Index: src/gpu/GrRODrawState.h |
diff --git a/src/gpu/GrRODrawState.h b/src/gpu/GrRODrawState.h |
new file mode 100644 |
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+++ b/src/gpu/GrRODrawState.h |
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+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef GrRODrawState_DEFINED |
+#define GrRODrawState_DEFINED |
+ |
+#include "GrStencil.h" |
+#include "GrEffectStage.h" |
+#include "SkMatrix.h" |
+ |
+class GrDrawTargetCaps; |
+class GrPaint; |
+class GrRenderTarget; |
+class GrTexture; |
+ |
+/** |
+ * Read-only base class for GrDrawState. This class contains all the necessary data to represent a |
+ * canonical DrawState. All methods in the class are const, thus once created the data in the class |
+ * cannot be changed. |
+ */ |
+class GrRODrawState : public SkRefCnt { |
+public: |
+ SK_DECLARE_INST_COUNT(GrRODrawState) |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ /// @name Vertex Attributes |
+ //// |
+ |
+ enum { |
+ kMaxVertexAttribCnt = kLast_GrVertexAttribBinding + 4, |
+ }; |
+ |
+ const GrVertexAttrib* getVertexAttribs() const { return fVAPtr; } |
+ int getVertexAttribCount() const { return fVACount; } |
+ |
+ size_t getVertexSize() const { return fVertexSize; } |
+ |
+ /** |
+ * Getters for index into getVertexAttribs() for particular bindings. -1 is returned if the |
+ * binding does not appear in the current attribs. These bindings should appear only once in |
+ * the attrib array. |
+ */ |
+ |
+ int positionAttributeIndex() const { |
+ return fFixedFunctionVertexAttribIndices[kPosition_GrVertexAttribBinding]; |
+ } |
+ int localCoordAttributeIndex() const { |
+ return fFixedFunctionVertexAttribIndices[kLocalCoord_GrVertexAttribBinding]; |
+ } |
+ int colorVertexAttributeIndex() const { |
+ return fFixedFunctionVertexAttribIndices[kColor_GrVertexAttribBinding]; |
+ } |
+ int coverageVertexAttributeIndex() const { |
+ return fFixedFunctionVertexAttribIndices[kCoverage_GrVertexAttribBinding]; |
+ } |
+ |
+ bool hasLocalCoordAttribute() const { |
+ return -1 != fFixedFunctionVertexAttribIndices[kLocalCoord_GrVertexAttribBinding]; |
+ } |
+ bool hasColorVertexAttribute() const { |
+ return -1 != fFixedFunctionVertexAttribIndices[kColor_GrVertexAttribBinding]; |
+ } |
+ bool hasCoverageVertexAttribute() const { |
+ return -1 != fFixedFunctionVertexAttribIndices[kCoverage_GrVertexAttribBinding]; |
+ } |
+ |
+ bool validateVertexAttribs() const; |
+ |
+ /// @} |
+ |
+ /** |
+ * Determines whether the output coverage is guaranteed to be one for all pixels hit by a draw. |
+ */ |
+ bool hasSolidCoverage() const; |
+ |
+ /// @} |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ /// @name Color |
+ //// |
+ |
+ GrColor getColor() const { return fColor; } |
+ |
+ /// @} |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ /// @name Coverage |
+ //// |
+ |
+ uint8_t getCoverage() const { return fCoverage; } |
+ |
+ GrColor getCoverageColor() const { |
+ return GrColorPackRGBA(fCoverage, fCoverage, fCoverage, fCoverage); |
+ } |
+ |
+ /// @} |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ /// @name Effect Stages |
+ /// Each stage hosts a GrEffect. The effect produces an output color or coverage in the fragment |
+ /// shader. Its inputs are the output from the previous stage as well as some variables |
+ /// available to it in the fragment and vertex shader (e.g. the vertex position, the dst color, |
+ /// the fragment position, local coordinates). |
+ /// |
+ /// The stages are divided into two sets, color-computing and coverage-computing. The final |
+ /// color stage produces the final pixel color. The coverage-computing stages function exactly |
+ /// as the color-computing but the output of the final coverage stage is treated as a fractional |
+ /// pixel coverage rather than as input to the src/dst color blend step. |
+ /// |
+ /// The input color to the first color-stage is either the constant color or interpolated |
+ /// per-vertex colors. The input to the first coverage stage is either a constant coverage |
+ /// (usually full-coverage) or interpolated per-vertex coverage. |
+ /// |
+ /// See the documentation of kCoverageDrawing_StateBit for information about disabling the |
+ /// the color / coverage distinction. |
+ //// |
+ |
+ int numColorStages() const { return fColorStages.count(); } |
+ int numCoverageStages() const { return fCoverageStages.count(); } |
+ int numTotalStages() const { return this->numColorStages() + this->numCoverageStages(); } |
+ |
+ const GrEffectStage& getColorStage(int stageIdx) const { return fColorStages[stageIdx]; } |
+ const GrEffectStage& getCoverageStage(int stageIdx) const { return fCoverageStages[stageIdx]; } |
+ |
+ /** |
+ * Checks whether any of the effects will read the dst pixel color. |
+ */ |
+ bool willEffectReadDstColor() const; |
+ |
+ /// @} |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ /// @name Blending |
+ //// |
+ |
+ GrBlendCoeff getSrcBlendCoeff() const { return fSrcBlend; } |
+ GrBlendCoeff getDstBlendCoeff() const { return fDstBlend; } |
+ |
+ void getDstBlendCoeff(GrBlendCoeff* srcBlendCoeff, |
+ GrBlendCoeff* dstBlendCoeff) const { |
+ *srcBlendCoeff = fSrcBlend; |
+ *dstBlendCoeff = fDstBlend; |
+ } |
+ |
+ /** |
+ * Retrieves the last value set by setBlendConstant() |
+ * @return the blending constant value |
+ */ |
+ GrColor getBlendConstant() const { return fBlendConstant; } |
+ |
+ /** |
+ * Determines whether multiplying the computed per-pixel color by the pixel's fractional |
+ * coverage before the blend will give the correct final destination color. In general it |
+ * will not as coverage is applied after blending. |
+ */ |
+ bool canTweakAlphaForCoverage() const; |
+ |
+ /** |
+ * Optimizations for blending / coverage to that can be applied based on the current state. |
+ */ |
+ enum BlendOptFlags { |
+ /** |
+ * No optimization |
+ */ |
+ kNone_BlendOpt = 0, |
+ /** |
+ * Don't draw at all |
+ */ |
+ kSkipDraw_BlendOptFlag = 0x1, |
+ /** |
+ * The coverage value does not have to be computed separately from alpha, the output |
+ * color can be the modulation of the two. |
+ */ |
+ kCoverageAsAlpha_BlendOptFlag = 0x2, |
+ /** |
+ * Instead of emitting a src color, emit coverage in the alpha channel and r,g,b are |
+ * "don't cares". |
+ */ |
+ kEmitCoverage_BlendOptFlag = 0x4, |
+ /** |
+ * Emit transparent black instead of the src color, no need to compute coverage. |
+ */ |
+ kEmitTransBlack_BlendOptFlag = 0x8, |
+ /** |
+ * Flag used to invalidate the cached BlendOptFlags, OptSrcCoeff, and OptDstCoeff cached by |
+ * the get BlendOpts function. |
+ */ |
+ kInvalid_BlendOptFlag = 1 << 31, |
+ }; |
+ GR_DECL_BITFIELD_OPS_FRIENDS(BlendOptFlags); |
+ |
+ /// @} |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ /// @name View Matrix |
+ //// |
+ |
+ /** |
+ * Retrieves the current view matrix |
+ * @return the current view matrix. |
+ */ |
+ const SkMatrix& getViewMatrix() const { return fViewMatrix; } |
+ |
+ /** |
+ * Retrieves the inverse of the current view matrix. |
+ * |
+ * If the current view matrix is invertible, return true, and if matrix |
+ * is non-null, copy the inverse into it. If the current view matrix is |
+ * non-invertible, return false and ignore the matrix parameter. |
+ * |
+ * @param matrix if not null, will receive a copy of the current inverse. |
+ */ |
+ bool getViewInverse(SkMatrix* matrix) const { |
+ // TODO: determine whether we really need to leave matrix unmodified |
+ // at call sites when inversion fails. |
+ SkMatrix inverse; |
+ if (fViewMatrix.invert(&inverse)) { |
+ if (matrix) { |
+ *matrix = inverse; |
+ } |
+ return true; |
+ } |
+ return false; |
+ } |
+ |
+ /// @} |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ /// @name Render Target |
+ //// |
+ |
+ /** |
+ * Retrieves the currently set render-target. |
+ * |
+ * @return The currently set render target. |
+ */ |
+ const GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); } |
+ GrRenderTarget* getRenderTarget() { return fRenderTarget.get(); } |
+ |
+ /// @} |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ /// @name Stencil |
+ //// |
+ |
+ const GrStencilSettings& getStencil() const { return fStencilSettings; } |
+ |
+ /// @} |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ /// @name State Flags |
+ //// |
+ |
+ /** |
+ * Flags that affect rendering. Controlled using enable/disableState(). All |
+ * default to disabled. |
+ */ |
+ enum StateBits { |
+ /** |
+ * Perform dithering. TODO: Re-evaluate whether we need this bit |
+ */ |
+ kDither_StateBit = 0x01, |
+ /** |
+ * Perform HW anti-aliasing. This means either HW FSAA, if supported by the render target, |
+ * or smooth-line rendering if a line primitive is drawn and line smoothing is supported by |
+ * the 3D API. |
+ */ |
+ kHWAntialias_StateBit = 0x02, |
+ /** |
+ * Draws will respect the clip, otherwise the clip is ignored. |
+ */ |
+ kClip_StateBit = 0x04, |
+ /** |
+ * Disables writing to the color buffer. Useful when performing stencil |
+ * operations. |
+ */ |
+ kNoColorWrites_StateBit = 0x08, |
+ |
+ /** |
+ * Usually coverage is applied after color blending. The color is blended using the coeffs |
+ * specified by setBlendFunc(). The blended color is then combined with dst using coeffs |
+ * of src_coverage, 1-src_coverage. Sometimes we are explicitly drawing a coverage mask. In |
+ * this case there is no distinction between coverage and color and the caller needs direct |
+ * control over the blend coeffs. When set, there will be a single blend step controlled by |
+ * setBlendFunc() which will use coverage*color as the src color. |
+ */ |
+ kCoverageDrawing_StateBit = 0x10, |
+ |
+ // Users of the class may add additional bits to the vector |
+ kDummyStateBit, |
+ kLastPublicStateBit = kDummyStateBit-1, |
+ }; |
+ |
+ bool isStateFlagEnabled(uint32_t stateBit) const { return 0 != (stateBit & fFlagBits); } |
+ |
+ bool isDitherState() const { return 0 != (fFlagBits & kDither_StateBit); } |
+ bool isHWAntialiasState() const { return 0 != (fFlagBits & kHWAntialias_StateBit); } |
+ bool isClipState() const { return 0 != (fFlagBits & kClip_StateBit); } |
+ bool isColorWriteDisabled() const { return 0 != (fFlagBits & kNoColorWrites_StateBit); } |
+ bool isCoverageDrawing() const { return 0 != (fFlagBits & kCoverageDrawing_StateBit); } |
+ |
+ /// @} |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ /// @name Face Culling |
+ //// |
+ |
+ enum DrawFace { |
+ kInvalid_DrawFace = -1, |
+ |
+ kBoth_DrawFace, |
+ kCCW_DrawFace, |
+ kCW_DrawFace, |
+ }; |
+ |
+ /** |
+ * Gets whether the target is drawing clockwise, counterclockwise, |
+ * or both faces. |
+ * @return the current draw face(s). |
+ */ |
+ DrawFace getDrawFace() const { return fDrawFace; } |
+ |
+ /// @} |
+ |
+ /////////////////////////////////////////////////////////////////////////// |
+ |
+ /** Return type for CombineIfPossible. */ |
+ enum CombinedState { |
+ /** The GrDrawStates cannot be combined. */ |
+ kIncompatible_CombinedState, |
+ /** Either draw state can be used in place of the other. */ |
+ kAOrB_CombinedState, |
+ /** Use the first draw state. */ |
+ kA_CombinedState, |
+ /** Use the second draw state. */ |
+ kB_CombinedState, |
+ }; |
+ |
+ GrRODrawState& operator= (const GrRODrawState& that); |
+ |
+protected: |
+ bool isEqual(const GrRODrawState& that) const; |
+ |
+ // These fields are roughly sorted by decreasing likelihood of being different in op== |
+ SkAutoTUnref<GrRenderTarget> fRenderTarget; |
+ GrColor fColor; |
+ SkMatrix fViewMatrix; |
+ GrColor fBlendConstant; |
+ uint32_t fFlagBits; |
+ const GrVertexAttrib* fVAPtr; |
+ int fVACount; |
+ size_t fVertexSize; |
+ GrStencilSettings fStencilSettings; |
+ uint8_t fCoverage; |
+ DrawFace fDrawFace; |
+ GrBlendCoeff fSrcBlend; |
+ GrBlendCoeff fDstBlend; |
+ |
+ typedef SkSTArray<4, GrEffectStage> EffectStageArray; |
+ EffectStageArray fColorStages; |
+ EffectStageArray fCoverageStages; |
+ |
+ mutable GrBlendCoeff fOptSrcBlend; |
+ mutable GrBlendCoeff fOptDstBlend; |
+ mutable BlendOptFlags fBlendOptFlags; |
+ |
+ // This is simply a different representation of info in fVertexAttribs and thus does |
+ // not need to be compared in op==. |
+ int fFixedFunctionVertexAttribIndices[kGrFixedFunctionVertexAttribBindingCnt]; |
+ |
+private: |
+ typedef SkRefCnt INHERITED; |
+}; |
+ |
+GR_MAKE_BITFIELD_OPS(GrRODrawState::BlendOptFlags); |
+ |
+#endif |