
+ bool usingVertexCoverage = this->hasCoverageVertexAttribute(); |
+ if (!usingVertexCoverage && this->fCoverage != that.fCoverage) { |
+ return false; |
+ } |
+ |
+ bool explicitLocalCoords = this->hasLocalCoordAttribute(); |
+ for (int i = 0; i < this->numColorStages(); i++) { |
+ if (!GrEffectStage::AreCompatible(this->getColorStage(i), that.getColorStage(i), |
+ explicitLocalCoords)) { |
+ return false; |
+ } |
+ } |
+ for (int i = 0; i < this->numCoverageStages(); i++) { |
+ if (!GrEffectStage::AreCompatible(this->getCoverageStage(i), that.getCoverageStage(i), |
+ explicitLocalCoords)) { |
+ return false; |
+ } |
+ } |
+ |
+ SkASSERT(this->fVertexSize == that.fVertexSize); |
+ SkASSERT(0 == memcmp(this->fFixedFunctionVertexAttribIndices, |
+ that.fFixedFunctionVertexAttribIndices, |
+ sizeof(this->fFixedFunctionVertexAttribIndices))); |
+ |
+ return true; |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+ |
+bool GrRODrawState::validateVertexAttribs() const { |
+ // check consistency of effects and attributes |
+ GrSLType slTypes[kMaxVertexAttribCnt]; |
+ for (int i = 0; i < kMaxVertexAttribCnt; ++i) { |
+ slTypes[i] = static_cast<GrSLType>(-1); |
+ } |
+ int totalStages = this->numTotalStages(); |
+ for (int s = 0; s < totalStages; ++s) { |
+ int covIdx = s - this->numColorStages(); |
+ const GrEffectStage& stage = covIdx < 0 ? this->getColorStage(s) : |
+ this->getCoverageStage(covIdx); |
+ const GrEffect* effect = stage.getEffect(); |
+ SkASSERT(NULL != effect); |
+ // make sure that any attribute indices have the correct binding type, that the attrib |
+ // type and effect's shader lang type are compatible, and that attributes shared by |
+ // multiple effects use the same shader lang type. |
+ const int* attributeIndices = stage.getVertexAttribIndices(); |
+ int numAttributes = stage.getVertexAttribIndexCount(); |
+ for (int i = 0; i < numAttributes; ++i) { |
+ int attribIndex = attributeIndices[i]; |
+ if (attribIndex >= fVACount || |
+ kEffect_GrVertexAttribBinding != fVAPtr[attribIndex].fBinding) { |
+ return false; |
+ } |
+ |
+ GrSLType effectSLType = effect->vertexAttribType(i); |
+ GrVertexAttribType attribType = fVAPtr[attribIndex].fType; |
+ int slVecCount = GrSLTypeVectorCount(effectSLType); |
+ int attribVecCount = GrVertexAttribTypeVectorCount(attribType); |
+ if (slVecCount != attribVecCount || |
+ (static_cast<GrSLType>(-1) != slTypes[attribIndex] && |
+ slTypes[attribIndex] != effectSLType)) { |
+ return false; |
+ } |
+ slTypes[attribIndex] = effectSLType; |
+ } |
+ } |
+ |
+ return true; |
+} |
+ |
+bool GrRODrawState::hasSolidCoverage() const { |
+ // If we're drawing coverage directly then coverage is effectively treated as color. |
+ if (this->isCoverageDrawing()) { |
+ return true; |
+ } |
+ |
+ GrColor coverage; |
+ uint32_t validComponentFlags; |
+ // Initialize to an unknown starting coverage if per-vertex coverage is specified. |
+ if (this->hasCoverageVertexAttribute()) { |
+ validComponentFlags = 0; |
+ } else { |
+ coverage = fCoverage; |
+ validComponentFlags = kRGBA_GrColorComponentFlags; |
+ } |
+ |
+ // Run through the coverage stages and see if the coverage will be all ones at the end. |
+ for (int s = 0; s < this->numCoverageStages(); ++s) { |
+ const GrEffect* effect = this->getCoverageStage(s).getEffect(); |
+ effect->getConstantColorComponents(&coverage, &validComponentFlags); |
+ } |
+ return (kRGBA_GrColorComponentFlags == validComponentFlags) && (0xffffffff == coverage); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+ |
+bool GrRODrawState::willEffectReadDstColor() const { |
+ if (!this->isColorWriteDisabled()) { |
+ for (int s = 0; s < this->numColorStages(); ++s) { |
+ if (this->getColorStage(s).getEffect()->willReadDstColor()) { |
+ return true; |
+ } |
+ } |
+ } |
+ for (int s = 0; s < this->numCoverageStages(); ++s) { |
+ if (this->getCoverageStage(s).getEffect()->willReadDstColor()) { |
+ return true; |
+ } |
+ } |
+ return false; |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+ |
+// Some blend modes allow folding a fractional coverage value into the color's alpha channel, while |
+// others will blend incorrectly. |
+bool GrRODrawState::canTweakAlphaForCoverage() const { |
+ /* |
+ The fractional coverage is f. |
+ The src and dst coeffs are Cs and Cd. |
+ The dst and src colors are S and D. |
+ We want the blend to compute: f*Cs*S + (f*Cd + (1-f))D. By tweaking the source color's alpha |
+ we're replacing S with S'=fS. It's obvious that that first term will always be ok. The second |
+ term can be rearranged as [1-(1-Cd)f]D. By substituting in the various possibilities for Cd we |
+ find that only 1, ISA, and ISC produce the correct destination when applied to S' and D. |
+ Also, if we're directly rendering coverage (isCoverageDrawing) then coverage is treated as |
+ color by definition. |
+ */ |
+ return kOne_GrBlendCoeff == fDstBlend || |
+ kISA_GrBlendCoeff == fDstBlend || |
+ kISC_GrBlendCoeff == fDstBlend || |
+ this->isCoverageDrawing(); |
+} |
+ |