Index: src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp |
diff --git a/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp b/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp |
index 6552f7c179fbadaa6071d40674d335626ae56348..0d06b2d600caeebe8e0073448d40b824fc1699d5 100644 |
--- a/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp |
+++ b/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp |
@@ -8,17 +8,19 @@ |
#include "gl/GrGLInterface.h" |
+#include "gl/GrGLAssembleInterface.h" |
-#ifndef GL_GLEXT_PROTOTYPES |
-#define GL_GLEXT_PROTOTYPES |
-#endif |
- |
-#include "GLES2/gl2.h" |
-#include "GLES2/gl2ext.h" |
+#define WIN32_LEAN_AND_MEAN |
+#include <windows.h> |
#include "EGL/egl.h" |
-#define GET_PROC(name) \ |
- interface->fFunctions.f ## name = (GrGL ## name ## Proc) GetProcAddress(ghANGLELib, "gl" #name); |
+static GrGLFuncPtr angle_get_gl_proc(void* ctx, const char name[]) { |
+ GrGLFuncPtr proc = (GrGLFuncPtr) GetProcAddress((HMODULE)ctx, name); |
+ if (NULL != proc) { |
+ return proc; |
+ } |
+ return eglGetProcAddress(name); |
+} |
const GrGLInterface* GrGLCreateANGLEInterface() { |
@@ -33,155 +35,5 @@ const GrGLInterface* GrGLCreateANGLEInterface() { |
return NULL; |
} |
- GrGLInterface* interface = SkNEW(GrGLInterface); |
- interface->fStandard = kGLES_GrGLStandard; |
- |
- GrGLInterface::Functions* functions = &interface->fFunctions; |
- |
- GET_PROC(ActiveTexture); |
- GET_PROC(AttachShader); |
- GET_PROC(BindAttribLocation); |
- GET_PROC(BindBuffer); |
- GET_PROC(BindTexture); |
- functions->fBindVertexArray = |
- (GrGLBindVertexArrayProc) eglGetProcAddress("glBindVertexArrayOES"); |
- GET_PROC(BlendColor); |
- GET_PROC(BlendFunc); |
- GET_PROC(BufferData); |
- GET_PROC(BufferSubData); |
- GET_PROC(Clear); |
- GET_PROC(ClearColor); |
- GET_PROC(ClearStencil); |
- GET_PROC(ColorMask); |
- GET_PROC(CompileShader); |
- GET_PROC(CompressedTexImage2D); |
- GET_PROC(CompressedTexSubImage2D); |
- GET_PROC(CopyTexSubImage2D); |
- GET_PROC(CreateProgram); |
- GET_PROC(CreateShader); |
- GET_PROC(CullFace); |
- GET_PROC(DeleteBuffers); |
- GET_PROC(DeleteProgram); |
- GET_PROC(DeleteShader); |
- GET_PROC(DeleteTextures); |
- functions->fDeleteVertexArrays = |
- (GrGLDeleteVertexArraysProc) eglGetProcAddress("glDeleteVertexArraysOES"); |
- GET_PROC(DepthMask); |
- GET_PROC(Disable); |
- GET_PROC(DisableVertexAttribArray); |
- GET_PROC(DrawArrays); |
- GET_PROC(DrawElements); |
- GET_PROC(Enable); |
- GET_PROC(EnableVertexAttribArray); |
- GET_PROC(Finish); |
- GET_PROC(Flush); |
- GET_PROC(FrontFace); |
- GET_PROC(GenBuffers); |
- GET_PROC(GenerateMipmap); |
- GET_PROC(GenTextures); |
- functions->fGenVertexArrays = |
- (GrGLGenVertexArraysProc) eglGetProcAddress("glGenVertexArraysOES"); |
- GET_PROC(GetBufferParameteriv); |
- GET_PROC(GetError); |
- GET_PROC(GetIntegerv); |
- GET_PROC(GetProgramInfoLog); |
- GET_PROC(GetProgramiv); |
- GET_PROC(GetShaderInfoLog); |
- GET_PROC(GetShaderiv); |
- GET_PROC(GetString); |
- GET_PROC(GetStringi); |
- GET_PROC(GetUniformLocation); |
- GET_PROC(LineWidth); |
- GET_PROC(LinkProgram); |
- GET_PROC(PixelStorei); |
- GET_PROC(ReadPixels); |
- GET_PROC(Scissor); |
- GET_PROC(ShaderSource); |
- GET_PROC(StencilFunc); |
- GET_PROC(StencilFuncSeparate); |
- GET_PROC(StencilMask); |
- GET_PROC(StencilMaskSeparate); |
- GET_PROC(StencilOp); |
- GET_PROC(StencilOpSeparate); |
- GET_PROC(TexImage2D); |
- GET_PROC(TexParameteri); |
- GET_PROC(TexParameteriv); |
- GET_PROC(TexSubImage2D); |
-#if GL_ARB_texture_storage |
- GET_PROC(TexStorage2D); |
-#elif GL_EXT_texture_storage |
- functions->fTexStorage2D = (GrGLTexStorage2DProc) eglGetProcAddress("glTexStorage2DEXT"); |
-#endif |
- GET_PROC(Uniform1f); |
- GET_PROC(Uniform1i); |
- GET_PROC(Uniform1fv); |
- GET_PROC(Uniform1iv); |
- |
- GET_PROC(Uniform2f); |
- GET_PROC(Uniform2i); |
- GET_PROC(Uniform2fv); |
- GET_PROC(Uniform2iv); |
- |
- GET_PROC(Uniform3f); |
- GET_PROC(Uniform3i); |
- GET_PROC(Uniform3fv); |
- GET_PROC(Uniform3iv); |
- |
- GET_PROC(Uniform4f); |
- GET_PROC(Uniform4i); |
- GET_PROC(Uniform4fv); |
- GET_PROC(Uniform4iv); |
- |
- GET_PROC(UniformMatrix2fv); |
- GET_PROC(UniformMatrix3fv); |
- GET_PROC(UniformMatrix4fv); |
- GET_PROC(UseProgram); |
- GET_PROC(VertexAttrib4fv); |
- GET_PROC(VertexAttribPointer); |
- GET_PROC(Viewport); |
- GET_PROC(BindFramebuffer); |
- GET_PROC(BindRenderbuffer); |
- GET_PROC(CheckFramebufferStatus); |
- GET_PROC(DeleteFramebuffers); |
- GET_PROC(DeleteRenderbuffers); |
- GET_PROC(FramebufferRenderbuffer); |
- GET_PROC(FramebufferTexture2D); |
- GET_PROC(GenFramebuffers); |
- GET_PROC(GenRenderbuffers); |
- GET_PROC(GetFramebufferAttachmentParameteriv); |
- GET_PROC(GetRenderbufferParameteriv); |
- GET_PROC(RenderbufferStorage); |
- |
- functions->fMapBuffer = (GrGLMapBufferProc) eglGetProcAddress("glMapBufferOES"); |
- functions->fUnmapBuffer = (GrGLUnmapBufferProc) eglGetProcAddress("glUnmapBufferOES"); |
- |
-#if GL_ES_VERSION_3_0 |
- functions->fMapBufferRange = GET_PROC(glMapBufferRange); |
- functions->fFlushMappedBufferRange = GET_PROC(glFlushMappedBufferRange); |
-#else |
- functions->fMapBufferRange = (GrGLMapBufferRangeProc) eglGetProcAddress("glMapBufferRange"); |
- functions->fFlushMappedBufferRange = (GrGLFlushMappedBufferRangeProc) eglGetProcAddress("glFlushMappedBufferRange"); |
-#endif |
- |
- functions->fInsertEventMarker = (GrGLInsertEventMarkerProc) eglGetProcAddress("glInsertEventMarkerEXT"); |
- functions->fPushGroupMarker = (GrGLInsertEventMarkerProc) eglGetProcAddress("glPushGroupMarkerEXT"); |
- functions->fPopGroupMarker = (GrGLPopGroupMarkerProc) eglGetProcAddress("glPopGroupMarkerEXT"); |
- |
-#if GL_ES_VERSION_3_0 |
- GET_PROC(InvalidateFramebuffer); |
- GET_PROC(InvalidateSubFramebuffer); |
-#else |
- functions->fInvalidateFramebuffer = (GrGLInvalidateFramebufferProc) eglGetProcAddress("glInvalidateFramebuffer"); |
- functions->fInvalidateSubFramebuffer = (GrGLInvalidateSubFramebufferProc) eglGetProcAddress("glInvalidateSubFramebuffer"); |
-#endif |
- functions->fInvalidateBufferData = (GrGLInvalidateBufferDataProc) eglGetProcAddress("glInvalidateBufferData"); |
- functions->fInvalidateBufferSubData = (GrGLInvalidateBufferSubDataProc) eglGetProcAddress("glInvalidateBufferSubData"); |
- functions->fInvalidateTexImage = (GrGLInvalidateTexImageProc) eglGetProcAddress("glInvalidateTexImage"); |
- functions->fInvalidateTexSubImage = (GrGLInvalidateTexSubImageProc) eglGetProcAddress("glInvalidateTexSubImage"); |
- |
- interface->fExtensions.init(kGLES_GrGLStandard, |
- functions->fGetString, |
- functions->fGetStringi, |
- functions->fGetIntegerv); |
- return interface; |
+ return GrGLAssembleGLESInterface(ghANGLELib, angle_get_gl_proc); |
} |