| Index: src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp
|
| diff --git a/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp b/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp
|
| index 6552f7c179fbadaa6071d40674d335626ae56348..0d06b2d600caeebe8e0073448d40b824fc1699d5 100644
|
| --- a/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp
|
| +++ b/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp
|
| @@ -8,17 +8,19 @@
|
|
|
|
|
| #include "gl/GrGLInterface.h"
|
| +#include "gl/GrGLAssembleInterface.h"
|
|
|
| -#ifndef GL_GLEXT_PROTOTYPES
|
| -#define GL_GLEXT_PROTOTYPES
|
| -#endif
|
| -
|
| -#include "GLES2/gl2.h"
|
| -#include "GLES2/gl2ext.h"
|
| +#define WIN32_LEAN_AND_MEAN
|
| +#include <windows.h>
|
| #include "EGL/egl.h"
|
|
|
| -#define GET_PROC(name) \
|
| - interface->fFunctions.f ## name = (GrGL ## name ## Proc) GetProcAddress(ghANGLELib, "gl" #name);
|
| +static GrGLFuncPtr angle_get_gl_proc(void* ctx, const char name[]) {
|
| + GrGLFuncPtr proc = (GrGLFuncPtr) GetProcAddress((HMODULE)ctx, name);
|
| + if (NULL != proc) {
|
| + return proc;
|
| + }
|
| + return eglGetProcAddress(name);
|
| +}
|
|
|
| const GrGLInterface* GrGLCreateANGLEInterface() {
|
|
|
| @@ -33,155 +35,5 @@ const GrGLInterface* GrGLCreateANGLEInterface() {
|
| return NULL;
|
| }
|
|
|
| - GrGLInterface* interface = SkNEW(GrGLInterface);
|
| - interface->fStandard = kGLES_GrGLStandard;
|
| -
|
| - GrGLInterface::Functions* functions = &interface->fFunctions;
|
| -
|
| - GET_PROC(ActiveTexture);
|
| - GET_PROC(AttachShader);
|
| - GET_PROC(BindAttribLocation);
|
| - GET_PROC(BindBuffer);
|
| - GET_PROC(BindTexture);
|
| - functions->fBindVertexArray =
|
| - (GrGLBindVertexArrayProc) eglGetProcAddress("glBindVertexArrayOES");
|
| - GET_PROC(BlendColor);
|
| - GET_PROC(BlendFunc);
|
| - GET_PROC(BufferData);
|
| - GET_PROC(BufferSubData);
|
| - GET_PROC(Clear);
|
| - GET_PROC(ClearColor);
|
| - GET_PROC(ClearStencil);
|
| - GET_PROC(ColorMask);
|
| - GET_PROC(CompileShader);
|
| - GET_PROC(CompressedTexImage2D);
|
| - GET_PROC(CompressedTexSubImage2D);
|
| - GET_PROC(CopyTexSubImage2D);
|
| - GET_PROC(CreateProgram);
|
| - GET_PROC(CreateShader);
|
| - GET_PROC(CullFace);
|
| - GET_PROC(DeleteBuffers);
|
| - GET_PROC(DeleteProgram);
|
| - GET_PROC(DeleteShader);
|
| - GET_PROC(DeleteTextures);
|
| - functions->fDeleteVertexArrays =
|
| - (GrGLDeleteVertexArraysProc) eglGetProcAddress("glDeleteVertexArraysOES");
|
| - GET_PROC(DepthMask);
|
| - GET_PROC(Disable);
|
| - GET_PROC(DisableVertexAttribArray);
|
| - GET_PROC(DrawArrays);
|
| - GET_PROC(DrawElements);
|
| - GET_PROC(Enable);
|
| - GET_PROC(EnableVertexAttribArray);
|
| - GET_PROC(Finish);
|
| - GET_PROC(Flush);
|
| - GET_PROC(FrontFace);
|
| - GET_PROC(GenBuffers);
|
| - GET_PROC(GenerateMipmap);
|
| - GET_PROC(GenTextures);
|
| - functions->fGenVertexArrays =
|
| - (GrGLGenVertexArraysProc) eglGetProcAddress("glGenVertexArraysOES");
|
| - GET_PROC(GetBufferParameteriv);
|
| - GET_PROC(GetError);
|
| - GET_PROC(GetIntegerv);
|
| - GET_PROC(GetProgramInfoLog);
|
| - GET_PROC(GetProgramiv);
|
| - GET_PROC(GetShaderInfoLog);
|
| - GET_PROC(GetShaderiv);
|
| - GET_PROC(GetString);
|
| - GET_PROC(GetStringi);
|
| - GET_PROC(GetUniformLocation);
|
| - GET_PROC(LineWidth);
|
| - GET_PROC(LinkProgram);
|
| - GET_PROC(PixelStorei);
|
| - GET_PROC(ReadPixels);
|
| - GET_PROC(Scissor);
|
| - GET_PROC(ShaderSource);
|
| - GET_PROC(StencilFunc);
|
| - GET_PROC(StencilFuncSeparate);
|
| - GET_PROC(StencilMask);
|
| - GET_PROC(StencilMaskSeparate);
|
| - GET_PROC(StencilOp);
|
| - GET_PROC(StencilOpSeparate);
|
| - GET_PROC(TexImage2D);
|
| - GET_PROC(TexParameteri);
|
| - GET_PROC(TexParameteriv);
|
| - GET_PROC(TexSubImage2D);
|
| -#if GL_ARB_texture_storage
|
| - GET_PROC(TexStorage2D);
|
| -#elif GL_EXT_texture_storage
|
| - functions->fTexStorage2D = (GrGLTexStorage2DProc) eglGetProcAddress("glTexStorage2DEXT");
|
| -#endif
|
| - GET_PROC(Uniform1f);
|
| - GET_PROC(Uniform1i);
|
| - GET_PROC(Uniform1fv);
|
| - GET_PROC(Uniform1iv);
|
| -
|
| - GET_PROC(Uniform2f);
|
| - GET_PROC(Uniform2i);
|
| - GET_PROC(Uniform2fv);
|
| - GET_PROC(Uniform2iv);
|
| -
|
| - GET_PROC(Uniform3f);
|
| - GET_PROC(Uniform3i);
|
| - GET_PROC(Uniform3fv);
|
| - GET_PROC(Uniform3iv);
|
| -
|
| - GET_PROC(Uniform4f);
|
| - GET_PROC(Uniform4i);
|
| - GET_PROC(Uniform4fv);
|
| - GET_PROC(Uniform4iv);
|
| -
|
| - GET_PROC(UniformMatrix2fv);
|
| - GET_PROC(UniformMatrix3fv);
|
| - GET_PROC(UniformMatrix4fv);
|
| - GET_PROC(UseProgram);
|
| - GET_PROC(VertexAttrib4fv);
|
| - GET_PROC(VertexAttribPointer);
|
| - GET_PROC(Viewport);
|
| - GET_PROC(BindFramebuffer);
|
| - GET_PROC(BindRenderbuffer);
|
| - GET_PROC(CheckFramebufferStatus);
|
| - GET_PROC(DeleteFramebuffers);
|
| - GET_PROC(DeleteRenderbuffers);
|
| - GET_PROC(FramebufferRenderbuffer);
|
| - GET_PROC(FramebufferTexture2D);
|
| - GET_PROC(GenFramebuffers);
|
| - GET_PROC(GenRenderbuffers);
|
| - GET_PROC(GetFramebufferAttachmentParameteriv);
|
| - GET_PROC(GetRenderbufferParameteriv);
|
| - GET_PROC(RenderbufferStorage);
|
| -
|
| - functions->fMapBuffer = (GrGLMapBufferProc) eglGetProcAddress("glMapBufferOES");
|
| - functions->fUnmapBuffer = (GrGLUnmapBufferProc) eglGetProcAddress("glUnmapBufferOES");
|
| -
|
| -#if GL_ES_VERSION_3_0
|
| - functions->fMapBufferRange = GET_PROC(glMapBufferRange);
|
| - functions->fFlushMappedBufferRange = GET_PROC(glFlushMappedBufferRange);
|
| -#else
|
| - functions->fMapBufferRange = (GrGLMapBufferRangeProc) eglGetProcAddress("glMapBufferRange");
|
| - functions->fFlushMappedBufferRange = (GrGLFlushMappedBufferRangeProc) eglGetProcAddress("glFlushMappedBufferRange");
|
| -#endif
|
| -
|
| - functions->fInsertEventMarker = (GrGLInsertEventMarkerProc) eglGetProcAddress("glInsertEventMarkerEXT");
|
| - functions->fPushGroupMarker = (GrGLInsertEventMarkerProc) eglGetProcAddress("glPushGroupMarkerEXT");
|
| - functions->fPopGroupMarker = (GrGLPopGroupMarkerProc) eglGetProcAddress("glPopGroupMarkerEXT");
|
| -
|
| -#if GL_ES_VERSION_3_0
|
| - GET_PROC(InvalidateFramebuffer);
|
| - GET_PROC(InvalidateSubFramebuffer);
|
| -#else
|
| - functions->fInvalidateFramebuffer = (GrGLInvalidateFramebufferProc) eglGetProcAddress("glInvalidateFramebuffer");
|
| - functions->fInvalidateSubFramebuffer = (GrGLInvalidateSubFramebufferProc) eglGetProcAddress("glInvalidateSubFramebuffer");
|
| -#endif
|
| - functions->fInvalidateBufferData = (GrGLInvalidateBufferDataProc) eglGetProcAddress("glInvalidateBufferData");
|
| - functions->fInvalidateBufferSubData = (GrGLInvalidateBufferSubDataProc) eglGetProcAddress("glInvalidateBufferSubData");
|
| - functions->fInvalidateTexImage = (GrGLInvalidateTexImageProc) eglGetProcAddress("glInvalidateTexImage");
|
| - functions->fInvalidateTexSubImage = (GrGLInvalidateTexSubImageProc) eglGetProcAddress("glInvalidateTexSubImage");
|
| -
|
| - interface->fExtensions.init(kGLES_GrGLStandard,
|
| - functions->fGetString,
|
| - functions->fGetStringi,
|
| - functions->fGetIntegerv);
|
| - return interface;
|
| + return GrGLAssembleGLESInterface(ghANGLELib, angle_get_gl_proc);
|
| }
|
|
|