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| 1 /* |
| 2 * Copyright 2014 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "GrRODrawState.h" |
| 9 #include "GrDrawTargetCaps.h" |
| 10 |
| 11 //////////////////////////////////////////////////////////////////////////////// |
| 12 |
| 13 bool GrRODrawState::isEqual(const GrRODrawState& that) const { |
| 14 bool usingVertexColors = this->hasColorVertexAttribute(); |
| 15 if (!usingVertexColors && this->fColor != that.fColor) { |
| 16 return false; |
| 17 } |
| 18 |
| 19 if (this->fRenderTarget.get() != that.fRenderTarget.get() || |
| 20 this->fColorStages.count() != that.fColorStages.count() || |
| 21 this->fCoverageStages.count() != that.fCoverageStages.count() || |
| 22 !this->fViewMatrix.cheapEqualTo(that.fViewMatrix) || |
| 23 this->fSrcBlend != that.fSrcBlend || |
| 24 this->fDstBlend != that.fDstBlend || |
| 25 this->fBlendConstant != that.fBlendConstant || |
| 26 this->fFlagBits != that.fFlagBits || |
| 27 this->fVACount != that.fVACount || |
| 28 memcmp(this->fVAPtr, that.fVAPtr, this->fVACount * sizeof(GrVertexAttrib
)) || |
| 29 this->fStencilSettings != that.fStencilSettings || |
| 30 this->fDrawFace != that.fDrawFace) { |
| 31 return false; |
| 32 } |
| 33 |
| 34 bool usingVertexCoverage = this->hasCoverageVertexAttribute(); |
| 35 if (!usingVertexCoverage && this->fCoverage != that.fCoverage) { |
| 36 return false; |
| 37 } |
| 38 |
| 39 bool explicitLocalCoords = this->hasLocalCoordAttribute(); |
| 40 for (int i = 0; i < this->numColorStages(); i++) { |
| 41 if (!GrEffectStage::AreCompatible(this->getColorStage(i), that.getColorS
tage(i), |
| 42 explicitLocalCoords)) { |
| 43 return false; |
| 44 } |
| 45 } |
| 46 for (int i = 0; i < this->numCoverageStages(); i++) { |
| 47 if (!GrEffectStage::AreCompatible(this->getCoverageStage(i), that.getCov
erageStage(i), |
| 48 explicitLocalCoords)) { |
| 49 return false; |
| 50 } |
| 51 } |
| 52 |
| 53 SkASSERT(this->fVertexSize == that.fVertexSize); |
| 54 SkASSERT(0 == memcmp(this->fFixedFunctionVertexAttribIndices, |
| 55 that.fFixedFunctionVertexAttribIndices, |
| 56 sizeof(this->fFixedFunctionVertexAttribIndices))); |
| 57 |
| 58 return true; |
| 59 } |
| 60 |
| 61 //////////////////////////////////////////////////////////////////////////////// |
| 62 |
| 63 bool GrRODrawState::validateVertexAttribs() const { |
| 64 // check consistency of effects and attributes |
| 65 GrSLType slTypes[kMaxVertexAttribCnt]; |
| 66 for (int i = 0; i < kMaxVertexAttribCnt; ++i) { |
| 67 slTypes[i] = static_cast<GrSLType>(-1); |
| 68 } |
| 69 int totalStages = this->numTotalStages(); |
| 70 for (int s = 0; s < totalStages; ++s) { |
| 71 int covIdx = s - this->numColorStages(); |
| 72 const GrEffectStage& stage = covIdx < 0 ? this->getColorStage(s) : |
| 73 this->getCoverageStage(covIdx)
; |
| 74 const GrEffect* effect = stage.getEffect(); |
| 75 SkASSERT(NULL != effect); |
| 76 // make sure that any attribute indices have the correct binding type, t
hat the attrib |
| 77 // type and effect's shader lang type are compatible, and that attribute
s shared by |
| 78 // multiple effects use the same shader lang type. |
| 79 const int* attributeIndices = stage.getVertexAttribIndices(); |
| 80 int numAttributes = stage.getVertexAttribIndexCount(); |
| 81 for (int i = 0; i < numAttributes; ++i) { |
| 82 int attribIndex = attributeIndices[i]; |
| 83 if (attribIndex >= fVACount || |
| 84 kEffect_GrVertexAttribBinding != fVAPtr[attribIndex].fBinding) { |
| 85 return false; |
| 86 } |
| 87 |
| 88 GrSLType effectSLType = effect->vertexAttribType(i); |
| 89 GrVertexAttribType attribType = fVAPtr[attribIndex].fType; |
| 90 int slVecCount = GrSLTypeVectorCount(effectSLType); |
| 91 int attribVecCount = GrVertexAttribTypeVectorCount(attribType); |
| 92 if (slVecCount != attribVecCount || |
| 93 (static_cast<GrSLType>(-1) != slTypes[attribIndex] && |
| 94 slTypes[attribIndex] != effectSLType)) { |
| 95 return false; |
| 96 } |
| 97 slTypes[attribIndex] = effectSLType; |
| 98 } |
| 99 } |
| 100 |
| 101 return true; |
| 102 } |
| 103 |
| 104 bool GrRODrawState::hasSolidCoverage() const { |
| 105 // If we're drawing coverage directly then coverage is effectively treated a
s color. |
| 106 if (this->isCoverageDrawing()) { |
| 107 return true; |
| 108 } |
| 109 |
| 110 GrColor coverage; |
| 111 uint32_t validComponentFlags; |
| 112 // Initialize to an unknown starting coverage if per-vertex coverage is spec
ified. |
| 113 if (this->hasCoverageVertexAttribute()) { |
| 114 validComponentFlags = 0; |
| 115 } else { |
| 116 coverage = fCoverage; |
| 117 validComponentFlags = kRGBA_GrColorComponentFlags; |
| 118 } |
| 119 |
| 120 // Run through the coverage stages and see if the coverage will be all ones
at the end. |
| 121 for (int s = 0; s < this->numCoverageStages(); ++s) { |
| 122 const GrEffect* effect = this->getCoverageStage(s).getEffect(); |
| 123 effect->getConstantColorComponents(&coverage, &validComponentFlags); |
| 124 } |
| 125 return (kRGBA_GrColorComponentFlags == validComponentFlags) && (0xffffffff =
= coverage); |
| 126 } |
| 127 |
| 128 //////////////////////////////////////////////////////////////////////////////// |
| 129 |
| 130 bool GrRODrawState::willEffectReadDstColor() const { |
| 131 if (!this->isColorWriteDisabled()) { |
| 132 for (int s = 0; s < this->numColorStages(); ++s) { |
| 133 if (this->getColorStage(s).getEffect()->willReadDstColor()) { |
| 134 return true; |
| 135 } |
| 136 } |
| 137 } |
| 138 for (int s = 0; s < this->numCoverageStages(); ++s) { |
| 139 if (this->getCoverageStage(s).getEffect()->willReadDstColor()) { |
| 140 return true; |
| 141 } |
| 142 } |
| 143 return false; |
| 144 } |
| 145 |
| 146 //////////////////////////////////////////////////////////////////////////////// |
| 147 |
| 148 // Some blend modes allow folding a fractional coverage value into the color's a
lpha channel, while |
| 149 // others will blend incorrectly. |
| 150 bool GrRODrawState::canTweakAlphaForCoverage() const { |
| 151 /* |
| 152 The fractional coverage is f. |
| 153 The src and dst coeffs are Cs and Cd. |
| 154 The dst and src colors are S and D. |
| 155 We want the blend to compute: f*Cs*S + (f*Cd + (1-f))D. By tweaking the sou
rce color's alpha |
| 156 we're replacing S with S'=fS. It's obvious that that first term will always
be ok. The second |
| 157 term can be rearranged as [1-(1-Cd)f]D. By substituting in the various poss
ibilities for Cd we |
| 158 find that only 1, ISA, and ISC produce the correct destination when applied
to S' and D. |
| 159 Also, if we're directly rendering coverage (isCoverageDrawing) then coverag
e is treated as |
| 160 color by definition. |
| 161 */ |
| 162 return kOne_GrBlendCoeff == fDstBlend || |
| 163 kISA_GrBlendCoeff == fDstBlend || |
| 164 kISC_GrBlendCoeff == fDstBlend || |
| 165 this->isCoverageDrawing(); |
| 166 } |
| 167 |
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